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S.T.A.L.K.E.R.: Call of Pripyat Game Guide & Walkthrough by gamepressure.com

S.T.A.L.K.E.R.: Call of Pripyat Game Guide & Walkthrough

Table of Contents

Walkthrough - Jupiter Map - Part 2 STALKER: CoP Guide

Last update: 11 May 2016

11) Checkpoint - one of two bandits headquarters in this sector. Try not to eliminate them before getting to mission 1 (Debts), because you can lose a valuable achievement. Once you receive it, you can return and take them out. The boss around here has an interesting and rare rifle.

12) Jupiter Plant - the place where the chopper crashed in mission 24 (Stingray 4) - Walkthrough - Jupiter Map - Part 2 - Walkthrough - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough

12) Jupiter Plant - the place where the chopper crashed in mission 24 (Stingray 4). Inside, apart from dogs, you will find a rifle, ammo and first-aid kits under the metal devices. Under the factory there's a passage to the Pripyat sector (see - mission 26 (Road to Pripyat)). There are lots of boxes with standard equipment inside (weapons/ammo/first-aid kits).

13) Eastern Tunnel - two Byurers await you here - Walkthrough - Jupiter Map - Part 2 - Walkthrough - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough

13) Eastern Tunnel - two Byurers await you here. You will visit this place during mission 8 (Hunting unidentified mutants). In the sewer in the east - medicine.

14) Quarry - an enormous machine, you will get to the top using the withered tree - Walkthrough - Jupiter Map - Part 2 - Walkthrough - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough

14) Quarry - an enormous machine, you will get to the top using the withered tree. You will visit this place twice - during mission 6 (Retribution) and 20 (UAV). A chemical anomaly and an artifact on the marshes. In the caravan to the south of the marshes - medicine. On the train in the east - a sniper rifle.

15) Plavni anomaly - marshes with chemical anomalies, an artifact and Bloodsuckers - Walkthrough - Jupiter Map - Part 2 - Walkthrough - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough

15) Plavni anomaly - marshes with chemical anomalies, an artifact and Bloodsuckers. You will visit this place during two missions - 7 (Hunting the Swamp Bloodsuckers) and 14 (Anomaly Research).

16) Substation - small station with a little basement (one room) - Walkthrough - Jupiter Map - Part 2 - Walkthrough - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough

16) Substation - small station with a little basement (one room). The entrance is to the north, through a drain. Mission 10 (Theft) takes place here. In the north, on the marshes, between the rocks - a rifle and ammo. Another one with medicine under the crumbling, wooden pier.

17) Anomalouse Grove - lots of chemical anomalies and a flower between them, which you will pick during mission 28 (Anomalous Plant) - Walkthrough - Jupiter Map - Part 2 - Walkthrough - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough

17) Anomalouse Grove - lots of chemical anomalies and a flower between them, which you will pick during mission 28 (Anomalous Plant).

18) Cooling Tower - you will hear anxious radio transmission fragments while walking near this location - Walkthrough - Jupiter Map - Part 2 - Walkthrough - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough

18) Cooling Tower - you will hear anxious radio transmission fragments while walking near this location. The secret will be solved during mission 16 (Anomalous Activity). No the north, in the bushes behind the railway - a rifle, ammo and medicine (including a substance allowing you to survive an emission on open space).

19) Kopachy - you will arrive at this abandoned, zombie-filled village during mission 5 (Kopachy) and 14 (Anomaly Research) - Walkthrough - Jupiter Map - Part 2 - Walkthrough - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough

19) Kopachy - you will arrive at this abandoned, zombie-filled village during mission 5 (Kopachy) and 14 (Anomaly Research). On the terrain in front of the house, near the lake, there is a sniper rifle. On the roof of the ruins of a small building - a rifle, ammo, grenades launcher and grenades. In the cabin of the digger - medicine and a Veles detector.

20) Volkhov AA Complex - a place full of zombies (and rat-dog mutants inside), where mission 22 (Evacuation locations - B205) takes place - Walkthrough - Jupiter Map - Part 2 - Walkthrough - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough

20) Volkhov AA Complex - a place full of zombies (and rat-dog mutants inside), where mission 22 (Evacuation locations - B205) takes place. On the western side of the building, there's a rifle, ammo and grenades. Another weapon's in the cabin of the van.

1 - Walkthrough - Jupiter Map - Part 2 - Walkthrough - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough
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