Chapter V | KGB campaign walkthrough in Phantom Doctrine Game Phantom Doctrine Guide and Walkthrough
Last update: 28 August 2018
This section provides a complete walkthrough of Chapter V of the KGB Campaign in Phantom Doctrine. Here, you will find a detailed description with screens.
At first, infiltrate the Colossus Computers Corp. - send your best people there, because it is an ambush. After that, Tai-Pan will call you back to tell you about the Broadsword agent. According to Tai-Pan, Broadsword manages a terrorist cell in Western Europe. Attack this Beholder cell. The mission is very simple and is not likely to cause you a problem, especially after tactical reconnaissance and disguising some agents. At the spot, you will have to take a package on site and (optionally) eliminate two people. The package is at the bottom and is not being watched.
The people you need to eliminate (preferably with the help of a breach mechanism with silencers) are on the ground floor (the first screen below) and on the first floor (the second screen below). You shouldn't have a big problem with them - do a breach, kill and evacuate.
After the tactical mission, start collecting information and analyzing the Broadsword file. Then filter out the NATO headquarters in Brussels (NATO HQ) and get information about the Broadsword system there - this is a special mission, send two agents there.
After the special mission, find and install the improvement of the telecommunications room in the Workshop of your base. You have to do it, otherwise you will not trace the numeric radio station of the project Broadsword. Remember to check the files from time to time and constantly assign the agents to the analysis. Then destroy the Broadsword radio station - choose a strong team for this mission, because on the spot it will turn out that the opponent expected your presence. Your aim on the ground will be to lay bombs and kill the agent Broadsword, if he is in the mission area. The first place for setting up the explosives is very close (see the attached screen).
The next places to set the bomb are at the top of the building. The stairs in the middle of the fenced square will take you there.
At the top, the agent will patrol the area - you can overpower him so that he won't spoil your blood. After placing one or two bombs the alarm will trigger - it is the moment where you can kill everyone, including reinforcements (they will arrive quite quickly). Evacuate.