Psychonauts 2: Trophies/Achievements - list Psychonauts 2 Guide, Walkthrough
Psychonauts 2: This page of the guide contains information about all achievements that can be earned in the game.
Last update: 28 September 2021
On this page of the guide to the game Psychonauts 2 you will find a list of all trophies along with their requirements and related notes.
- Platinum
- Keep Your Shirt On
- Principal Intern
- Safecracker
- Figheaded
- You're it!
- Kingpin
- Employee of the year!
- Mentee Fresh
- EVERYBODY Hates Socks With Sandals
- Know When To Fold'em
- High Roller Revelations
- Jung at Heart
- Sane in the Membrane
- Ram It Down
- Feast of the Senses
- A Little Off the Top
- Perfect Game
- To the Letter
- Buried Memories
- The Relic Room
- Archetypical Victory
- Bob's Your Uncle
- Tattered Family
- Deluginist Darkness
- Finish What Was Started
- Home Run
- Family is in Tents
- Dance, Baby, Dance
- Associate Intern
- Junior Intern
- Senior Intern
- Extra Credit
- Power Play
- Hiccup in the Giddyup
- You Otto be in Pictures
- Fine Tuning
- Take a Lickin'
- Core Strength
- Objection!
- TK-O
- Duck, Duck Goose
- Pyromania
- I'm always here for you darling!
Platinum
Type: platinum
Requirements: Unlock all Psychonauts 2 Trophies.
Notes: This trophy is awarded automatically after collecting all trophies.
Keep Your Shirt On
Type: silver
Requirements: Complete 16 Scavenger Hunt missions.
Notes: The related side missions involve obtaining certain items - you can find walkthroughs for them on a dedicated page of the guide.
Principal Intern
Type: silver
Requirements: Achieve Rank 100.
Notes: Ranks are levels that are earned for completing missions and finding items.
Safecracker
Type: silver
Requirements: Crack all Memory Vaults.
Notes: You can view the locations of Memory Vaults on dedicated pages of our guide:
- All Memory Vaults in Loboto's Labyrinth
- All Memory Vaults in Hollis' Classroom
- All Memory Vaults in Hollis' Hot Streak
- All Memory Vaults in Ford's Follicles
- All Memory Vaults in Compton's Cookoff
- All Memory Vaults in Strike City
- All Memory Vaults in PSI King's Sensorium
- All Memory Vaults in Cruller's Correspondence
- All Memory Vaults in Tomb of the Sharkophagus
- All Memory Vaults in Cassie's Collection
- All Memory Vaults in Bob's Bottles
- All Memory Vaults in Lucrecia's Lament
- All Memory Vaults in Fatherland Follies
Figheaded
Type: silver
Requirements: Find all Figments
Notes: On every level, there are Figments to find that increase your rank. To get this achievement you need to find all Figments present in the game.
You're it!
Type: silver
Requirements: Tag all Emotional Baggage.
Notes: Emotional Baggage locations can be found in our guide:
- All Emotional Baggages in Loboto's Labyrinth
- All Emotional Baggages in Hollis' Classroom
- All Emotional Baggages in Hollis' Hot Streak
- All Emotional Baggages in Ford's Follicles
- All Emotional Baggages in Compton's Cookoff
- All Emotional Baggages in Strike City
- All Emotional Baggages in PSI King's Sensorium
- All Emotional Baggages in Cruller's Correspondence
- All Emotional Baggages in Tomb of the Sharkophagus
- All Emotional Baggages in Cassie's Collection
- All Emotional Baggages in Bob's Bottles
- All Emotional Baggages in Lucrecia's Lament
- All Emotional Baggages in Fatherland Follies
Kingpin
Type: silver
Requirements: Purchase all Pins.
Notes: Pins are bought in Otto-matics. They influence your skills.
Employee of the year!
Type: bronze
Requirements: Awarded for completing the first stage in the game (Loboto's Labyrinth).
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Mentee Fresh
Type: bronze
Requirements: Receive your first assignment.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
EVERYBODY Hates Socks With Sandals
Type: bronze
Requirements: Awarded for completing the second stage in the game (Hollis' Classroom).
