Strategy Video Games88
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Tin Soldiers: Julius Caesar
Strategy 26 April 2005
Julius Caesar is the second installment of the Tin Soldiers series, prepared by the development team of Koios Works. As the subtitle indicates, this production is concentrated around the figure of Julius Caesar, one of the most eminent chiefs of ancient Rome and its statesman.
American Civil War: Gettysburg
Strategy 26 April 2005
American Civil War: Gettysburg is another part of a series of strategy games by Cat Daddy Games, a developer studio that deal with the American Civil War of 1861-1865.
Kingdom Under Fire: Heroes
Strategy 20 September 2005
Kingdom Under Fire: Heroes is a hybrid of real-time strategy and arcade game, which takes place before the events taking place in KUF: The Crusaders. The game focuses on people who played a minor role in The Crusaders and they are the main characters in Heroes.
The Tower SP
Strategy 29 March 2006
The Tower SP is a strategy and economic game, de facto belonging to the same series as the memorable book SimTower: The Vertical Empire, published in the mid-1990s and dedicated to personal computers. This title was prepared exclusively for the Game Boy Advance pocket console by the Japanese company Vivarium (Yoot Saito and the company).
Sword of the Stars
Strategy 22 August 2006
Space strategy game realized in 4X convention. It includes an extensive three-dimensional space map, which is the centre of our actions, a turn-based empire building system, the possibility of planetary exploration, as well as a special star combat mode reminiscent of games such as Homeworld.
Tactics Ogre: The Knight of Lodis
Strategy 07 May 2002
Tactics Ogre series is one of the best tactical RPG games. Tactics Ogre Advance is the fourth game from under this signboard and one of the best.
Flashpoint Germany
Strategy 25 January 2005
Flashpoint Germany is a turn-based strategy created by the development team of Simulations Canada and Matrix Games. The action takes us to the time of the Cold War, before the fall of the Soviet Union.
N.U.D.E. - Natural Ultimate Digital Experiment
Strategy 24 April 2003
Under the provocative title "N.U.D.E.", there is nothing wrong with it. No pornography or even eroticism, and only one woman. In addition, artificial.
Distant Guns
Strategy 27 July 2006
Simulation of naval warfare that took place during the Russian-Japanese war in 1904-1905. It owes its creation to the Storm Eagle Studios team led by two award-winning creators of strategy games, i.e. Norma Koger and Jim Rose.
Everest (2004)
Strategy 05 March 2004
Everest is a real-time strategy game that tackles the topic of alpine climbing, where the player faces the possibility of climbing the seven highest peaks of the Earth.
Uncommon Valor: Campaign for the South Pacific
Strategy 02 December 2002
A realistic strategy game, developed by 2BY3 Games, that is set in the times of the World War II. As its subtitle might suggest, Uncommon Valor's action takes place in the South Pacific region. The action of the game is set in the period between 1942-1943, and takes place in Australia, New Guinea, and Solomon Islands, among others. Unlike in other strategy games, the developers of Uncommon Valor focused mainly on the events that had a visible impact on warfare in the South Pacific region.
Dino Island
Strategy 07 June 2002
Dino Island is an economic strategy being a simulator of the Jurassic Park. We play the role of the manager of the facility, build various attractions, and also take part in restoring new species of dinosaurs. The game includes a number of nice mini-games, which are also an attraction for our virtual guests. All this is presented in cartoon, three-dimensional graphics.
Dominions: Priests, Prophets & Pretenders
Strategy 15 July 2001
Turn-based strategy for multi-player gameplay. Its action takes us to a fantastic land, where we play the role of one of several candidates fighting for the position of the omnipotent god.
Empire of Magic
Strategy 28 April 2003
Turn-based strategy set in the ancient fantasy world. The player takes on the role of a beginner magician sent on a mission to overcome the danger threatening the Empire of Magic.
RIM: Battle Planets
Strategy 27 May 2001
RIM: Battle Planets is a strategy that takes players to a distant future when a great galactic armed conflict breaks out between six different races. We will play the role of commander of the earthly armed forces and we must lead our forces to victory.
Campaign Eckmuhl
Strategy 05 July 2001
Another strategic production from HPS Simulations dedicated mainly to true fans of the genre. This title takes us back to 1809, when Napoleon Bonaparte and his invincible army launched the Austrian campaign.
Legion II: Civilization & Empire
Strategy canceled
Legion II: Civilization & Empire is a continuation of a strategy game with Slitherine Software, a company specializing in productions embedded in antiquity.
Machiavelli the Prince
Strategy 12 March 1995
Machiavelli the Prince is a strategy and economic game created by Holistic Design for MicroProse, which is de facto a modernized version of Merchant Prince, released in 1993 by QQP.
Tank Operations: European Campaign
Strategy 02 August 2013
Tank Operations: European Campaign is a turn-based strategy game with maps divided into hexagonal fields. In the course of the game, the player can lead one of the twelve great military campaigns of the Second World War, and the whole is reminiscent of the refreshed classic Panzer General game.
Breach & Clear
Strategy 21 March 2014
Port of a strategy game known for its mobile platforms. In production we manage a unit of trained soldiers in a number of dangerous missions. The game takes place in seven different environments, in which we have 35 tasks to complete. The title was created in cooperation with members of Special Operations Forces.
Chaos Online
Strategy 29 May 2013
Chaos Online is a free representative of the MOBA genre created in Korea. The action takes place in a fantasy world torn apart by the conflict between the forces of Light and Darkness. There are more than 80 characters (divided between the two factions), of which the players form five-person teams.
Steam Squad
Strategy 28 July 2016
A turn-based tactical war game developed by Bretwalda Games, a Russian-American studio. The action of Steam Squad is set in an alternate version of the World War I in which three fictional superpowers take part: the oriental Tianxia, the Holy Roman Empire, and the British Empire. There are six campaigns at players’ disposal (two for each faction). We assume command of a unit that consists of several soldiers of different classes. Their task is to lead their superpower to global domination.
Super Sanctum TD
Strategy 15 May 2013
Retro style tower defense strategy, produced by Swedish studio Coffee Stain. The player's task is to defend the energy source on the planet attacked by aliens, and the game is mainly about building and expanding defensive structures. The game is a spin-off version of the Sanctum cycle.
Spacebase DF-9
Strategy 27 October 2014
Set in the reality of science fiction economic strategy, simulating the life of residents of a space base. The game was created by Double Fine, an independent studio known from such titles as Brutal Legend, Costume Quest or Psychonauts. The game boils down to the development of the base and erecting subsequent structures, providing living, entertainment and work space. To build them we'll use the raw materials obtained earlier from the meteorites.