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Street Fighter IV Game Guide by gamepressure.com

Street Fighter IV Game Guide

Table of Contents

Characters - Balrog (M. Bison) | Characters Street Fighter IV Guide

Last update: 11 May 2016

 

Japan Mike Tyson is still very fast, put a lot injuries, and his EX moves are excellent - Characters - Balrog (M. Bison) - Characters - Street Fighter IV - Game Guide and Walkthrough

Japan Mike Tyson is still very fast, put a lot injuries, and his EX moves are excellent. His moves have the same animation start, and hit at various altitudes, which forces the opponent to continuous guesswork. In addition, the armory has a few combos and juggle starters. A very strong character.

Normal Moves

  • d+MK - Foot Punch

Immediately after the execution of this attack, you type throw. If the opponent get know where we can attack hit any Dash Punches.

  • d+HP - Ducking Uppercut

Good uppercut for flying up enemies.

  • d+ HK - Punch Sweep

Fast attack with solid coverage, and what is important - very secure. The best boxer's normal attack.

Special Moves

  • [t], p+P - Dash Straight

Balrog walk and simple strikes. Attack goes to high, so you can crouch before it. We use it by moving away from the enemy.

  • [t], dp+P - Dash Low Straight

A similar blow that strikes at the low. Using the two techniques in turn, can easily confuse the enemy.

  • [t], dp+P (hold) - Dash Swing Blow (armor breaking)

Making this attack can take a while but it is very fast and hard to block. Another way to confuse the enemy.

  • [t], p+K - Dash Upper

Good attack for flying enemies, if our distance and timing is appropriate. Great Combo starter.

  • [t], dp+K - Dash Low Straight (armor breaking)

Another dashing uppercut. Can over the opponent if it hit.

  • [d], g+P - Buffalo Head

Good attack for flying enemies. It passes fireballs if the timing is appropriate. One of the best boxer's move.

  • [3xP] or [3xK]- Turn Punch/ Turn Uppercut (armor breaking)

As long as we hold the buttons, the attack will be stronger. Very useful move passing the fireball.

Ex Moves

  • [t], p+2xP - Ex Dash Straight

Very useful move. Absorbing single enemy attack. It is better to use it when the enemy is landing or when we are sure that he will not let go projectile.

  • [t], dp+2xP (hold) - Ex Dash Swing Blow
  • [t],dp+2xP - Ex Dash Low Straight
  • [t], p+2xK - Ex Dash Upper

Another good attack for flying enemies. Even if we miss, Ex will absorb enemy's attack.

  • [t],dp+2xK - Ex Dash Low Straight
  • [d], g+2xP - Ex Buffalo Head

Super Combo

  • [t], p, t, p+ P or K - Crazy Buffalo (armor breaking)

Combo passes projectile, and in addition move the enemy. We using it on the edge of the screen.

Ultra Combo

  • [t], p, t, p+ 3xP or 3xK - Violent Buffalo (armor breaking)

Passes projectile and can be used as juggle starter. Ending with Buffalo Headbutt.

Combos

  • MK (crouching), LP (crouching), cancel HP Dash Punch
  • LP (crouching), LP (crouching), Buffalo Head, Ultra Combo or Super Combo
  • LP crouching), LP (crouching), MK (crouching), Buffalo Head.
1 - Characters - Balrog (M. Bison) - Characters - Street Fighter IV - Game Guide and Walkthrough
2 - Characters - Balrog (M. Bison) - Characters - Street Fighter IV - Game Guide and Walkthrough
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