Hades: Battle Out of Hell. Unexpected hits of 2020

Darius Matusiak

Hades: Battle Out of Hell

  1. Platforms: PC
  2. Genre: dungeon crawler, roguelike
  3. Developer: Supergiant Games

Another game using the Greek mythology, but this time it's the production of the creators of the magnificent Bastion or Pyre. As the son of Hades himself, we're trying to get out of the mythological hell and get to Olympus – against the will of the father, obviously. Maps are generated randomly, so that monotony won't creep in, especially since the battles are difficult, sometimes forcing you to repeat. As always, we can count on a beautiful and refined graphics.

Hades: Battle Out of Hell is in some ways a bit of a stretch as a 2020 release, since it has been already available in Early Access for more than a year now. The developers have taken a game-service formula and are constantly adding new content and improvements. However, the official release of the ultimate version of the game will come in 2020. This is a combination of all the greatest achievements of Supergiant Games – dynamic gameplay hails from Bastion, the plot in the style of Pyre and climate evocative of Transistor. And if someone still doubts whether Hades is worth it, just take a look at Steam reviews – overwhelmingly positive!

It's for you if:

  1. you enjoyed previous Supergiant Games creations;
  2. you like dungeons and roguelikes;
  3. you like Greek mythology;

  1. Read more about Hades: Battle Out of Hell

SnowRunner

April 28, 2020

PC PlayStation Xbox Nintendo
Rate It!

Little Nightmares II

February 11, 2021

PC PlayStation Xbox Nintendo
Rate It!

Immortals: Fenyx Rising

December 3, 2020

PC PlayStation Xbox Nintendo
Rate It!

Humankind

August 17, 2021

PC PlayStation Xbox
Rate It!

Atomic Heart

February 21, 2023

PC PlayStation Xbox
Rate It!

Gamedec

September 16, 2021

PC PlayStation Nintendo
Rate It!

Carrion

July 23, 2020

PC PlayStation Xbox Nintendo
Rate It!
Darius Matusiak

Author: Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.