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Phantom Doctrine Game Guide by gamepressure.com

Phantom Doctrine Game Guide

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Enemy Recon and Counterintelligence in Phantom Doctrine game Phantom Doctrine Guide and Walkthrough

Last update: 14 August 2018

In this section you will find information about the enemy recon and counterintelligence activities in Phantom Doctrine. This way, you will be able to react to certain situations without having to take part in the fight on the tactical map.

Whether its a Beholder Cell (an enemy activity that reduces your cash inflows and increases base threat) or an enemy reconnaissance, you have 4 activities to choose from - Enemy Recon and Counterintelligence in Phantom Doctrine game - Basics - Phantom Doctrine Game Guide

Whether it's a Beholder Cell (an enemy activity that reduces your cash inflows and increases base threat) or an enemy reconnaissance, you have 4 activities to choose from. The first two possibilities of activity need 2-3 agents and it is required to perform them quite quickly, otherwise you will only be left with Tactical Recon (recognition before the fight) and fight. In the first and second screen you can see why you should not underestimate hostile activities - enemy reconnaissance increases the threat by 69 points at a time (in this case), and Beholder Cell - adds 2 points every hour to the threat of the base throughout the activity. Bear this in mind, because base relocation is usually quite expensive, especially relocation to another continent.

There is also an enemy activity like Conspiracy Plot, which is worth attacking, because there is usually an accumulation of enemy agents, and the mission consists in killing all of the agents and guards (you can incapacitate and hide all of them).

1 - Enemy Recon and Counterintelligence in Phantom Doctrine game - Basics - Phantom Doctrine Game Guide
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