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Prototype 2 Game Guide by gamepressure.com

Prototype 2 Game Guide

Table of Contents

[Main mission 17] A Nest of Vipers | Main missions Prototype 2 Guide

Last update: 11 May 2016

Getting to the lair

In order to start this mission, you have to get to location [966, 1356], specifically to the shiny circle on the ground - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

In order to start this mission, you have to get to location [966, 1356], specifically to the shiny circle on the ground.

New objective: Go to the lair to find Roland

Your current target is in location [878, 1176] - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

Your current target is in location [878, 1176]. It is a shiny circle located on the rooftop of the building. Approach it to display a new cut-scene.

New objective: Kill the hydra to enter the lair

During the fight with hydra I suggest acting in a disguise as a scientist or a soldier (at least at the beginning), so you do not have to worry about Blackwatch squads for now - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

During the fight with hydra I suggest acting in a disguise as a scientist or a soldier (at least at the beginning), so you do not have to worry about Blackwatch squads for now. A good idea is to consume mainly soldiers with rocket launchers, so you can use these weapons to attack from a distance (from the rooftops for example).

If you do not mind the fact, that you can be exposed by enemies, I recommend catching passing vehicles and throwing them at hydra (screen above) - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

If you do not mind the fact, that you can be exposed by enemies, I recommend catching passing vehicles and throwing them at hydra (screen above). Watch out for the pieces of concrete thrown by the monster and do not get close to hydra, so it won't be able to grab you or smash you with tendrils.

Important information about this fight is that other mutants also are involved in it - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

Important information about this fight is that other mutants also are involved in it. You can ignore standard infected, but watch out for brawlers (screen above) and do not let them surprise you. They are main reason that you should attacks hydra from rooftops, because then brawlers shouldn't be interested in Heller. Regardless of the tactics, defeat the hydra.

New objective: Enter the lair to find Roland

Do not wait for the rights to end, but right away go to the lair entrance in location [874, 1163] - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

Do not wait for the rights to end, but right away go to the lair entrance in location [874, 1163]. Place yourself in the shiny circle, rhythmically pressing B button. Wait until you're transported underground.

Exploring the lair

New objective: Search the lair for Roland

New objective: Go to the biomass

Your current target is location [900, 1173], east from the start point and you can go there right away, because elimination of the local infected is optional - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

Your current target is location [900, 1173], east from the start point and you can go there right away, because elimination of the local infected is optional. Besides, these creatures inflict minimum damage, so you do not have to worry about the at all. After getting to the indicated place, the game will display a new cut-scene.

Defeating Juggernaut

New objective: Defeat the juggernaut to get its hammerfist

After starting the fight with Juggernaut, I suggest returning to the previous part of the lair, because youll have more space there - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

After starting the fight with Juggernaut, I suggest returning to the previous part of the lair, because you'll have more space there. Before you attack the indicated monster, get rid of all brawlers accompanying him, so they won't bother you later on.

As for defeating juggernaut, the best method of inflicting him damage is jumping over him and performing quick attacks - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

As for defeating juggernaut, the best method of inflicting him damage is jumping over him and performing quick attacks. Also wait for moments, when the game allows you to perform special attacks, activated by pressing X, Y or B button. Dodge juggernaut's attacks, both melee hits and large objects thrown by him.

Do not forget about infected in the area, because they are not only a good source of regeneration, but also of mass - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

Do not forget about infected in the area, because they are not only a good source of regeneration, but also of mass. That means that you will be able often able to activate the Devastator attack (B + Y), which inflict more damage than standard attacks. At the end consume juggernaut (B button). Winning the fight will be awarded with a new ability - Hammerfist.

New objective: Exit the lair

Before leaving the lair, I recommend testing hammerfist, according to the game suggestion, especially that there is a bonus objective connected with that - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

Before leaving the lair, I recommend testing hammerfist, according to the game suggestion, especially that there is a bonus objective connected with that. Hammerfist should replace your current power activated by X button, so two main types of attacks are activated by pressing or holding this button. You can of course reorganize everything, opening the "powers window" at any time (hold LB button).

In order to complete the bonus objective you have to kill at least 30 infected with hammerfist and that should be not a problem - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

In order to complete the bonus objective you have to kill at least 30 infected with hammerfist and that should be not a problem. After eliminating them, go to the shiny circle in location [845, 1161] and accept the return to the ground (B button).

Eliminating Blackwatch squads

New objective: Perform the charged air attack

After leaving the lair, youll have to test yet another attack connected with hammerfist, which can be activated only while in the air - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

After leaving the lair, you'll have to test yet another attack connected with hammerfist, which can be activated only while in the air. According to instructions, hold X button to perform an effective charged air attack.

New objective: Destroy the tanks to smoke out Roland

I strongly recommend using hammerfist to destroy both tanks, because this is a condition to complete bonus objective - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

I strongly recommend using hammerfist to destroy both tanks, because this is a condition to complete bonus objective. Depending on your preferences you can perform standard attacks (pressing X), strong attacks (holding X) or charged air attacks (holding X while in the air). When you destroy the second tank, the game will display a cut-scene, showing Roland appearing on the battlefield.

Defeating Roland

New objective: Defeat Roland

A fight with Roland is not different than previous fights with bosses - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

A fight with Roland is not different than previous fights with bosses. You can of course attack him with newly unlocked hammerfist, but it is fairly enough to attack him with blades or tendrils. In addition to standard attacks, wait for opportunities to perform special attacks and it is possible when you see icon of button X, Y or B over boss's head.

Dodging Rolands attacks requires more concentration than usual, because it is not enough to jump over him - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

Dodging Roland's attacks requires more concentration than usual, because it is not enough to jump over him. He also uses occasionally area attacks and tries to jump away in such cases if possible, before such attack gets fully charged and performed.

Since there are many civilians running in the area, you should use the similar tactics as when fighting juggernaut - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

Since there are many civilians running in the area, you should use the similar tactics as when fighting juggernaut. So try to fully load mass bar and use the Devastator attack (screen above). Watch out also for soldiers, but eliminate mostly those with rocket launchers and those who bother you during the fight.

New objective: Consume Roland to get his Shield Spikes

Keep fighting until Rolands health bar is almost empty - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

Keep fighting until Roland's health bar is almost empty. Then consume the boss (B button) to get a shield upgrade (Shield), which allows you to use additional spikes.

New objective: Exit the alert

If you want, you can spend some moments to test newly unlocked, upgraded shield, because super soldiers should appear in the area - [Main mission 17] A Nest of Vipers | Main missions - Main missions - Prototype 2 Game Guide

If you want, you can spend some moments to test newly unlocked, upgraded shield, because super soldiers should appear in the area. As you probably remember, a key to success is to block their hits with a shield and counterattacks. After you've tested shield ability, exit the alert, finishing the mission.

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