Darkbeast Paarl | Boss Fights Bloodborne Guide
Last update: 11 May 2016
Attacks
- arm hit - most common attack, combined into series - enemy makes few consecutive arm moves, attack has long reach, avoiding it allows you to get under the boss and deal some hits
- explosion - remaining too long under the Beast might end with an explosion, damage is large, but the attack is signalized before (charging of electrical ball around the boss), so you will have a moment to jump away
- jump and hit - it's a strong move forward combined with a hit, used usually when you go too far from the boss
- electrical attacks - in second phase of the combat all enemy attacks are additionally strengthened with electrical bolts, which greatly improve their damage, additionally they have area of effect, direct hit is not required
Combat
This boss is an optional adversary that might be troublesome. His advantage is long range of physical attack that becomes additionally strengthened by electrical charges (in the second phase of the battle). His weakness are his thin legs that should be, along with head, your main target - few hits throw the Beast off-balance and gives you an opportunity to deal a finishing blow.
During the battle observe your enemy, as dodging in the right time is hard, but it will be rewarded with opportunity to deal a blow to the legs or head. The latter is most vulnerable, but you can hit it mostly after you throw the enemy down or when he bends down after an attack. When you search for opportunity you should remain under the boss (although you must watch out for electrical explosion) from where you can attack legs and the head. Attacking the legs is hard as you can't lock the camera on them, so if you want to use the tactic of making the enemy fall down and deal him finishing blows it will be easier for you if you fight without locking the camera on boss's head.
In the second phase of the battle (around 50% of life bar) the boss will additionally strengthen his attacks with electricity, mostly the attacks of his claws. The tactic doesn't change, but enemy will be bit more aggressive and his attacks will deal more damage. Try to jump away for long distance and attack when enemy is regenerating after a series of attacks. You will have a perfect position if you manage to walk under the boss.
If during the battle you have trouble with feeling the right time for dodging and attacking the head it will be better if you use the tactic of jumping forth and back and you will aim the legs. It will give you the change to knock down the enemy few times and make a killing blow when he will lie down stunned. Beast protects himself from that with explosion, so when you see that lightning are gathering around him quickly jump away.
Reward: Spark Hunter Badge, 21 000 Blood Echoes, lamp which you may use (Darkbeast Cemetery respawn point), shortcut to Old Yharnam unlocked