Walkthrough - Zaton Quests - Part 3 STALKER: CoP Guide
Last update: 11 May 2016
15. Area Maps
Received from: automatically after finishing mission 14
Beginning location: point 24 on the map
Target location: point 25 on the map
Mission description:
Searching the helicopter from mission 14 (Iron Forest) will result in a new mission. You have to hand over the maps to the pilot (screen) from the Stalker base. From now on the man can take you to the next sector (Jupiter) for 1000 coins, not for 3000 like before.
16. Stingray 3
Received from: from the beginning of the game
Beginning location: -
Target location: point 26, then 27 on the map
Mission description:
Ask any of the Stalkers about the choppers and you will be directed to Noah, who's building an ark. His ship is at point 26 on the map (screen). Open the door and quickly hide behind it, as the host will welcome you with a shotgun.
Talk with him carefully - if you don't say you're a Stalker, he won't want to talk with you at all. After asking him about the chopper, he'll agree to guide you to the Plateau. Save your game, watch a short cutscene and then follow the marked path into the "gap".
After teleporting to the Plateau, watch out no to fall to the lower "level". You can take a look around the caves, but everything you'll find are monsters and two pilot corpses. The last body lies near the machine itself, which you must search.
17. Evacuation locations - B2
Received from: automatically after completing mission 16
Beginning location: point 27 on the map
Target location: point 2 on the map
Mission description:
After searching the chopper at the Plateu, you will automatically begin a new mission. Talk about the missing soldiers with Bread (screen) and the mission will end.
17. In search of Magpie
Received from: Gonta
Beginning location: point 28 on the map
Target location: nearby point 1 on the Jupiter map, point 12 on the Jupiter map
Mission description:
You can complete this task only after getting to the Jupiter section. After arriving at the Stalker base, notice a newcomer - Flint (screen). He's a little before point 1. You have to move around the room for a bit and after a w while the newcomer will start telling a tale. Listen to all of it and afterwards ask him for details. Head to point 12 and find the dying Splinter. Offer help and listen to another story.
Return to Flint, wait for another story and listen to it patiently. Afterwards talk to him. One last story left and you will establish Flint's real identity
Warning - as the mission alternate - you should now take a look at mission 6 (Retribution) of Jupiter sector.
Return to the Stalker base in Zaton I report about finding Magpie.
18. Hunting the chimera
Received from: Gonta, after taking on mission 17
Beginning location: point 28 on the map
Target location: near point 1 on the Jupiter map, point 12 on the Jupiter map
Mission description:
Before you head to the monster's nest, you have to sleep until 3 a.m. Once the time is right, talk with Gont and head out to hunt. Move while crouching; avoid the bushes and making unnecessary sounds. The chimera is waiting for you in the middle of the stage (screen).
After getting to the spot, your companions will tell to open fire. It's worth to shoot the beast in the head beforehand or shoot as the first one. You will have a better chance of the beast falling quickly, with no casualties on your side. Afterwards Gonta will give you a good rifle. You should talk with Trapper (screen) in the Jupiter Stalker base (point 13 on the map, in the basement). He will give you some money in reward.
19. Tempting business
Received from: Owl, after finishing mission 10
Beginning location: point 11 on the map
Target location: point 11 on the Zaton map, point 11 and 17 on the Jupiter map
Mission description:
You have to find 3 Veles type detectors. You should receive the first one after finishing mission 9. The second one is in the digger's cabin (screen) in Kopacha in the Jupiter sector (point 11). You can get the third one from Hermann in return for completing mission 14 (Anomaly Research), eventually search for it on your own. With a little luck you will find it while searching one of the bodies. On the other hand you can also collect 100 000 money (collect artifacts and sell it to Bread). Such a sum of money will unlock an achievement thanks to which new items will appear in the shops and after a while Owl himself (you received the mission from him) will start selling Veles detectors for as much as 2 000 each.
With at least 3 detectors, head to the scientists bunker in Jupiter sector (point 17). Inside, talk with Navokov (screen) and hand over the devices. Now you have to return to Owl and report that you have delivered them. Afterwards sleep for 24 hours and leave the Stalker base. As you get away from the ship wreck, Owl will contact you through the radio and you'll need to return to him.
You will be directed to Bears, who will give you a new generation detector. Talk with Owl and mention that the deal was different. Owl will mention Sultan, but you should finish this mission now and demand your cut (1 500). Sultan's thread will appear anyway.
20. Compass
Received from: Bread, after finishing mission 19
Beginning location: point 2 on the map
Target location: point 26, 10 on the map
Mission description:
Pay Noah a visit (screen). Remember to hide behind the door. After a short talk, he will give you the artifact that Bread is searching for (if you go out of his ship and return after a few second, he will give another one in the same way). Before you hand it over, take a look at the next paragraph and eventually - the next mission. Finishing this mission will unlock an achievement which will lower the prices at Owl's.
Notice - If you would like to play the 21st mission - talk with Sultan and hand him over the artifact. However take note that after completing it, Bread won't want to hire us to search for any more artifacts. Also you have to remember that your reputation will quite drastically fall during the mission.
21. Shady Business
Received from: Sultan, during mission 20
Beginning location: point 10 on the map
Target location: point 2 on the map, anomalies with artifacts
Mission description:
You can play this mission if you have given the artifact to Sultan during mission 20. You have to take back both detector prototypes from the Stalkers. Before you head off, you have to talk with Bread and take on finding any artifact. Now look at your PDA. The directions displayed during the mission (Shady Business) are your potential targets. Head out to hunt (screen).
You have to track down two Stalker groups - they will hand over the detectors without a fight if you give them some advanced weapons. If you don't have any, just kill them (screen). After acquiring both detectors, the mission will be updated and you will have to go back to Sultan. The bandit will tell you to talk with Bread. From now on the second one will regularly pay you money. The amount depends on the number of days from your last visit (counted in thousands). It can be some sort of income, but you can forget about selling artifacts for big sums of money.
22. Reputation
Received from: Nimble / Snag
Beginning location: point 7 / 29 on the map
Target location: point 29, 2, 22 on the Zaton map,
Mission description:
The mission will begin if you meet a couple requirements. Firstly, you have to order any weapon from Nimble. Wait one day, collect the order and equip your new weapon. Once you try to leave the base, you will be stopped by Snag (screen) who thinks that you have his weapon. Tell him that the gun is yours and you have no intentions of handing it over. Return to Nimble and ask about the situation (revealing Snag's name doesn't change anything).
Go to the place where Snag was before (the mission will be updated once you get there), but he will no longer be there. Ask Bread about him and he will direct you to the docks (point 22). If you don't want to play with the group of bandits, go to phase 2 of the mission. I'd say you should open fire as soon as you notice the group at the docks. However if you really want to talk with them, you will have to choose between giving away your weapon and money (the amount is quite random) and leaving peacefully and fighting them. If you don't want to lose anything, I'd suggest opening fire early on. Alternatively you don't need to go to the docks at all and move to phase 2.
Phase 2
Go to the Stalker base in Jupiter. Next to you, Snag will enter the building (screen). Follow him and ask about the situation. In this, quite unconventional way, you will finish the mission.