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Essays 05 June 2023, 16:02

author: Darius Matusiak

Hellblade 2 – trippy slasher returns. Games we dream to see at Summer Game Fest

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Source: Senua's Saga: Hellblade II, Microsoft Studios - Our Summer Game Fest dreams - games we are looking forward to the most - document - 2023-06-04
Source: Senua's Saga: Hellblade II, Microsoft Studios
  1. Announced in: 2019
  2. Genre: action game
  3. Developer: Ninja Theory

We have been waiting for new adventures of Senua since 2019. Indeed, in the meantime a lot of materials, screenshots, and even a gameplay fragment were released, but we still know little about this game, especially when it comes to the release date. Are we in for another short video, or will we get some specifics this time? The previous part greatly stunned everyone with its mature narrative, touching on the topic of mental illness as well, with symptoms of schizophrenia cleverly incorporated into gameplay mechanics. There was no shortage of difficult, well-executed fights – so expectations for the sequel are high.

Why are we waiting?

From the first shows of Senua's Saga: Hellblade II, the graphics created on the Unreal Engine 5 have been impressive. This game often looks photorealistic many points and is said to have the potential to revolutionize facial expressions in video games. For the Xbox Series X, it'll probably be a graphic benchmark – as long as the game runs properly. But graphics are just one of the elements that make the Senua an exciting prospect. What matters even more is how creative and mature the last game was, with the motive of mania or downright insanity seamlessly and cleverly interwoven with the mechanics. After the sequel, we expect a similar, truly unique experience that's still heavily combat-oriented.

  1. Senua’s Saga: Hellblade II in our encyclopedia

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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