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This is the Police 2 Game Guide by gamepressure.com

This is the Police 2 Game Guide

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Officers in This is the Police 2 This is the Police 2 Guide and Walkthrough

Last update: 03 August 2018

The core of the game, This Is The Police 2, is managing your officers. You need them to be able to react to calls and help out citizens, who are struggling with all sorts of problems.

In the beginning, you have 11 officers at your disposal. They are your starting point, from which you build up toward your future team. After a day passes, you can hire new officers. The officers available for employment have randomized stats, thus, you never know whether there's going to be anyone worth hiring. Employing an officer requires a particular number of "badges". "The price" you pay for an employee depends on their experience and skill level. When hiring remember to check whether the candidate is an alcoholic. This is indicated by an icon in the upper-left corner of their portrait. Avoid hiring alcoholics at all costs! They are prone to causing car accidents, which in turn requires hospitalizing them and leaves you short of one employee. Although it is possible to send alcoholics to therapy, it is usually ineffective.

A window informing about an accident caused by a drunk officer. - Officers in This is the Police 2 - Game Mechanics - This is the Police 2 Game Guide
A window informing about an accident caused by a drunk officer.

Your officers have different attitudes regarding your person. Depending on how you treat them, they can be either loyal or quite the opposite. Their attitude toward you, at a given moment, depends on whether you let them take days off when they ask about it. However, you have to remember that your officers don't always tell the truth. It may happen that assigning an officer who was just on leave will result in some sort of complications. The more you decline their requests for days off the more they will dislike you. A lack of loyalty will result in vigilante-like behavior coming from your officers during tactical missions. Disloyal officers will also refuse to show up to work two days in a row and won't agree to help out in friend requests.

Some of your officers have certain prejudices against working with particular people. It is possible that one of your officers will refuse to cooperate with another officer working the same shift. When this sort of conflict occurs, you won't be able to send the problematic officers together to a call. In most cases, the conflicts are caused by a difference between loyalty levels, however, this is not a rule. Some officers can refuse to respond to a call for other reasons. Those can be related to the location of the call or its type.

Your officers' Energy levels are also important. Every intervention takes a toll on your team. The more you send the same officers to calls the faster they get tired. Additionally, the energy levels of your employees are influenced by random events e.g. if you possess a tape player, one of your officers may start the day with half of their energy. This parameter has an impact on the effectiveness of your officers. Additionally, if you make a tired officer come to work the next day, they won't come to work the day after that. The state of your officers can be seen thanks to a status bar under their portraits.

Your officers aren't machines. It may happen that one of your officers gets injured during an intervention. This can happen both while responding to calls and during tactical missions. When this occurs, you receive a report from the hospital. It contains information about the hospitalization time during which the officer won't be available for duty. It is also possible for drunk officers to get sent to hospital, as they are very prone to having car accidents.

You also have to keep in mind that it is always possible to lose your officers. It can happen in several ways. The most common reason is death. Death in action can happen both in tactical and intervention missions. Making the wrong decision can cause you losing one of your officers. What's funny, the game makes it possible for your officers to die from eating peanuts, as some of them may be allergic. Thus, whenever you encounter a choice considering food, don't eat the peanuts. Nonetheless, your officers can leave your force for other reasons too. From time to time, you will receive a notice about one of your officers retiring from duty.

A notice informing about an officer leaving the force to retire. - Officers in This is the Police 2 - Game Mechanics - This is the Police 2 Game Guide
A notice informing about an officer leaving the force to retire.

As you can see, the state of your team has a large influence on the gameplay. Losing your officers' loyalty means losing control of them. This will lock access to friend requests and make completing tactical missions a matter of pure luck.

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