Strategy Video Games86
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Star Trek Starfleet Command: Orion Pirates
Strategy 13 July 2001
A real-time strategy set in the Star Trek futuristic star series, which tells the story of eight great galactic empires fighting with extremely strong pirate cartels.
Civil War: The Game
Strategy 16 January 2003
A strategy game aimed at introducing the player to the American Civil War. You can become a commander of the Confederates' troops or of the Union and by your actions on the battlefield lead to the triumph of one of the parties to the conflict.
Ballerburg
Strategy 11 November 2002
A strategy game with arcade elements set in the realities of fantasy, ideologically based on a hit from years ago, titled "The game is a great success". Rampart. The game is to expand the castle and at the same time to fire at the enemy's fortress. We carry out attacks using a wide range of siege weapons, including not only catapults and cannons, but also rocket launchers.
Heroes of Might and Magic IV: Winds of War
Strategy 26 February 2003
The second official expansion to Heroes of Might and Magic IV, which was developed by the New World Computing studio and released in the spring of 2002. The action of the newest expansion, Winds of War, takes place in the kingdom of Channon, which lies on the northern continent of the land of Axeoth. It has become the target of an attack from five hostile armies, which desire the riches that the capital of the kingdom, Ryloss, has amassed.
WarCraft II: Beyond the Dark Portal
Strategy 22 March 1996
The official expansion to Warcraft II: Tides of Darkness, the extremely popular RTS developed by the Blizzard Entertainment studios. The storyline of Beyond the Dark Portal is focused on the further development of the conflict between humans and orcs. Despite the destruction of the Dark Portal, a rift capable of condemning humanity to another plague of green-skinned invaders still exists in the world of Azeroth.
Dominions 2: The Ascension Wars
Strategy 13 November 2003
Continuation of the turn-based fantasy strategy entitled Dominions: Priests, Prophets & Pretenders. The player's task is to play one of the gods of the game world and lead him to the final victory, i.e. to remain the only ruler of the presented universe.
Historyline: 1914 - 1918
Strategy 08 February 1993
Turn-based strategy set in the realities of the First World War. This is one of the first productions of the German Blue Byte team.
Victoria: Empire Under the Sun
Strategy 18 November 2003
Another, the fifth part of the well-known series of strategy games Europa Universalis, which takes us back to the period between the nineteenth century and the first decades of the twentieth century. It is a time when many scientific discoveries and advances have been made, and it is also a period of bloody clashes in the First World War.
Jutland
Strategy 12 December 2008
Jutland is a naval war game set in the realities of the First World War. The quality of the program is guaranteed by the Storm Eagle Studios development team, which includes Jim Rose and Norm Koger (The Operational Art of War).
Reflux
Strategy 28 February 1998
A real-time strategy developed by our native Metropolis team. Save the Earth from destruction! Take part in a struggle between two opponents. Anyone who wins will have a chance to stand up to the aliens and confront them to death and life.
Blitzkrieg: Green Devils
Strategy 15 June 2005
Green Devils is another unofficial addition to real-time strategy, Blitzkrieg, prepared by LaPlata Studios. This extension requires a basic version of Blitzkrieg or one of the official add-ons to run: Burning Horizion or Rolling Thunder.
War on Terror
Strategy 17 March 2006
War on Terror is a real-time strategy that takes players into the near future and allows them to fight a number of fictitious conflicts using the latest, mainly prototype weaponry.
Rebelstar: Tactical Command
Strategy 06 September 2005
Rebelstar: Tactical Command is a turn-based strategy produced by Codo Technologies, also responsible for Laser Squad Nemesis and X-Com. The game takes us to 2117, when the Earth was attacked by foreign invaders.
Sid Meier's Alien Crossfire
Strategy 20 October 1999
First extension to the turn-based strategy of Alpha Centauri signed with the name of Sida Meier. Alien Crossfire introduces a number of changes in the game, including seven new factions.
Fire Emblem: The Sacred Stones
Strategy 23 May 2005
Fire Emblem: The Sacred Stones is a turn-based strategy with RPG elements played in a fantasy world. We command a variety of units with legions, fight with them and develop, gaining experience and adding new skills.
Total Annihilation: The Core Contingency
Strategy 08 July 1998
The Core Contingency is an extended addition to the popular real-time strategy (RTS) entitled Total Annihilation.
Cyberstorm 2: Corporate Wars
Strategy 18 June 1998
Cyberstorm 2: Corporate Wars is a real-time strategy (with turn-based mode available) that continues MissionForce: Cyberstorm.
Game Tycoon
Strategy 08 September 2003
Economic strategy, which allows you to manage your own development studio, which deals with the development of completely new games.
Gladiators of Rome
Strategy 27 October 2002
Gladiators of Rome is an action game with elements of strategy, set during the ancient Roman Empire. We become the owner of a group of slaves/gladiators.
Korsun Pocket
Strategy 31 July 2003
Korsun Pocket is a turn-based strategy game based on the fact that the Red Army won the Ukrainian region of Korsun (beginning of 1944) during World War II. It was then that the soldiers of the Union of Soviet Socialist Republics led by General Ivan Stepanovich Koniev crushed the forces of the Third Reich, Marshal Erich von Manstein.
Panzer General II
Strategy 30 September 1997
Official continuation of the legendary SSI game from 1994. We are moving back to World War II to take part in battles in Western and Eastern Europe, North Africa and a fictitious campaign in the USA.
Moon Tycoon
Strategy 02 October 2001
Take control of the development of the big lunar city, take care of the proper development of industry, trade and the entire economic infrastructure. Make sure that citizens are proud of where they live and smile to enrich the city's budget.
Star Trek Deep Space Nine: Dominion Wars
Strategy 12 June 2001
Space RTS set in the last two seasons of the popular Star Trek series: Deep Space Nine, where we can control one of the four sides of the conflict fighting for Alfa galaxy rule.
Warrior Kings
Strategy 04 March 2002
Warrior Kings is a Black Cactus real-time strategy (RTS) produced by the studio, the action of which is set in the fantastic land of Orbis. The player takes on the role of the leader of the destroyed kingdom, and his task is to restore his former glory and defeat all enemies. Gameplay allows you to play spectacular battles involving hundreds of units.