Episode 3 - A Bullet for the Old Man | Walkthrough CoJ: Gunslinger Guide
Last update: 11 May 2016
Move ahead, following the sandy path. Soon you'll hear gunshots, so run towards them without delay.
When you turn around the corner, you'll see a bunch of bandits robbing a stagecoach. Kill them all and approach the stagecoach to see if there's anyone alive.
A short cutscene later, you'll be attacked by a group of Apache warriors. This will trigger the familiar mini game which will have you pressing the indicated buttons. The enemies are positioned on rocks, so there's no way of approaching them.
When a few of them are down, Silas will make a correction in his choice of words, and instead of Indians there will appear bandits. Quite a lot of them, in fact, so it's a good idea to take cover behind the stagecoach - you'll see the sense in this when they start trying to flank you.
Hold on until Silas notices an entrance into a cave. Make your way towards it at once, but make sure not to get yourself killed. On a side note, you'll practically run out of ammo as well.
Once you're in, run straight ahead to get some distance between you and your pursuers. The road through the cave is a long one, but pretty straightforward and without any forks. The key is to run as fast as you can to avoid bullet flying past you all the time.
The pursuit won't stop until you reach a small lake, which will trigger a cutscene. You'll see a corpse of an Apache warrior in front of you, with enough ammo to deal with the pursuers once and for all.
This is another mini game with the quick pressing the fire button. If you fail, the Sense of Death will save you, but you're going to have to finish off the remaining enemies the usual way. There will only be a handful of them, though, so that shouldn't be a problem.
Once they're dealt with, start walking along the right bank of the lake until you find five sticks of dynamite. Grab them all and move forward.
A while later you'll stumble upon the bandits that chased you, and now you can show them how that ends. Kill everyone in the cave, then take the new path to leave it.
Clanton, sitting behind the trigger of a gatling gun, will be waiting for you at the exit. The key to success lies in ducking behind any cover possible. If you try charging directly at him, you'll die in a manner of seconds, but if you sprint from cover to cover, you'll get close to him slowly, but surely.
The best moment for changing covers is when Clanton is reloading the gun. He's quite fast at it, but it will give you enough time to move.
You'll want to use Concentration in this battle, too, because you'll be able to see bullets and thus evade them. Not to mention how it increases your chances of reaching another cover.
Once you're close enough, the boss' health bar will appear. It will also turn out that you're not the only one with explosives at your disposal. Clanton will be aided by regular enemies, who'll not only shoot, but also throw dynamite at you. Unless you have the skill that allows you to throw the sticks back, you'd do best to evade them and take the goons out from behind a cover.
Eliminate the flies first, then wait until the boss stops shooting for a while and sprint towards the gun. To your right is a breach which will get you behind him and his toy.
Now you can see him at last. Watch out, though, because the gun can turn and if you're not careful, you may pay for your recklessness with your life. Keep hiding behind a cover and start throwing dynamite. A few sticks should be enough to do the job.
NOTE: If you've used up your dynamite reserves, there is a supply wagon nearby. Gather whatever is around it.
Once the boss is dead, the episode comes to a close.