[Blacknet mission 2] Operation: Black Tulip | Blacknet missions Prototype 2 Guide
Last update: 11 May 2016
Hunting for corporal Jeffrey Fasolo
New objective: Go to a Blacknet terminal
In order to start this mission, you have to get to location [187, 1342]. Very important information is fact, that its activation point is located in the base inaccessible for civilians, so you have to consume any soldier or scientist first and then shapeshift as the murdered person. Find the Blacknet terminal and interact with it (B button), watching out for viral detectors.
New objective: Hunt and consume corporal Jeffrey Fasolo
As you probably remember, it is best to start the hunt with getting to the rooftop of one of the highest buildings in the area. Only then send an impulse (press left analog stick), so you'll easily find the location of the corporal you're looking for (screen above).
An exact location of corporal Jeffrey Fasolo is [257, 1326], but it is located in the zone inaccessible for civilians, so it is best to approach him disguised as a soldier or a scientist.
Corporal is in the line of sight of at least three Blackwatch soldiers a since it is not easy to get rid of them silently, I suggest not to bother with it and attack all enemies here. Try not to fight long and do not risk the premature corporal's death, but as fast as possible after the fight begins, grab him and consume him (B button and Y button).
Sabotaging the infected specimen
New objective: Go to capture site to sabotage the infected specimen
Once you regain control over Heller, quickly leave the hostile area and only after the situation calms down, go to location [354, 1175]. Also this place is inaccessible to unauthorized personnel, so consider entering it in disguise.
New objective: Use the hand scanner to release and consume the brawler
It is worth to know, that interacting with the hand scanner (B button) is not the only option. If you've chosen strength option and killed all local opponents, you might as well destroy a container with mutated beast, thus releasing it.
Eliminating infected specimen
New objective: Defeat the brawler before it kills people
Contrary to appearances, you do not have to worry about other people, although it is important to immediately start chasing the brawler. Help yourself of course with sprint (right trigger) and jumps (A button), trying to reduce the distance between you two. Performing the first attack on the brawler should make him stop, thus starting the real fight.
After starting the fight with the brawler, remember about a trick known from initial mission. It is worth to jump over the brawler and then quickly attack it from behind. Try to perform your best attacks, because there are probably Blackwatch soldiers in the area. Use them mainly as regeneration sources, but if any of them has a rocket launcher, try to get it to attack brawler in alternative way.
New objective: Consume the brawler
As you've probably guessed, you have to fight until brawler's health bar is almost empty. Once you receive the relevant information, quickly run towards the monster and consume it (button B).
Hunting corporal Tino Antonelli
New objective: Exit the alert
New objective: Go to a Blacknet terminal
Losing the chase might be more difficult than usual, so keep looking for alleys, where you can exit the alert. After this, go again to location [187, 1342]. Same as before, enter the base disguised as a soldier or a scientist, remembering about avoiding viral detectors. Again, interact with terminal (button B).
New objective: Hunt and consume corporal Tino Antonelli
Behave the same as with the previous hunt, so go to the rooftop of one of highest buildings in order to locate the corporal. He should patrol the western part of the yellow zone, not far from water, and his approximate location is [78, 1308]. Make sure that the corporal is not observed by anyone and consume him (button B and button Y).
Getting to the lair
New objective: Go to the lair to sabotage Gentek's experiment
New objective: Enter the lair to sabotage Gentek's experiment
Your new target can be found in location [110, 1213] and it is a shiny circle on the building's rooftop. After watching a short cut-scene, go to the lair in location [114, 1192]. Again you might enter the zone inaccessible for civilians disguised as a soldier or a scientist. Position yourself in a shiny circle (screen above) and press B button to get to the lair.
Releasing the brawler
New objective: Use the hand scanner to release and consume the brawler
Notice, that Gentek's squads fight in the lair with infected and if you're disguised, you do not have to attacks soldiers. You can reach the scanner by choosing a corridor heading north (screen 1) or east (screen 2; barricade). In both cases you'll have to face large groups of infected and depending on your preferences you can eliminate them (it is very easy) or ignore them.
Eventually you have to reach a second large lair chamber (screen above) in location [148, 1151], where you'll encounter hostile soldiers. Depending on preferences you can eliminate them or leave them alone, focusing on you current mission objective.
Try to consume one of the soldiers or scientists, because you can interact with the hand scanner (button B) only after shapeshifting.
Defeating brawler
New objective: Chase the brawler to stop and consume it
Start chasing brawler, choosing a tunnel heading north (screen above). Fortunately you do not have to worry that the beast will get away, because the chase will end after few moments, specifically after getting to one of the large lair chambers.
New objective: Defeat the brawler
Take a look at the grenade launcher locker, indicated by the game, because using one of these weapons is required to complete bonus objective. I recommend attacking brawler from upper shelves, because then you won't have to deal with infected in the same time. Besides it takes some time until mutant can reach upper shelves, and even when it succeed, you can jump to another one.
New objective: Consume the brawler
Use the grenade launchers (or standard Heller's powers), until brawler's health bar is completely empty and then consume him in a well-known way (B button). Notice that this action resulted in strengthening of one of your abilities - Tendrils.
Leaving the lair
New objective: Exit the lair
Go to the start point, which is in location [116, 1228]. You might disguise as a soldier or a scientist on your way back, so no one will bother you. Stand in the shiny circle and confirm leaving the lair (B button).
New objective: Leave the area
If you've used the disguise, then you can leave this area safely. Otherwise you'll have to lose the pursuit. Mission will be over soon. Notice, that as a reward for completing the mission, you can choose a mutation from Predator category.