Shadowrun: Hong Kong - M12 Kowloon Walled City
Shadowrun: Hong Kong - M12 Kowloon Walled City
Place of beggining this quest.
Incident with a local trader.
Drone's control panel.
Trespass to the nesx area.
Beginning of operations in 2nd area.
Deamon - kill it to gain 1 Karma point.
Place to put a detonator.
Exit of the area.
Beginning of operations in 3rd area.
Exit of 3rd area - finish of this quest.
Fortune Engine - entrance into arena.
Terminal which opens the door.
Drug: Shamanic Salve.
TraumaKit.
Premium Medkit (available after first fight).
Exit of the area.

Kowloon Walled City M12 | Shek Kip Mei

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Key points of Shadowrun: Hong Kong - M12 Kowloon Walled City

Yellow - Main quest points.

White - Optional quests points.

Green - Items to collect.

Important person.

Enemies (in brackets their ammount).

Yellow - Main quest points.

1 – Place of beggining this quest.

2 – Incident with a local trader.

3 – Drone's control panel.

4 – Trespass to the nesx area.

5 – Beginning of operations in 2nd area.

6 – Deamon - kill it to gain 1 Karma point.

7 – Place to put a detonator.

8 – Exit of the area.

9 – Beginning of operations in 3rd area.

10 – Exit of 3rd area - finish of this quest.

11 – Fortune Engine - entrance into arena.

12 – Terminal which opens the door.

13 – Drug: Shamanic Salve.

14 – TraumaKit.

15 – Premium Medkit (available after first fight).

Kwoloon Walled City is the very last available area. Beside the landscape it does not have a lot in common with the Walled City you have seen before since it is a separate district. You will face here a lot of enemies and neutral characters. To be fair you will not be rewarded in any way for completing the so called side quests here so you may just as well follow the main quest. In the end of the road, or actually in the center of the city, you are going to fight with the main boss so you shall come here well equipped.

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