Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Sherlock Holmes vs. Jack the Ripper Game Guide & Walkthrough by gamepressure.com

Sherlock Holmes vs. Jack the Ripper Game Guide & Walkthrough

Table of Contents

Whitechapel, 12th September 1888 Sherlock Holmes vs. Jack the Ripper Guide

Last update: 11 May 2016

After the evaluation of all perfumes, Holmes is going to the brothel (use map). He will talk with Bella about the Big Danny and he will receive some valerian. He will learn that Squibby is at the police station and he is not going to leave the building.

1 - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough
Now Holmes has to go to the police station, but again he wont come into the building, but he will talk to the Big Danny - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough

Now Holmes has to go to the police station, but again he won't come into the building, but he will talk to the Big Danny. He will offer her a bottle of valerian "perfumes", but Danny wants a nice vial with atomizer. Simply install it on the bottle. This time, Danny is happy with the gift, and she immediately uses it. Detective will learn that only one policeman is at the police station at the moment.

2 - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough
To scare policeman out of the building, Holmes will have to go to the zoo shop, where he will learn that Hardiman is offering cat food - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough

To scare policeman out of the building, Holmes will have to go to the zoo shop, where he will learn that Hardiman is offering cat food. And indeed - just after leaving the shop go towards the main street and there you will see a vendor on the opposite side of the street. He will be shouting: "beep, beep." Holmes will all kebabs from him. Then tell your informers to lure as many cats as possible. Boys will release those kittens on Big Danny and as a matter of fact, policeman will run out from the police station. Holmes will take his chance and he will go to the building.

3 - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough
Inside go the door that leads to the cells (left of the desk) - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough

Inside go the door that leads to the cells (left of the desk). Try to open it, but you will find that there is a nail inside the lock.

You have to move the nail: to the right - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough

You have to move the nail: to the right.

Return to starting position and then try to move it to the right - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough

Return to starting position and then try to move it to the right.

Move it down (and right) - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough

Move it down (and right).

The main thing is that when you want to move the nail in one direction you have to move it to the opposite side. So, if you want to move it to the right the you have to move it to the left.

4 - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough
Go into the room - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough

Go into the room. You will find Squibby in the first cell. Holmes will learn that journalist named Tom Bulling is responsible for this that he is arrested now. He had attacked the writer and in revenge Bulling has accused Squibby that he is the prostitute murderer. Now, everyone in the town want to kill him. The journalist is threatening that he will describe the whole story in the press and that's why the Squibby want to stay in the cell now. If Holmes will speak with the journalist then Squibby will tell him some interesting things about Tumblety. Leave the station but first leave the Bluto's treasure at the policeman desk.

5 - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough
Go to the pub now (use map) where Sherlock will automatically notice that it will be good to wear some normal clothes now (so Bluto couldnt recognize you) - Whitechapel, 12th September 1888 - Walkthrough - Sherlock Holmes vs. Jack the Ripper - Game Guide and Walkthrough

Go to the pub now (use map) where Sherlock will automatically notice that it will be good to wear some normal clothes now (so Bluto couldn't recognize you). So, looking, as the classic Sherlock Holmes, go to the pub and talk about Bulling with the waitress. Girl will tell you that she has soiled his book and has thrown it away. Of course take it, it is a journal (documents - Journal - Spring Heeled Jack). Ask the bartender about the journalist, but he won't tell you too much. Go to the Baker Street.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Focus Home Interactive or Frogware. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.