[Main mission 24] Burned from Memory | Main missions Prototype 2 Guide
Last update: 11 May 2016
Getting to the Blackwatch base
In order to start this mission, you have to get to location [584, 108], specifically to the shiny circle on the ground.
New objective: Go to the Blackwatch hot zone to investigate the disturbance
Head to location [433, 299]. Your target is a new shiny circle on the building's rooftop near the landing pad. Approaching the circle results in displaying the cut-scene.
Destroying two Whitelight barrels
New objective: Pick up a Whitelight barrel
There are two Whitelight barrels in the Blackwatch base, and their exact locations are points [406, 307] and [407, 318]. Before approaching the base I suggest shapeshifting into a scientist or a soldier, so you do not have to worry that you'll be attacked by Blackwatch squads or mutants.
Run to any of barrels, but watch out for brawlers, who will try to interrupt your actions. My recommendation is to ignore these monsters, because defeating brawlers without Heller's powers would be more difficult, and besides that more brawlers can come after you deal with these monsters. So move away from beasts and quickly pick up one of the indicated barrels (B button).
New objective: Go to the incinerator to dispose of the Whitelight barrel
The incinerator is in location [394, 309] and I recommend using the long jump towards it, thus reducing chances of attack by brawlers. If you'll be attacked and will drop the barrel, you have to pick it up as fast as possible. Aim at the incinerator (left trigger) and throw the barrel at it (B button). It is worth noting that this action can be performed also from the distance, so you do not have to stand next to the incinerator.
New objective: Pick up a Whitelight barrel
New objective: Go to the incinerator to dispose of the Whitelight barrel
Repeat all the above steps with the second barrel, still watching out for brawlers running around the area. Moving in disguise is not required of course, but if you reveal yourself, you'll have to face Blackwatch soldiers.
New objective: Kill the remaining infected so the Whitelight transport can safely enter
Since you do not have to deal with barrels temporarily, I recommend getting back to Heller's shape and using his powers. You'll need them, because besides brawlers, you'll have to defeat two juggernauts.
If possible, use mainly the area attacks, as Devastator or charged air attack with hammerfists. Do not forget about possibility of grabbing soldiers and infected running around the area, which can be used to regenerate energy, charge bio-mass bar or create bio-bombs. I also suggest consuming each defeated mutant.
Destroying three more Whitelight barrels
New objective: Pick up a Whitelight barrel
There are three new barrels in locations [474, 355], [485, 372] and [519, 346]. Head to one of these barrels. It is best to use sprint option, but you can also perform long jumps and glide to avoid stronger monsters. After reaching the barrel, pick it up quickly.
New objective: Go to the incinerator to dispose of the Whitelight barrel
You can now return to the incinerator, to location [394, 309]. Remember to jump often, because besides brawlers you have to watch out for the evolved soldier. I suggest not wasting your time for the fight with him. If you want some more space, consider performing the special attack, Pack leader (X + A), but this is not required to succeed. After approaching the incinerator, throw the barrel inside.
New objective: Pick up a Whitelight barrel
New objective: Go to the incinerator to dispose of the Whitelight barrel
New objective: Pick up a Whitelight barrel
New objective: Go to the incinerator to dispose of the Whitelight barrel
Do the same with other barrels - pick up each of them and deliver to the incinerator. I do not advise any longer breaks and you should regenerate only in exceptional circumstances by consuming infected running around. Eventually you have to burn all three barrels.
New objective: Leave the base area
New objective: Exit the alert
Killing brawlers and the evolved one is not required, although you can of course do it, gaining additional experience points. Regardless of your behavior, your last task is to lose the chase. After completing the mission, the game will unlock the next one - Last Resort.