Pillars of Eternity
Release Date: March 26, 2015
RPG, fantasy, isometric view, crowdfunding, classic RPG, Game Pass, PS Plus Premium, PS Plus Extra, singleplayer
Gamepressure
Steam
Pillars of Eternity is a fantasy cRPG developed by Obsidian Entertainment with the support of the users of Kickstarter funding platform. The player assumes the role of a hero who, with the help of his or her companions must embark on a dangerous quest complete a series of perilous tasks. The gameplay of Pillars of Eternity is reminiscent of classic productions such as Baldur's Gate, Icewind Dale, and Planescape: Torment.
Last Update: August 30, 2017
Pillars of Eternity Game Guide & Walkthrough
In this guide to Pillars of Eternity, you can find all the information allowing you to complete all the missions – both main and side – without any problems.
March 27, 2015
Review of Pillars of Eternity: Obsidian’s brilliant work of art
Funds raised through Kickstarter didn’t go to waste this time. An extremely well-experienced team has created a classic RPG that provides a natural continuation of ideas introduced in Baldur's Gate and Planescape: Torment.
Videos and Screens
[0:49] Pillars of Eternity Complete Edition - launch trailer
[0:54] Pillars of Eternity Complete Edition - zwiastun #1
Gamepressure Review
Pillars of Eternity
Funds raised through Kickstarter didn’t go to waste this time. An extremely well-experienced team has created a classic RPG that provides a natural continuation of ideas introduced in Baldur's Gate and Planescape: Torment.
The main pros of the game
- Rich Storytelling and Lore: Many users praised the game for its deep, immersive narrative and well-developed lore, often comparing it favorably to classic RPGs like Baldur's Gate and Planescape: Torment.
- Character Development: The game allows for extensive character customization and development, with a variety of races and classes that impact gameplay and story.
- Strategic Combat: The real-time with pause combat system offers a strategic layer, requiring players to think critically about positioning and ability usage.
- Atmospheric Presentation: The game's visual style, music, and overall atmosphere were highlighted as strong points, contributing to an engaging experience.
- Engaging Side Quests: While opinions varied, some users enjoyed the side quests and character interactions, which added depth to the gameplay.
The main cons of the game
- Combat Mechanics: Several reviews expressed frustration with the combat system, particularly the lack of intuitive controls and the AI's unreliability, which made battles feel chaotic and frustrating at times.
- Difficulty Level: Some players found the game's difficulty to be inconsistent, with certain challenges feeling trivial, especially outside of DLC content.
- Pacing and Lengthy Text: The game?s narrative style, which includes extensive dialogue and lore, was seen as overly verbose by some, making it difficult to maintain engagement over long periods.
- Technical Issues: Users noted long loading times and a lack of gamepad support on PC, which hindered accessibility for some players.
The features or elements that are missing from the game according to users
- More Dynamic World: Some players wished for a more vibrant and populated world, feeling that certain areas felt empty or lacked interaction.
- Gamepad Support: A significant number of users expressed disappointment over the absence of gamepad support, making it challenging for those who prefer console-style controls.
- Improved AI and Combat Coordination: Users highlighted a desire for better NPC AI and combat coordination, suggesting that more traditional turn-based mechanics might have improved the experience.
- Economy System: Some players mentioned the absence of a castle or economy management system, suggesting that a more traditional RPG economic model could enhance gameplay depth.
Summary
- Overall, Pillars of Eternity is celebrated for its storytelling and character depth but faces criticism for its combat mechanics and pacing. Users appreciate the effort put into the game but also highlight areas where they believe improvements could be made.
Summary generated on:
GAMERS Score
Average score from 3838 votes. 2391 players anticipated the game.
Pillars of Eternity Description
Pillars of Eternity for PC, PS4 and XONE is the first entirely independent production of Obsidian Entertainment. The developers decided to use all of their experience gained back in their Black Isle Studios days and create an RPG that combines the best elements or such classics as Baldur’s Gate, Icewind Dale, Planescape: Torment, and Fallout. The development team featured a number of the genre veterans, including Tim Cain (Fallout, Arcanum, Temple of Elemental Evil), Josh Sawyer (Icewind Dale, Icewind Dale II, Fallout: New Vegas), Scott Everts (Fallout, Planescape: Torment, Icewind Dale, Icewind Dale II, Fallout: New Vegas), Brian Menze (Planescape: Torment), and Dan Spitzley (Planescape: Torment).
Story
The story of Pillars of Eternity is set in a vast fantasy world inhabited by people of various races and beliefs. What is interesting, despite its strongly emphasized fantasy themes, the game does not lack for firearms used by both the player’s party and their enemies. The world of Pillars of Eternity consists of several dozen various locations, including: forests, dungeons, and ancient ruins full of dangers and nasty surprises. We also spend a considerable amount of time visiting urban areas, for example: the city of Defiance Bay that comprises of several large districts. During our travels, we meet many NPCs that give us quests to perform and, in some cases, even join the party. The game distinguishes itself by giving the players a great freedom of approach – it is only up to us whether we decide to negotiate, sneak past the guards, or storm the gate. The hallmark of Pillars of Eternity are things called “scripted interactions” – whenever the protagonist or the party has to perform an action other that standard options, like combat or dialogue, we are presented with a separate screen that describes the situation and provides us with possible choices.
Gameplay
The gameplay is based on the solutions known from the classics of the genre. The developers decided to implement a real-time combat system with active pause feature that allows the players to stop the passage of time in order to issue commands to party members. The character progressions is based on the experience we gain during our adventures, and the game offers a huge arsenal of weapons, armor, and items to be either bought or found.
