Explosives | Additional notes Battlefield 2142 Guide
Last update: 11 May 2016
RDX DemoPak
RDX charges are one of the pieces of available to unlock equipment for the Recon kit. Soldier can carry at most five bombs of this type. They are really good, they blow with high yield and, moreover, they stick to every kind of surface - walls and vehicles as well. Using RDX DemoPaks is quite simple - firstly, drop them (one or more) by clicking the left mouse button, then press right mouse button to pull out the detonator, and detonate your charges by clicking the left mouse button again.
Two charges are enough to turn a tank or APC into scrap metal. Battlewalker are armored better and three RDXs are required to blow up that kind of a machine. All other vehicles and infantry units can be destroyed/killed with only one bomb.
RDX DemoPaks can be used to blow up consoles and Titan's reactor core too. The only problem is to avoid harming teammates who, just like you, want to destroy these objects.
These bombs can be also used to set traps: for example, leave a few charges near a control point and then hide somewhere and observe the flag. When enemies will come and try to capture the spawn point, detonate your RDXs. I also advise to leave these bombs on a road and wait for an enemy vehicle trying to go that way.
RDX DemoPaks can be collected after dropping them.
Grenades
Grenades are a type of equipment, which must be unlocked first in order to use it on the battlefield. They are in the Abilities group and it means that it does not matter which kit we will choose, we will always be given two grenades after spawn.
Throwing grenades requires some training. You have to learn on your own, how much time takes the throw, how long they fly and at which angle they must be thrown. However, you must remember that it is an anti-personnel, not anti-armor weapon. It proves useful in urban territory, especially when there are some must-be-killed enemies on a rooftop of a building we are standing next to.
We can throw grenades in two ways. The first one consists in clicking left mouse button. This will lead to a full power throw. The second technique is based on holding the right mouse button. This will allow choosing the power of the throw - the longer we hold the key, the further the grenade will fly.
II-14 EMP and II-29 mines
Both types of this equipment must be unlocked first. Mines can be used by Engineers only. II-14 EMP mines are available to unlock at the beginning, then you have to open the access to DysTek Repair v2.0 tool and after that, unlocking II-29 mines will be available.
Using II-14 EMP mines is very, very simple. Just pull it out and let it fall on the ground by pressing the left mouse button. I advise to leave them on important, often used by the enemy roads and near significant control points. Deploying a few of them eliminates the risk of evading the explosives by the enemy, even not deliberately.
II-29 bombs requires another, let's say, way of thinking. Their way of working is based on the special guiding system. When an enemy vehicle drives into the mines' range, they start to fly towards him and explodes while impact. However, they are not so strong, so I advise to leave plenty of them in one place.
II-29 bombs works best if they are left in places, where it is difficult to spot them, for example in holes or just round a corner. This will lead to an attack from surprise and the enemy will not have much time to react. Only the fastest machines can escape before the mine gets close and explodes and these are recon vehicles.
Anti-personnel mines
APM mines are equipped by the Recon soldiers. It is a weapon that requires unlocking first. Fortunately, it is - beside RDX DemoPaks - a piece of equipment, which access to can be opened at the beginning.
As it can be concluded from the name, this weapon is used against enemy infantry. The best places for APMs are narrow passages, often used by the soldiers fighting for opponent team. Holes in fences, stairways and doorsteps are great for setting traps.
Defusing explosives
To defuse a bomb, an AE Defuser device is essential. It is equipped by the Engineers and it requires unlocking first. It allows deactivating EMP and APM mines, II-29 bombs and RDX DemoPaks. You just need to get close to an explosive charge and use the device mentioned above on it.