Rush mode advice Battlefield 1 Guide
Last update: 01 February 2017
This chapter contains detailed advices related to rush mode. Everyone who plays in this mode should read them so that he won't make any stupid mistakes.
- Try setting the line of defense as far as possible
- Attack slowly
- Use smoke grenades
- Use the tanks
- Alone trip under the transmitter
Try setting the line of defense as far as possible
Very frequently the defenders are immediately positioning themselves near the transmitters and they wait for the attackers despite that nothing is happening yet. It's not a mistake, but if it possible, it is a good idea to set the line of defense slightly further. This will force the attackers to waste more time on breaking through and will make the defense easier.
Attack slowly
As the attacker, don't rush arming the transmitter. The key to success is to regularly move forward as the whole team. Thanks to that, after arming the target there are people nearby to protect it.
Use smoke grenades
Each class can be equipped with smoke grenades. You can use them to create a smoke cover. Use it for arming and disarming the transmitter. Don't throw the grenades directly at the transmitter but slightly behind it.
If it's the enemy that uses the smoke, throw a grenade at the transmitter or shoot blindly.
Use the tanks
Tanks can make huge difference in the rush mode. As the defender, hide in a safe place from which you will have a good view at the transmitter. The enemies will walk into your sight one after another. Remember to prioritize the enemy tanks that are always the greatest threat.
As the attacker, slowly move forward with your team. If you destroy the enemy tank or one of your allies does it, drive aggressively at the transmitter so that one of the shooters can jump out and arm it. Then the protection of the target will be easy.
Alone trip under the transmitter
Sometimes the defenders have much more power and the attackers aren't able to do much. In that case the defenders are frequently moving even to the border of the map. In that case you can try taking a vehicle or a horse and moving alone under the transmitter while avoiding the fight with the opponent. In that case your target isn't to destroy the transmitter since alone you won't have much chance for that. The arming itself will be a success. Some of the defenders will retreat since they won't know that the threat is very small. This will allow your team to move forward despite the fact that you died. Smoke or gas grenades are useful during such actions. If needed, use the bayonet charge to escape.