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Prototype 2 Game Guide by gamepressure.com

Prototype 2 Game Guide

Table of Contents

[Blacknet mission 4] Operation: Manticore | Blacknet missions Prototype 2 Guide

Last update: 11 May 2016

Hunting Dr. David Castleman

New objective: Go to a Blacknet terminal

1 - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide
In order to start this mission, you have to get to location [258, 953] - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

In order to start this mission, you have to get to location [258, 953]. Very important information is fact, that its activation point is located in the base inaccessible for civilians, so you have to consume a soldier or a scientist first, and then shapeshift. Find the Blacknet terminal and interact with it (B button), watching out for viral detectors.

New objective: Hunt and consume Dr. David Castleman

As you probably remember, it is best to start the hunt with getting to the rooftop of one of the highest buildings in the area - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

As you probably remember, it is best to start the hunt with getting to the rooftop of one of the highest buildings in the area. Only then send an impulse (press left analog stick), so you'll easily find the location of the doctor you're looking for (screen above).

2 - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide
An exact location of Dr - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

An exact location of Dr. David Castleman is [197, 1003]. He shouldn't be observed by anyone so you can grab him at once and consume him (button B and button Y).

Getting rid of scientists

New objective: Consume the scientists to hinder the bio-weapon program

When you open the map, you should notice two groups of scientists there (screen above) - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

When you open the map, you should notice two groups of scientists there (screen above). Approximate location of the first group is [155, 1170] and for the second group is [255, 1235]. I recommend going to the first group for the start, because it will be easier to complete the bonus objective there - consume two scientists without triggering an alarm.

After reaching the first group of scientists, shapeshift, so you can approach them - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

After reaching the first group of scientists, shapeshift, so you can approach them. If you use the sonar, you should notice that silent elimination of scientist is "blocked" by one of soldiers, because he can observe them. So eliminate the mentioned soldier (screen above) and only after then ((with all necessary precautions) consume both scientists, completing the bonus objective.

You can now go to the second group of scientists - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

You can now go to the second group of scientists. In this case I recommend aggressive option, unless you do not mind a very slow elimination of guards. I propose to start with some area attack (Black Hole for example) and then quickly run to each of scientists and consume him.

Hunting lieutenant Cletus Ransom

New objective: Exit the alert

New objective: Go to a Blacknet terminal

Exiting the alert could be harder than usual, so keep looking for alleys where you can lose the pursuit - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

Exiting the alert could be harder than usual, so keep looking for alleys where you can lose the pursuit. After that, go again to location [258, 953]. Same as previously, you must get inside the base disguised as a soldier or a scientist, remembering about avoiding viral detectors. Interact with the terminal again (B button).

New objective: Hunt and consume lieutenant Cletus Ransom

Behave same as with the previous hunt, so get to the rooftop of one of highest buildings in the area in order to locate lieutenant - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

Behave same as with the previous hunt, so get to the rooftop of one of highest buildings in the area in order to locate lieutenant. He should patrol the outer part of the base, where you were using the terminal and his approximate location is [253, 977]. Make sure that lieutenant is not observed by anyone and consume him (button B and button Y).

Getting to the hive J-10

New objective: Go to spawning hive J-10 to scout the operation

New objective: Enter the lair to find scientists and troopers

Your new target is location [312, 1268], specifically the shiny circle on the buildings rooftop - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

Your new target is location [312, 1268], specifically the shiny circle on the building's rooftop. After a short cut-scene, go to the lair in location [290, 1266]. Once again you should enter the zone inaccessible for civilians, disguised as a soldier or a scientist. Stand in the shiny circle (screen above) and press B button to get into the lair.

Eliminating enemies in the lair

New objective: Kill the scientists before they escape

There are three groups of scientists in total to be eliminated and you do not have to worry, that they will suddenly leave the lair - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

There are three groups of scientists in total to be eliminated and you do not have to worry, that they will suddenly leave the lair. During elimination of each group it is worth using the Black Hole attack or other area ability, so the process goes faster. Do not forget about regenerating, because soldiers in the area can also attack you during the elimination of scientists.

New objective: Kill the Blackwatch troopers

New objective: Exit the lair

After dealing with scientists, start eliminating soldiers - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

After dealing with scientists, start eliminating soldiers. It should not be a big problem, although remember to regenerate your health before you kill all people here. After obtaining a new mission objective, return to the shiny circle in location [299, 1279] and accept returning to the surface (button B).

Consuming the commander

New objective: Destroy the patrol to force out the commander

When you get to the surface, youll be unpleasantly surprised, because you have to destroy two APCs - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

When you get to the surface, you'll be unpleasantly surprised, because you have to destroy two APCs. But you do not need to stress if you have no powers effective in fights against machines, because quick tendrils attacks (press Y button) are fair enough here.

A good idea is also to attack soldiers with rocket launchers, because such weapons are very effective in destroying APCs - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

A good idea is also to attack soldiers with rocket launchers, because such weapons are very effective in destroying APCs. You can also consume these soldiers, thus regenerating yourself. Fight until both vehicles are destroyed.

New objective: Consume the commander

New objective: Exit the alert

Ignore all opponents who can be still alive and focus only on getting the fleeing commander as fast as possible - [Blacknet mission 4] Operation: Manticore | Blacknet missions - Blacknet missions - Prototype 2 Game Guide

Ignore all opponents who can be still alive and focus only on getting the fleeing commander as fast as possible. Grab him and consume him (B button and Y button). The last thing to do is to lose the pursuit, so use the sprint option looking for narrow alleys along your way. Notice, that for completing the mission you were rewarded with possibility of choosing mutation from Locomotion category.

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