8 - Whispers of The Dead - p. 2 WH40K: Space Marine Guide
Last update: 11 May 2016
A moment later, on the upper floor enemies show up [1]. Kill them using Vengeance launcher and Laser Cannon [2].
Near to the place they were standing, you'll find ruins, which leads on the roof of the building [1]. Go upstairs and kill an orc, who is hiding there [2].
Moving forward you'll reach square with monument [1], where inquisitor you were looking for, awaits [2].
When you finish talking with him, go to the corridor on the right [1]. Going straight, you'll get to the place where soldiers are fighting with charging orcs [2].
Don't move closer to them! Hide behind the corner instead, and start shooting to them [1]. Get rid of gunners with Laser Cannon, and those fighting hand to hand, eliminate with Vengeance launcher [2]. When the area gets clear, run to the soldiers and speak to them.
Without your team, move to the place marked with fist [1]. Moving upstairs, you'll reach a capsule with Jet Pack [2]. You'll also get new weapon - Thunderhammer.
Equipped that way fly to the right, moving over a stone wall [1]. On the left capsule with orcs will land [2].
Kill them all using powerful hammer, and move to the fist marked place [1]. After picking up ammo, which lays near to capsule, go upstairs and fly over the wall [2].
A moment later you'll be in a huge chamber, attacked by orcs with shaman [1]. Warlock should die first. Fly to him quickly and start hitting with thunderhammer [2]. Enemy will teleport form time to time, but with jet pack such chase shouldn't be a problem.
When shaman died, exterminate rest of orcs and move to the place marked by fist [1]. There'll be next orcs - kill them. Hammer and jet pack will be very useful [2].
Moving forward you'll get to the chamber with second shaman [1]. Like previous time - kill him, and then take care about rest of company [2].
Fist marked road will take you to the soldier's camp [1]. Move to the helicopter pointed by lieutenant and the stage will end [2].