Cathedral Ward | Walkthrough Bloodborne Guide
Last update: 11 May 2016
After the fight with Father Gascoigne you will receive a key which will allow you to open the gate located right behind the arena where your battle has happened. When you will stand in front of it you should turn to the balcony on your left from where you can jump on a building's roof where you will find a body with a Red Jeweled Brooch (this item is connected with the quest to find Viola). Now you can open the gate and enter the tomb.
In the next room you need to use the ladder to enter the room above which reminds a library and open the chest there which contains a Blood Gem Workshop Tool. Go down the stairs to get to the Tomb of Oedon. Talk to the NPC on the right twice. You will learn about a safe place - you can give this piece of information to several people you meet (this is connected with a side quest). For the first person that you send to the chapel, you will receive a gesture - Triumph.
Light up the lamp and exit the chapel. You may choose between two paths although the best way is to use the path in front of you first.
The exit ahead
When you will get to the square you need to beware of the enemy who will wait for you right behind the wagon that is in front of you. At the end of this area, next to the tree, you will see few wild birds and you will find a Madman's Knowledge. Go up through the huge stairs. In the end you will be attacked by two more enemies. You may find here yet another Madman's Knowledge. There is nothing more to do here right now since you need to open the gate from the other side later on so you may return to the Tomb of Oedon.
After you defeat the Blood Starved Beast on the right, once you exit, there is an opponent with a bag on his back, in the corner of the building. Let him kill you (and any other opponents of this type also), if you want to visit the Underground Jail in the Unseen Village Yahar'gul.
Note: Right after you open the gate to the main yard (two larger opponents with axes) after you leave the chapel, on the left, there is Eileen (if you have already talked to her in the aqueduct in Central Yharnam). From her, you receive gesture Shhh! and an advice not to go to Odeon Tomb. After you reload the location, this is where you find Eileen (the lantern in Hunter's Dream will be temporarily inactive, travel to the chapel and return to where you fought Gascoigne). She is now fighting another hunter. Help her (make sure that you do not hit her too much or she becomes hostile towards you). From the body of the dead Henryk pick up the rune Successor, talk to Eileen, and you will receive yet another gesture - Approval.
Note2: During the fight, Eileen may die, which makes completing her quest impossible. After Henryk arrives in the arena (he appears as the first one) attack him immediately and deal as much damage as possible, before Eileen joins the fight.
The exit on the left
When you are leaving the tomb choose the left exit. It will lead you to the bigger square where you will find two wandering enemies (next to the barrier on the right, you can find the Hunter attire (without head gear - use the Top Hat instead). Be careful not to enter into a moving vortex - it will cause an immediate death. If you have 40 points of Insight, you can see the reason for that: the monster which looks like boss Amygdala. The enemies are using long staffs just as the previous enemies. Try to engage the fight when they are far one from the other. Under the crash barrier in the left part of this area you will find a body which contains the entire Hunter's armor set however you need to beware of the swirl which you will instantly kill you in a direct contact. After the fight you may go to the gates ahead of you. In a body hidden there you will find six Blood Vials. Go downstairs.
You will get to a square with a campfire next to which you will see few enemies. The main problem may be small but fast and quick-attacking dogs. If you have a Molotov Cocktail you may want to use it now. Walk around the building on the right side and collect some Molotov Cocktails and a Coldblood Dew. Go to a chapel where you will find a Madman's Knowledge and a single enemy.
Walk around the chapel on the left side to enter another square. On your way watch out for two mad dogs which will charge on you. The best way to deal with them is to go downstairs and this way save yourself from the firing of the third enemy with a gun. Defeat the dogs and run upstairs fast. Dodge the bullets and deal with the shooter. Open the door in the right part of this area. Enter the next room and go further towards right. You will get to a balcony with a view on the chapel which you have visited not so long ago. Take a Madman's Knowledge from a corpse and turn on the device.
Exit the building and turn right. In the end of the road you will find an NPC named Alfred. You may agree or disagree to cooperate with him. If you will agree you will receive 3x Fire Paper and the Pray emote. Speak to him once again to reveal some information about the game's world.
Note: If you complete the quest connected with him, you find Alfred's corpse here.
