Chapter 4 - Breaking Through | Episode 2 The Walking Dead - A New Frontier Guide
Last update: 09 January 2017
Let me guess, we're lost |
We don't have time to stop |
What's going on? |
... |
Your task in this chapter is to clear the road of car wrecks blocking your way. First, look around you - you'll see a repair garage and a car blocking your way. Inside, you'll find a winch. Unfortunately, out of order. To use it, you'll need two things: a wrench which can be found on a walker's body inside the garage, and the wires inside the trunk of the red car standing near the gas station. After you combine these two things with the winch, you'll be able to start it and move the wreckage that's been blocking your way. When the zombies attack, push the buttons as they appear on the screen to escape on the roof and discuss the situation with other characters.
We wait |
We run |
We're f**cked |
... |
We're armed! |
Show yourself! |
We don't want any trouble! |
... |
Shoot |
Talk |
Threaten |
... |
After you walk into the trap prepared by a stranger, you'll have to talk to him. Luckily, Clementine will soon come to help you, with the rest of the group in tow, and you'll have to face another important decision in this episode.
Put the gun down |
I don't want trouble |
Talk then |
... |
We just met |
They might! |
They're good people |
... |
He's not with them |
He's tracking us |
[Check for the brand] |
... |
He's playing us |
He can help us |
Let's get moving |
... |
After you've talked to the stranger, you'll have to decide whether to tie him up, or trust him.
- Tie him up - Tie him up
- Trust him - Trust him
The choice is completely insignificant, because even if you do tie up Paul, he will free himself during the walker attack and help Gabe fend them of.