Docks M1 | Frequently asked questions
Shadowrun: Hong Kong Guide
Last update: 11 May 2016
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Key points of Shadowrun: Hong Kong - M1 Docks
Yellow - Main quest points.
White - Optional quests points.
Green - Items to collect.
Enemies (in brackets their ammount).
Traders.
Yellow - Main quest points. 1 � Place where this quest begins.
2 � Investigate the wall.
3 � Terminal, which opens the gate.
4 � Second terminal.
5 � Chest, that blocks the path - push it.
6 � Place of meeting - target.
7 � Escape point.
8 � Tekko inside the chest.
9 � Basic Medkit inside the red motorcycle.
10 � Money among ropes.
Docks is the starting location of the game. There are no special ways to complete this level - there is only one way for you to follow. However, you are going to have initial encounters here, so it would be good if your character had, at least, a one-point specialization in a weapon, thanks to which you receive it into your inventory. In total, there are three groups of opponents to fight here. Also, this is where you learn the basic mechanics of the game. You do not take any key decisions here and your main objective is to fight your way through the final wave of police units, up to the end of the map. There are three useful items that you may find here, which you can use later during the game.
Next
Frequently asked questions
Hard Landing - main mission
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Frequently asked questions
Preparations for missions