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Warhammer 40,000: Space Marine Game Guide & Walkthrough by gamepressure.com

Warhammer 40,000: Space Marine Game Guide & Walkthrough

Table of Contents

Chapter 16 WH40K: Space Marine Guide

Last update: 11 May 2016

Drogan's Journal 9/10

1 - Chapter 16 - Skull Probes - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
When equipped with Jet Pack you kill first demonic wizard, fly left [1] - Chapter 16 - Skull Probes - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

When equipped with Jet Pack you kill first demonic wizard, fly left [1]. There is a recording inside this corridor [2].

Drogan's Journal 10/10

2 - Chapter 16 - Skull Probes - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
Near to the previous skull probe, demons attack you [1] - Chapter 16 - Skull Probes - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

Near to the previous skull probe, demons attack you [1]. Kill them and fly on the platform behind them. After eliminating enemy standing on it, you can pick about another recording [2].

Possession 3/3

3 - Chapter 16 - Skull Probes - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
After Titus throw out Jet Pack, move forward [1] - Chapter 16 - Skull Probes - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

After Titus throw out Jet Pack, move forward [1]. At the end of corridor there is a gate - behind it flying cannon will attack you. When you destroy it, turn left and pick up the last one recording [2].

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