Upper Cathedral Ward | Walkthrough Bloodborne Guide
Last update: 11 May 2016
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At the top of Healing Church Workshop you will find locked door. To open it, you will need a key. You will find it in Yahar'gul - move to the Yahar'gul Chapel lamp.
Then, in the chapel, return towards the stairs. Use them, avoid the laser shot by a monster. Then go near the left side of the fence. You will find a gap in the place shown on the screen, there you can jump down (carefully).
On the balcony you can take the Frenzied Coldblood. Walk inside (two enemies) and then jump to the locked cage at the bottom. Near the body you will find Key to Upper Cathedral and from the inside you will easily open the gate.
Upper Cathedral
After entering the location go forward, then up the stairs on the left (you will bypass some small larvae on your way, they aren't dangerous but CAREFUL: one bite increase your frenzy and so up to maximum level if you won't use Sedatives).
Under the gate, on the left you will find Blue Elixir. Then walk through the bridge where you will face two "standard" enemies. A while after the bridge light the lamp, you will bypass some small larvae on the way (run near them). When you will stand in front of a large closed gate go to the right (again lots of larvae, act normally) where you will find Great Lake Rune - it lowers all received damage.
Further road leads through the left side of the large gate. Some larvae will jump at you on the way, this time aggressive ones - fighting them is pointless, so simply bypass them and run forward. Before the stairs you can turn left - at the end of a balcony full of crows you will find Frenzied Coldblood.
Then walk upstairs. At the end of the stairs, behind a fire, first enemy with a scythe is standing, watch out for long reach of his attack (if you run towards him and quickly deal a series of hits you have a chance of knocking him down). Further inside a battle with not pleasant enemy awaits you, a witch that can catch player or immobilize him by throwing a blue ball. Both attacks ends in the same way - with a great loss of hit points. The best tactic is not allowing her to catch you, running to the sides from magic bullets and attacking with quick series of hits that cancel enemy's ones. After the battle collect the Garb, Trousers and Gloves from the Choir set and go to the long corridor.
On the right side at the end you will find Madman's Knowledge. When you will be leaving a werewolf will attack you. Werewolves are very hard and requiring adversaries, but there is a good way to deal with them - rarely do they fit in doors. So run to the passage, shorten your weapon and strike enemy as he is almost powerless.
After the battle it's time to open the door on the other end. Immediately after that walk down and, when the chandelier will start breaking, quickly run behind the door. You will be attacked by three werewolves at the same time. You shouldn't even think about fighting, instead quickly hide behind door where you will be able to easily attack the creatures. Damage that you will receive will be incomparable to ones that you would receive in open battle.
Then walk down. Near the gate ahead of the stairs you will find 3x Ritual Blood. Below on both sides you will find small corridors. First pick the one on the right - prepare to be attacked by a witch immediately after entering (very fast series of hits, not avoiding any of them will be very unpleasant). At the end you will find Cosmic Eye Watcher Badge.
Next you should explore the corridor on the left side of stairs. When you walk closer a single werewolf will attack you. You can risk fighting him, but it will be easier to run behind stairs and once again use the "help" of door.
Then enter the corridor. You can kill crawling creature on the way (2x Blood Stone Shard). Not far further a witch will attack you. It is better to run from the corridor and lure her to the large room, as in narrow passage it is hard to maneuver and avoid her bullets and capture attempts - very strong attacks. After defeating her you can calmly walk to the end and use the ladder to exit up.
Above first go to the corridor full of bodies, directly ahead from the ladder. You can collect Blue Elixir, 2x Madman's Knowledge and Blindfold Cap there. At the end of the corridor a witch facing other direction stands - seize the opportunity to easily kill her and take 2x Pearl Slug. Open the door, then return to the ladder and pick the exit at the end of the corridor, on the right.
Inside there are two strong and life "sucking" witches. At the end you can open door to unlock shortcut. You must kill both witches to receive Orphanage Key. Fighting two of them at once would be very difficult, so it is better to lure one enemy and take care of the second only after you eliminate the first one. When you stand behind the door you can hide from the bullets and between them jump out and attack the witch. At the end open large door on the left.
Important: To receive Orphanage Key you must do it only once, every next time you can simply bypass those enemies.
Behind the door "talk" with the body and you will receive "Make contact" gesture. Then walk down and open the gate ahead of the stairs (in large room where the chandelier fell during your first visit). Collect Frenzied Coldblood on the courtyard and use the device to unlock gate leading to the chapel (ahead from the respawn point). Finally use the stairs (one weak enemy on the way) to meet the boss, Celestial Emissary.
One could assume it is the last boss in this location - but he isn't. After the battle you can break the large window (attack) ahead of the lamp (Lumenflower Gardens, screen). It leads to the inside of the chapel.
You will find yourself on a balcony. Choose the right side where near the barrier you can pick A Call Beyond. At the end you will find a door behind which two blue enemies are waiting.
After defeating them you can use the elevator that leads to the very bottom, to a location named Altar of Despair. Before entrance there are few larvae whose attacks increase frenzy up to critical level - don't even bother with them, instead go directly to the large arena. At its end there is a boss, attack Ebrietas, Daughter of Cosmos to initiate the battle.
After the battle you can walk towards the altar at the end (highlighted place). If you defeated Martyr Logarius you might have already met Queen Annalise (connected to the Vileblood Covenant). Additionally if you have given the Unopened Summons to Alfred, he went to kill her. In that case, you can take Queenly Flesh (in Queen's Chamber) from her body. Take it to this altar to resurrect Annalise.