The unique feature of Pillars of Eternity is the opportunity to govern your own stronghold, acquired a few hours into the main story. First of all, the place has to be rebuilt so it can regain its prestige guarantee its defensive capabilities are intact. As we develop the keep, we gain access to new quests and merchants. Furthermore, the stronghold offers a number of additional activities and functions – we can imprison captured enemies, receive delegations or send our subordinates on errands.
Technical aspects
The visuals of the PC, PS4 and XONE edition of Pillars of Eternity resemble classic cRPGs. The on-screen events are presented in isometric view, characteristic of the late 90's - early 00's RPGs, for example: Baldur’s Gate and the Icewind Dale series. The title stands out from its predecessors because of numerous special effects, such as fire or spellcasting animations.
Last updated on November 27, 2015
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May 19, 2016
"It’s still fun" – Feargus Urquhart on game development, Pillars of Eternity II and the future of Obsidian
During the Digital Dragons conference, we interviewed Feargus Urquhart , the CEO of Obsidian Entertainment. He revealed that the company is working on Pillars of Eternity II and an unannounced game on Unreal Engine with Tim Cain and Leonard Boyarsky.
2
GAMES
in Pillars of Eternity Game Series
Game Series
Pillars of Eternity Series
Pillars of Eternity is a series of isometric projection RPGs with strong references to such classics of the genre as Baldur's Gate or Icewind Dale. The player travels through the author's fantasy world, commanding a team of colorful characters. At the head of the company is the protagonist, whose characteristics can be freely adjusted at the beginning of the game. Rich in descriptions and stories, the carefully created world offers a whole range of dialogue options and opportunities to interact with NPCs. Of course, there are also battles, which are fought in real time (with the option of active pause). As we perform successive tasks, our team grows in strength, learning new skills and acquiring better equipment.
2 video games
Pillars of Eternity Summary
Platforms:
PC / Windows March 26, 2015
Switch August 8, 2019
PlayStation 4 August 29, 2017
Xbox One August 29, 2017
Developer: Obsidian Entertainment / Paradox Arctic (PS4) / Paradox Arctic (XONE) / Paradox Arctic (Switch)
Publisher: Paradox Interactive
Pillars of Eternity System Requirements
PC / Windows
Minimum: Intel Core i3 2100T 2.5 GHz/AMD Phenom II X3 2.8 GHz, 4 GB RAM, graphic card 512 MB GeForce 9600 GT/Radeon HD 4850 or better, 20 GB HDD, Windows Vista/7/8
Recommended: Intel Core i5 2400 3.10 GHz/AMD Phenom II X6 3.3 GHz, 8 GB RAM, graphic card 1 GB GeForce GTX 570/Radeon HD 7700 or better, 20 GB HDD, Windows Vista/7/8
After 6 Years, Pillars of Eternity Received New Patch. Update Removes Old Exploit
Pillars of Eternity received its first update in years, upgrading the RPG's technical layer and improving gameplay.
video games
Jacob Blazewicz
June 7, 2024
Pillars of Eternity Got New Patch After 9 Years; The Baldur's Gate 3 Effect?
Obsidian Entertainment surprised Pillars of Eternity fans and released a new patch for the isometric RPG nearly a decade after its release.
video games
Kamil Kleszyk
January 8, 2024
Pillars of Eternity and Tyranny for Free in Epic Games Store Next Week
Epic Games Store has announced that in a week's time players will be able to get free copies of Pillars of Eternity and Tyranny on this platform.
video games
Bart Swiatek
December 4, 2020
Pillars of Eternity 3 Unlikely to be Made
The chief designer of the Pillars of Eternity series confessed that the chances of creating the third installment are low. The reason is not only the commercial failure of Pillars of Eternity II: Deadfire, but also the fact that the creators do not fully understand the reasons for the flop.
video games
Adrian Werner
November 11, 2019
Pillars of Eternity: Complete Edition to launch on consoles this August
So far, Xbox One and PlayStation 4 players didn't have a chance to play Pillars of Eternity on their platform of choice. This will change with the release of Pillars of Eternity: Complete Edition, announced to hit consoles this August.
video games
June 22, 2017
Pillars of Eternity II is in development, acknowledges Obsidian’s CEO Feargus Urquhart
During the Digital Dragons 2016 conference in Kraków, we got a chance to sit down with Feargus Urquhart, the CEO and founder of Obsidian Entertainment, and ask him a few questions.
video games
Mike Manka
May 16, 2016
Pillars of Eternity: Game of the Year Edition spotted on Amazon Germany
Amazon Germany is offering a retail version of Pillars of Eternity: Game of the Year Edition. This new release is said to launch on February 19, although there is no official confirmation from Paradox Interactive.
video games
February 8, 2016
Pillars of Eternity 3.0 update overview
Pillars of Eternity: The White March Part II is coming out on February 16th. That very day fans will also get a free game update. Patch 3.0 will introduce new content, gameplay mechanics and some overall improvements.
video games
February 5, 2016
Pillars of Eternity: The White March Part II coming out on February 16th, see a new trailer
Pillars of Eternity: The White March Part II is going to be released on February 16th, says the new trailer. The expansion will introduce new quests, a new companion, new skills, and higher level cap.
video games
January 6, 2016
Pillars of Eternity: The White March – Part II arrives late January 2016
Pillars of Eternity: The White March – Part II will come out in January 2016. The second expansion to the successful RPG from Obsidian Entertainment will introduce new missions, abilities, companion, and more.
video games
November 17, 2015