Amnesia Rebirth: The Throne Room - 3 endings Amnesia Rebirth guide, walkthrough
This page of the Amnesia Rebirth guide contains a walkthrough of the finale in The Throne Room - meet the goddess and choose 1 of 3 endings.
Last update: 19 January 2022
This page of the guide to Amnesia Rebirth contains a walkthrough of the final chapter titled The Throne Room. You will learn what to do when you meet the goddess, where to find Amari, how to unlock all 3 endings and what to do during each one.
- Meeting the goddess and reaching Amari's crib.
- Choosing an ending - important information
- Ending 1 - Escape to Paris through the portal
- Ending 2 - Sabotage and destroy the Tower
- Ending 3 - Put Amari back in her crib and meet the goddess
Meeting the goddess and reaching Amari's crib.
The beginning of the final chapter is common to all 3 endings. After reaching the throne room, you have to go straight ahead. On your way, you will pass an inactive portal related to one of the endings - remember this place.
You will enter a great hall where Tasi will find the doctor and then talk to the goddess. You don't need to do anything else here.
You have to start following the goddess who will lead you to the crib where Tasis' daughter Amari is. The goddess will request that you feed Amari when you take her out of the crib.
After the main character gets up from the bench, you will have to choose the ending - we have described them in the following sections.
Choosing an ending - important information
Amnesia Rebirth has 3 endings. They cannot be typically divided into good and bad or best and worst. All three endings have their shades of gray and are generally quite pessimistic, but they are clearly different from each other and it is worth discovering them all.
You can watch all three endings in a single playthrough. Once you do all there is to do in a given ending and watch the ending scene, the credits will roll and you will return to the main menu. You can click Continue, which will bring you back to the beginning of the final chapter The Throne Room. You only need to repeat its initial part, which we've described in the previous section.
The previous important choice doesn't affect the availability of the endings. The choice refers to the torture in The Laboratory. The lack of consequences of this decision will be explained during the meeting with the goddess.
Ending 1 - Escape to Paris through the portal
This is one of the 2 choices where you can object the goddess's will, so you have to be prepared for a hostile reaction from her.
Don't put the baby back in the crib, just take the Leyden Jar from the slot by the door (it will serve as a power source) and head towards the main room.
The goddess will try to stop Tasi. Her first attempt will stop automatically when Tasi takes cover, but then you will have to avoid the next attacks on your own.
The goddess has a similar attack to the wraiths and illuminates the area while hunting the heroine. You must keep hiding behind covers and run from one to another when it's safe.
That's not all - you also need to calm Amari regularly so that her crying does not alert the goddess and reveal Tasi's location. Keep pressing the button to calm the baby down every now and then, especially right after Amari starts crying.
It is best to move clockwise around the large hall. Take your time and calm Amari regularly. You have to reach the exit shown in the picture above. It's a passage that leads to the starting point of the chapter.
Once you go through that door, you will be safe. Reach the room with the portal. You have to do two things here:
- place the Leyden Jar in the portal slot to power it (picture 1),
- press the button that activates the portal (picture 2).
After passing through the portal, you will find yourself in a dark corridor. Approach the boulders and start pushing them to unlock the exit to the surface.
In ending 1, Tasi and Amari managed to get through the portal and return to Paris. Unfortunately, the game doesn't explain what happened later to the main character, i.e. whether she transformed into a monster.
Ending 2 - Sabotage and destroy the Tower
This is one of the 2 choices where you can object the goddess's will, so you have to be prepared for a hostile reaction from her.
Don't put the baby back in the crib, just take the Leyden Jar from the slot by the door (it will serve as a power source) and head towards the main room.
The goddess will try to stop Tasi. Her first attempt will stop automatically when Tasi takes cover, but then you will have to avoid the next attacks on your own.
The goddess has a similar attack to the wraiths and illuminates the area while hunting the heroine. You must keep hiding behind covers and run from one to another when it's safe.
That's not all - you also need to calm Amari regularly so that her crying does not alert the goddess and reveal Tasi's location. Keep pressing the button to calm the baby down every now and then, especially right after Amari starts crying.
For this ending you have to visit 3 side rooms connected to the blue "power cables" visible on the ceiling. You can visit them in any order - an example room is shown in the picture.
The plan is to poison the system, and to do so you have to:
- combine the Injector with Capsules in the inventory (picture 1)
- use the Injectior on the blue containers (picture 2), then turn the knob
If you did everything correctly, you should see new red connections on the diagram on the side (see picture). Leave each sabotage site quickly to avoid getting hurt.
In one of the side rooms there is an additional obstacle - a gate with no power. To power it, you have to select the Leyden Jar from the inventory and put it in the slot.
After you have done all 3 sabotages, return to the main room and watch the destruction. You don't have to hide from the goddess anymore.
In ending 2, Tasi successfully sabotaged the Tower. As a result, the Tower will be destroyed, and Tasi, Amari and the goddess will die.
Ending 3 - Put Amari back in her crib and meet the goddess
This is the only ending in which you will comply with the goddess's requests. It is also the least complicated one, and you don't have to sneak.
You have to put Amari back in the crib you took her out of a few moments earlier.
Return to the main room to meet the goddess one final time.
In ending 3, the goddess takes care of Amari, while Tasi completes her transformation into a monster and remains in the alternate dimension.