Chapter 5 - A Hard Goodbye | Episode 1 The Walking Dead - A New Frontier Guide
Last update: 09 January 2017
- Go with Tripp in the morning - You decide to stay the night in Prescott and head for the junkyard with Tripp.
- Leave with Eleanor tonight - You decide to leave Prescott with Eleanor, on the same night.
The game will now play a short flashback, one of Clementine's memories, based on the decisions you've made in the previous installments of The Walking Dead. The options include a scene with Kenny, with Jane, with Clementine herself, or with AJ. The scene itself will have no influence on the present and it's nothing more than a little tidbit for the fans of the series. A simple one and fitting right into the game's formula. No matter your actions in the flashback, all characters except Clementine and AJ will die.
On the way to the junkyard, you're gonna have to have a short talk with either Tripp or Eleanor.
I didn't ask her to |
She's a good person |
You jealous? |
... |
After the talk, kill the walker using a hammer laying on the ground and pick up the nearby tape player. Soon after, the first person you'll be able to rescue, Mariana, will come running from the junk yard; you can give her the player.
Are you hurt? |
I'm sorry I left you |
You did good |
... |
Next in line to be saved will be Kate with her step-son. Make your way to them, killing all the walkers you stumble across on the way, by pressing at the right time the buttons appearing on the screen. Once the two are safe, talk to Kate.