Finally return to the place on which you have appeared after you left the Cathedral Ward (with a fountain in the center).
The road to the Old Yharman
Notice: Turning on the device in the upper balcony reveals the passage in the chapel (the tomb in the middle will reveal the stairs). When you will go downstairs you will find a Tempering Blood Stone in the first chamber. In the next room is a single beast. Go down through the ladder and you will pass a corpse with an Antidote. In the bottom you may activate another respawn point. Open the door on the left if you want to enter the Old Yharnam right now.
The exit to the left - cont.
Go upstairs and in the end you will find a huge enemy who uses a gigantic axe. He has two types of attacks. He may swing it (it gives him a significant range) or stick it into the ground (it is signaled by rising the weapon above his head). The best moment to dodge is when he rise his axe. Walk around him and attack him from behind or from the side. If he attacks with a swing jump way back from him and attack once he will finish his attack animation. When you will defeat him his body will drop a Blood Stone Shard. Now you can go down.
In the next square you will see two bigger enemies with melee weapons. One of them is turned back towards you and you will see him right next to you after you will get there and the other one is wandering quite few steps away on the right. Give an attention of the first enemy and try to fight right next to the stairs. When you will defeat him (watch out for the attack series) get closer to the second one and attack him with your strongest attack as soon as you can. In the end of the square, right behind the wagon, you will find a Monocular. Now you may go forward and on your way deal with a group of birds. A corpse under a tree contains a Blood Stone Shard).
When you will enter the next small square you will also find another big enemy. Unlike the previous one he uses an orb instead of an axe although he uses it almost in the same way. The most damage will deal his attack from above the head since it will stick your character into the ground. When will you dodge this attack you will have a great opportunity to counter-attack since your enemy needs to take some time to raise his orb and attack you again. Remember to watch out for his big attack range and to attack him when he charges his strike. After the fight you may loot a corpse nearby a barrier to receive five Blood Stone Shards. Behind the small building turn left and then go downstairs. Pass the corridor filled with amphoras and open a chest which contains a Tempering Blood Stone.
Finish exploring this area and return to the big stairs. On the top of them you will see the closed main gate. Better remember where it is. If you have visited every area you have access to you may respawn your enemies by returning to the Hunter's Dream and then return to the Cathedral Ward. Your goal is to gather 10 000 Blood Echoes. You will get more Echoes for bigger enemies so the most beneficial is to focus on hunting those. When you will collect the amount you need you may return to the Hunter's Dream and then go to the Messenger. Spend 10 000 Echoes to buy the Hunter Chief Emblem. It is a key which will open the gate to the Cathedral Ward.
Note: Hunter Leader Medallion - which is also a key - can be bought only if you have defeated Cleric Beast.
Note2: As a matter of fact, you do not need to open the gate at this side and spend your Blood Echoes. This is the easiest and fastest way, but there is an option to open the gate at the other side. To do that, you need to visit Old Yharnam, where you need to defeat Blood Starved Beast. Then, in the Oedon Chapel door on the right opens - this way, you get to Healing Church Workshop. While there, jump down to the very bottom, go left at the intersection (after you exit the building) and take the lift to Cathedral ward. From the balcony that you get to, climb lower and open the nerby gate and then, two more, including the one that leads to the main yard.
Opened door at the Oedon Chapel - the way to Healing Church Workshop
After the fight with Blood Starved Beast in Oedon Chapel, there opens a door on the right side of the room. Walk inside and take the lift up.
During the ride on the lift, you can note a small window in the wall (turn back after you walk onto the platform). At the right moment (it is easier to do that, while going up) you can jump out of the window. On the balcony, turn left and take the narrow passage between buildings. You will get to the upper part of the Oedon Chapel. Loot the chest for the rune Formless Oedon. In the corpse, there is an item for Messengers (which changes their looks) - Messenger Urn Festival. Jump down into the chapel, and go to the lift again.
In the next room (the screenshot), watch your step right past the passage. In the room, there is a guard with a machine gun. To prevent being killed, jump into the room quickly, get around the opponent and kill him swiftly (low resistance). In the chest, you find rune Communion - it increases your maximum capacity of Blood Vials.