Quests - p. 6 | Marshlands Main Quests

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Beliar's Curse

1 - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide
Quest giver: automatically after using the elements shrine [Marshlands - Old Ruins] - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide

Quest giver: automatically after using the elements shrine [Marshlands - Old Ruins]

Description: This quest can be activated only when you will side with Gilana (M7A, 9). You will have to get back to Tooshoo and use the teleport #1. Speak with Gilana #2 (M7B, 3). You will be able to meet with Merdarion now. More over you will be able to choose one reward rewards .

Rewards: Welcome to the Sanctuary, 1000 EXP.

Innos Blessing

2 - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide
Quest giver: automatically after using the elements shrine [Marshlands - Old Ruins] - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide

Quest giver: automatically after using the elements shrine [Marshlands - Old Ruins]

Description: This quest can be activated only when you will side with Vultus (M7A, 9). You must return to Tooshoo by using a teleport located near the ruins #1. Speak with Vultus #2 (M7B, 4). You will be informed that he has cast a spell on Giliana and that he have a control over her.

3 - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide
You may return to Gilana #1 (M7B, 3) - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide

You may return to Gilana #1 (M7B, 3). During the conversation ask her for a permission to join #2. After the quest, you will be able to choose one, valuable reward.

Rewards: Welcome to the Sanctuary, 500 EXP, 500 EXP for the report.

Welcome to the Sanctuary

4 - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide
Quest giver: Gilana [Marshlands - Tooshoo] or Vultus [Marshlands - Tooshoo] - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide

Quest giver: Gilana [Marshlands - Tooshoo] or Vultus [Marshlands - Tooshoo]

Description: This quest will be activated automatically after doing the job for Gilana or Vultus. Wear the new armor and go upstairs #1 (M7B, 5). The go to the tunnel located in front of you #2.

5 - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide
Now you will have to get through some mages quarters #1 - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide

Now you will have to get through some mages quarters #1. You shouldn't have problems here - go to the library (M7B, 6) where you will have to speak with Calamusem #2. After a while, he will let you to the next part of Tooshoo.

6 - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide
Go straight ahead and use the stairs leading to the highest level #1 - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide

Go straight ahead and use the stairs leading to the highest level #1. Then go to the next tunnel #2. At the end, you will find yourself on the top of the tree.

7 - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide
You can speak with some mages here: Milten and Ningal - Quests - p. 6 | Marshlands Main Quests - Marshlands - Arcania: Gothic 4 Game Guide

You can speak with some mages here: Milten and Ningal. But if you want to complete the quest, go to Merdarion, Grand Master of Water #1 (M7B, 7). Ask him about the mages #2 and you will learn that only Icarius have been in the Silverlake castle.

Rewards: A Hot Lead, 600 EXP, 500 EXP for the talk with Calamus.

ArcaniA

October 12, 2010

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