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The Banner Saga Game Guide by gamepressure.com

The Banner Saga Game Guide

Table of Contents

Ridgehorn | Chapter 3 The Banner Saga Guide

Last update: 11 May 2016

Take care of weaker team members - Ridgehorn | Chapter 3 - Chapter 3 - The Banner Saga Game Guide
Take care of weaker team members

After reaching Ridgehorn listen to the conversation about the status of the city - you can't change its course. I strongly recommend visiting Heroes tent, because you'll fight demanding battles in near future. After dealing with all issues go to the Tower.

If you haven't previously sent prince Ludin away then he will be able to take part in the first battle in Ridgehorn and this is true also in case of Bersi and Yrsa. Use the mentioned female archer to attack monsters from a distance, using also her special ability. If prince Ludin was sent away you'll probably have no archers in your team so decide to perform more open actions, seeking to eliminate monsters in melee fight. Regardless of your team line-up try not to weaken it too much, because you'll have to fight one more battle described below.

Take care of your people, because its not all fighting in this chapter - Ridgehorn | Chapter 3 - Chapter 3 - The Banner Saga Game Guide
Take care of your people, because it's not all fighting in this chapter

Unfortunately you won't be able to rest because after listening to the conversation on found people (dialog options do not matter), you'll encounter a new group of monsters. This battle will also count into military operations, so think as usual which tactics you should use, depending on which side has an advantage over the opponent.

Notice - in this battle you'll probably encounter for the first time more elite types of monsters fighting from a distance (Dredge Spark Slinger, Inferno Slinger or Flame Slinger). Attack them as first ones and quickly move away from explosives so you won't get seriously and unnecessarily injured.

The choice is quite important - Ridgehorn | Chapter 3 - Chapter 3 - The Banner Saga Game Guide
The choice is quite important

Soon you'll have a longer conversation and this time you should watch out when choosing dialog options because they will refer to further plan of actions. Generally you can act in three different ways:

  • Leave Ridgehorn without additional stops - Choose first dialog options from the list, following prince Ludin side (if he is still with the caravan) and against Mogr's will.
  • Leave the decision up to prince Ludin (if he is still with the caravan) - In a proper moment choose "Ludin, what would you do?". If you agree to Ludin's plan then the effect will be same as in the first variant. If you disagree with him then Ludin will start the fight. Try not to lead to such situation because regardless if you will try to help him or not, it is very likely that he will die!
  • Make additional stop - Choose last dialog options from the list, following Mogr side and against prince Ludin's will (if he is still with the caravan), even knocking him out ultimately (Knock him out). At the end you'll be able to decide if you want to send a large group on the watch (Keep as many on watch as possible), send only few best warriors on the watch (Keep only our best on watch) or send small groups to explore the city (Send small groups to find out what the dredge are up to).
Possible choices - Ridgehorn | Chapter 3 - Chapter 3 - The Banner Saga Game Guide
Possible choices

If you've chosen the variant connected to additional rest, I suggest visiting Heroes building again and only then Leave Ridgehorn. Sooner or later you'll have to make one more decision - how to deal with monsters blocking the exit from the city. These are possible options:

  • Encourage monsters to attack you and weaken their forces (Bait the dredge into attacking and wear them down) - Enemy forces will be slightly weakened so winning the main battle will be easier.
  • Break through enemy lines (Break through the front lines and don't stop) - Enemy forces will be in better position as the result, so defeating them in the main battle will be more difficult.
  • Defense fight (Send the shieldbangers forward and fight defensively) - None of sides will have better situation before the main battle.
  • Proceed with strong attack in order to drive monsters off (Go all out, strike hard and drive them off) - Enemy forces will be in better position as the result, so defeating them in the main battle will be more difficult.
  • Divert the monsters' attention to organize an escape (Send a diversion to draw their attention and escape) - selecting the "Find others, Mogr, but not you" option will allow you fight a smaller and easier battle. I recommend against the "I know you will" option because, although you manage to win the fights, Mogr will leave the caravan.
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