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Know When To Fold'em
Type: bronze
Requirements: Defeat Luctopus.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
High Roller Revelations
Type: bronze
Requirements: Complete Hollis' Hot Streak
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Jung at Heart
Type: bronze
Requirements Visit the Collective Unconscious.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Sane in the Membrane
Type: bronze
Requirements: Repair Ford Fractured.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Ram It Down
Type: bronze
Requirements: Complete Compton's Cookoff.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Feast of the Senses
Type: bronze
Requirements: Complete PSI King's Sensorium.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
A Little Off the Top
Type: bronze
Requirements: Complete Ford's Follicles.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Perfect Game
Type: bronze
Requirements: Complete Strike City.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
To the Letter
Type: bronze
Requirements: Complete Cruller's Correspondence.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Buried Memories
Type: bronze
Requirements: Complete Tomb of the Sharkophagus.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
The Relic Room
Type: bronze
Requirements: Reach Green Needle Gulch.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Archetypical Victory
Type: bronze
Requirements: Complete Cassie's Collection.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Bob's Your Uncle
Type: bronze
Requirements: Complete Bob's Bottles.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Tattered Family
Type: bronze
Requirements: Complete Lucrecia's Lament.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Deluginist Darkness
Type: bronze
Requirements: Complete Fatherland Follies.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Finish What Was Started
Type: bronze
Requirements: Defeat the final boss.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Home Run
Type: bronze
Requirements Find your family. You can find them by exploring Questionable Area.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Family is in Tents
Type: bronze
Requirements: Complete Help Dion Setup the Aquatodome side quest.
Notes: You can view the walkthrough for this task on a dedicated page of the guide.
Dance, Baby, Dance
Type: bronze
Requirements: Complete Find Queepie side quest.
Notes: You can view the walkthrough for this task on a dedicated page of the guide.
Associate Intern
Type: bronze
Requirements: Achieve Rank 2.
Notes: Ranks are levels that are earned for completing missions and finding items.
Junior Intern
Type: bronze
Requirements: Achieve Rank 10.
Notes: Ranks are levels that are earned for completing missions and finding items.
Senior Intern
Type: bronze
Requirements Achieve Rank 50.
Notes: Ranks are levels that are earned for completing missions and finding items.
Extra Credit
Type: bronze
Requirements: Upgrade your first Pin.
Notes: This achievement is awarded in the course of the story - the action that activates it cannot be skipped.
Power Play
Type: bronze
Requirements: Fully upgrade a Pin.
Comment: As you gain further experience levels, you gain points that you can use to upgrade your powers. Each Pin has four different upgrades available. If you want to get this achievement as soon as possible, aim for powers such as Telekinesis or melee attack.
Hiccup in the Giddyup
Type: bronze
Requirements: Recover your mental energy with a Dream Fluff.
Notes: You can buy Dream Fluff at Otto-Matic. These items restore the hero's health points.
You Otto be in Pictures
Type: bronze
Requirements: Purchase all Otto Shot Filters.
Notes: You can buy Otto Shot Filters at Otto-Matics. These items cost 75 Psitanium each, you have to buy 5 of them.
Fine Tuning
Type: bronze
Requirements: Obtain a Thought Tuner.
Notes: Thought Tuner is a device that allows you to travel on stray thoughts. It's not a story item, but you can get it for free at Otto's lab.
Take a Lickin'
Type: bronze
Requirements: Consume a PSI Pop.
Notes: PSI Pops are usable items that restore the hero's health points. They are obtained at the beginning of the game, simply press the appropriate key to use them.
Core Strength
Type: bronze
Requirements: Combine PSI Cards with a PSI Core at the Otto-Matic.
Notes: The action is done during the tutorial for using Otto-Matics.
Objection!
Type: bronze
Requirements: Throw a Judge’s gavel back at him.
Notes: This action is performed during Judge boss encounter. Fighting him takes place during Compton's Cookoff mission.
TK-O
Type: bronze
Requirements: Throw anything at your opponent using Telekinesis.
Notes: The achievement is obtainable during the first level, as during the tutorial you'll have to hit Censor with something to stun him.
Duck, Duck Goose
Type: bronze
Requirements Find the real Panic Attack.
Comment: There is a boss encounter during PSI King's Sensorium level - you'll fight Panic Attack. At some point during the battle, he clones and appears in the form of 4 separate opponents. Fire at them to determine which one is real.
Pyromania
Type: bronze
Requirements: Pyro 3 enemies at once.
Notes: This achievement is easily obtainable after upgrading Pyrokinesis, as then a larger area will be covered by flames.
I'm always here for you darling!
Type: bronze
Requirements: Talk to Milla in her Office.
Notes: Obtaining this achievement is a mandatory action that has to be completed if you are to finish the game. Go to Motherlobe, then to Agents'. Milla's in the office, just talk to her.