16 - Spire of Madness WH40K: Space Marine Guide
Last update: 11 May 2016
At the beginning of the chapter go down along the iron footbridge and talk to one of Blood Ravens [1]. With a squad of them go right, killing next waves of enemies [2].
In some moment on your way portals from which demons start coming appear [1]. Kill enemies, hiding behind mantles and then eliminate wizards creating paths to the Abyss [2]. Make similar on the further way.
A bit later you'll find Automatic Cannon [1]. Use it to eliminate charging enemies, especially for flying cannons [2].
When area get cleared [1], move to the craft of Ultra Marines, which takes you to the destroyed Spire [2].
After landing go forward, until you reach an edge [1]. There are enemies waiting for you on the other side - you'll easily kill them with hammer and Jet Pack. When last one died, fly to the platform in front of you [2]. During landing be careful, and don't fall down. It's worth to run.
Kill enemies and jump on the ruins at the left [1]. A bit further a wizard you have to eliminate quickly awaits you. When he died, defeat rest of foes and fly left one more time [2].
Corridor leads to the next platform with enemies [1]. Further way go left [2].
After eliminating all enemies, Titus left a pack [1]. Onward you have to walk. Nearest corridor leads to the gate, before which you find ammo and weapons [2]. Change hammer to axe, pick up your favorites rifles and open the gate. I advise to take Thermal Rifle and Laser Cannon.
Behind them flying cannon is waiting [1]. Destroy it with Laser Cannon, and turn left [2].
In a some moment you'll be attacked by team of demons and soldiers [1]. Firstly get rid of gunners, and then eliminate red creatures. When they day, go upstairs on ramp. Next army of enemies appears in front of you. Kill quickly wizard standing near to the portal [2], and after that shoot down armored foes.
Going forward you'll reach a platform, which could be launched by nearest mechanism [1]. In that way you get to the upper floor, where the last chapter begins [2].