X360 | Controls Farming Simulator 2013 Guide
Last update: 11 May 2016
On foot
Move | |
Look around | |
Jump | |
Enter the nearest vehicle | |
Turn on/off the flashlight | |
Turn on/off the shop screen | |
Sprint (hold) | |
Activating a point on the map (e.g. egg, land purchase) | |
Move to the last/next vehicle | |
PDA (switch screen) | |
PDA (further options of a given screen) | |
Menu |
In a vehicle
Control (left/right: turn; up/down: set cruise control) | |
Look around | |
Change camera (behind the vehicle/inside the cabin) | |
PDA (switch screen) | |
PDA (further options of a given screen) | |
Gas pedal | |
Brake / reverse gear | |
Attach/detach an implement from behind or at front | |
Switch between attached implements | |
Exit the vehicle | |
Turn on/off the shop screen | |
Move to the last/next vehicle | |
Zoom in/out the camera | |
Turn on/off the lights | |
Honk | |
Turn on/off waning lights | |
Tank (press beside a gas tank) | |
Menu |
Attached implements
A function key for implements; most often used for spreading and folding a device, e.g. the cultivator, the sowing machine, sprayers, harvester etc. | |
A function key for implements; most often used for lowering and raising the sowing machine, harvester etc. | |
A function key for implements; most often used for starting them up, for example turning on the harvester, sprayers or balers. | |
A function key for implements; used only with some of the equipment, for example to issue the pipe in a combine harvester or in the plows to begin creating a field. | |
Filling up devices: the sprayer, sowing machine, manure spreader etc. (each one in at a proper place). | |
Unloading the contents of a trailer, baler etc. | |
Hiring a worker; available only with some devices, like the cultivator, combines and some sowing machines. |