Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Street Fighter IV Game Guide by gamepressure.com

Street Fighter IV Game Guide

Table of Contents

Characters - Ryu | Characters Street Fighter IV Guide

Last update: 11 May 2016

 

Ryu did not change, since the Super Street Fighter Turbo - Characters - Ryu - Characters - Street Fighter IV - Game Guide and Walkthrough

Ryu did not change, since the Super Street Fighter Turbo. His hadouken is still very strong and fast. Focus Attack has very good range. A Dragon has in his arsenal many powerful combos and his Ultra Combo is a very good way to wind up the juggle. For this reason, it is among the top form and very popular among players.

Normal Moves

  • p+HP - Dash Punch

forward dash with attack.

  • p+MP - Overhead Punch

Must be blocked on low and you can combine it with LP (crouching).

  • d+MK - Crouching Medium Kick

Good range and speed. You can continue with every Ryu Super Moves.

Special Moves

  • qcf+P - Hadouken

The best projectile in the game. His speed depends on pushed punch. It has no delay and can hold enemy on distance. Good way to finish combo.

  • p, d, dp+P - Shoryuken

Good weapon against flying enemies and good juggle starter. You can continue with Hadouken, Super or Ultra Combo. HP Shoryuken can be canceled by Focus Attack. It simply confusing enemy. LP version is good as counter because of low delay. You are practically defenseless and flying up if you do not hit.

  • qcb+K - Tatsumaki Senpuu Kyakuu

Can be also used in the air. Range and speed depends on pushed punch. HK version pass through some fireballs and can be rude surprise. Good attack to finish combo. Good against enemies using Focus Attack. Executed in the air is good to take down flying enemies. Unfortunately it has quite big delay, so you can be defenseless if you miss.

Ex Moves

  • qcf+2xP - Ex Hadouken

Hits two times and it's good against enemies who often use projectiles Executed in the screen corner can be continue with Super or Ultra Combo.

  • p, d, dp+2xP - Ex Shoryuken

Very similar to basic HP version but it has huge priority. Good as counter.

  • qcb+2xK - Ex Tatsumaki Senpuu Kyaku

As like basic version can be used in the air. Absorb enemy attack and hits couple of times making bigger damage. Continue your offensive with Super or Ultra Combo.

Super Combo

  • qcf, qcf+P - Shinkuu Hodoken

Less effective but very useful attack usually used in screen corners.

Ultra Combo

  • qcf, qcf+3xP - Metsu Hadouken

Great way to finish juggle, making almost the same damage on enemies in the air and standing on the ground. You can use it also when enemy is landing. One of the most popular Ryu attack and one of the best Ultra in the game.

Combos

  • LP Shoryuken, Super or Ultra Combo.
  • p+HP, LP (crouching), HP (crouching), cancel Hadouken
  • HK (from the air), LP (crouching), MK (crouching), cancel Hadouken, Cancel Focus Attack, HP, cancel HP Shoryuken.
  • LK ( crouching), LP (crouching), MP (crouching), cancel Tatsumaki Senpuu Kyaku
  • Focus Attack 2/3, forward dash, p+HP, LP (crouching), HP (crouching), Ex Tatsumaki Senpuu Kyaku, Ex Hadouken, Ex Tatsumaki Senpuu Kyaku.
1 - Characters - Ryu - Characters - Street Fighter IV - Game Guide and Walkthrough
2 - Characters - Ryu - Characters - Street Fighter IV - Game Guide and Walkthrough
See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Capcom or Capcom. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.