Quests - p. 1 | The Black Gorges and the Jungle Main Quests Arcania: Gothic 4 Guide
Last update: 01 February 2017
Hagen's Spy
Quest giver: Hendor and Galamod [Monastery]
Description: Leave the monastery (M8, 1) and return to the crossroads where you were fighting with skeletons. Choose the path leading north #1 (M8, 2), to the Black Gorges. After a while, you will get to the open gate #2 (M8, 3) and as a matter of fact you will step to the new area (M9, 1).
Do not forget about speaking with Bartur (M9, 2) so you will be able to activate one side quest. In Black Gorges, you have to beware of fire lizards #1 and obsidians golems #2. Dodge their attacks and try to attacks them from the distance.
Moreover, you will have to fight with obsidian skeletons #1 but they are very easy. You have to go north (M9, 3) but you can check some other roads if you want to. After a while, you will get to the crossroads #2 (M9, 4).
If you will choose the western path then you will be able to complete the quest for Bartur and you will have to fight with obsidian skeletons #1. But if you will choose another road then you will meet some fire lizards and obsidian golems #2.
No matter what, you have to go north, so you will be able to reach the jungle #1 (M9, 5)(M10, 1). Here, you will have to fight with another fire lizards #2. This area is very simple and linear, you won't get lost.
Further in the jungle you will have to fight with some wild scavengers and ancient scavengers #1. Remember to dodge their special attacks. Soon, you will have to run under the stone bridge #2 (M10, 2). You will see Ludd here. You can ignore him, but if you want to - catch him, so you will be able to speak with him.
After you will pass the bridge, go north and eliminate all scavengers #1. You have to get to the ruins (M10, 3). It is good to activate a portal here #2.
Go further and you will be attacked by a mad Bron #1. This will be a very easy fight, so get close to the ruins and a path leading underground #2.