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S4U: Citypunk 2011 and Love Punch
Adventure
January 9, 2025
A text-based adventure game about a girl named Miki. In S4U: Citypunk 2011 and Love Punch we spend most of the time in front of a virtual computer screen, completing architectural projects and typing with other people on the Internet. We can gain new friends or find potential love interests. The game is also full of choices.
Antioch: Scarlet Bay
Adventure
November 25, 2022
A text adventure game focusing on co-op experience and investigation-related aspects. It was created by Mi-Clos - a French developer. The year is 1983 and the plot is set in the titular Antioch - a fictional town surrounded by sea and mountains. The game follows the adventures of two detectives working on an exceptionally complicated case. The entire action takes place in a small, open world, where a large number of side cases await for solving, apart from the main storyline the game presents the player with. When it comes to the mechanics, Antioch makes references to classic gamebooks - for the most part, the player is engaged in reading, which is accompanied by numerous graphics and animations displayed. However, the game stands out with its focus on cooperation between two players assuming the roles of the detectives mentioned above. Their mutual interactions, decisions made and teamwork during interrogations all shape the course of the story and affect the final results of the investigation.
Mage: The Ascension - Refuge
Adventure
February 16, 2017
An adventure storytelling game for mobile devices, created by White Wolf Entertainment and Swedish novelist Karin Tidbeck. Mage the Ascension: Refuge is based on a tabletop role-playing game. The production takes place in today's Sweden, and you play as a woman, who recently learned that she's a mage and gradually discovers her powers, which allow her to shape reality. Unfortunately, enemy factions want to use her powers to conquer the magical society. There are no arcade sequences in the game, which focuses on the plot, shown via text with occasional pictures, and on conversing and making decisions, which affect the story. To succeed, you need to achieve balance between your desire for power and the risk of the so-called Paradox.
Zarya-1
Adventure
April 24, 2017
A text adventure maintained in the convention of horror science fiction. Players direct the actions of four astronauts sent to the Moon to investigate the source of the disturbing signal that reached Earth in 2021. During the game we get acquainted with the text messages sent by our charges (from time to time enriched with graphics stylized on photographs) and we make decisions that lead us to one of the several endings.
Vampire: The Masquerade - We Eat Blood
Adventure
February 16, 2017
A narrative adventure game from White Wolf Entertainment’s team, based on the popular tabletop game Vampire The Masquerade. It takes place in alternative reality, known as World of Darkness, where many supernatural beings live besides humans. We play as a young vampire, who only recently started to feel the great hunger and noticed changes in his body. Players will help him cope with this new reality and discover the truth about the supernatural world that surrounds him. Vampire The Masquerade: We Eat Blood focuses on story and the decisions that affect it. What’s unusual is that the game’s interface looks like an operating system of a modern smartphone, through which we discover new plot threads or contact other characters.
Lifeline: Whiteout
Adventure
May 24, 2016
Another installment in a series of mobile adventure titles developed by 3 Minute Games. The plot is centered around a man called V. Adams, who wakes up in a distant corner of the Earth one day, right in the middle of a raging snow storm. Without remembering how he got there, he realizes he has no chances of survival just on his own. However, a special text message system allowing him to contact the player becomes helpful in his attempt to make his way out of that dangerous place. The player's task is to give various advices to the protagonist, in order for him to be able to make it out alive and find a way back to civilization. Along the way, the player also helps the protagonist in discovering the truth behind his past and the events that led to this miserable situation. Similarly to the previous installments, Lifeline: Whiteout is a form of a gamebook that requires the player to respond to the messages received, choosing from several reponse options available. These affect the actions of the protagonist and further developments of the story.
Out There: Chronicles
Adventure
July 7, 2016
A mobile adventure game developed by French studio Mi-Clos. The story of Out There: Chronicles is related to the exploration strategy game Out There. The title is not a direct sequel but a rather spin-off. Once again the player travels to the distant galaxy inhabited by various alien species. The main protagonist is a lone human astronaut. Out There: Chronicles expands the player's knowledge player about the universe by, for example, explaining who created the so-called Arcs. Out There: Chronicles is an adventure game of the gamebook subgenre. The gameplay focuses on reading the descriptions of events that are accompanied by graphics and animations. Between the descriptions the player must select one of several available reactions to the events that occur on the screen. The decisions can lead the story to different outcomes. The title is enriched with small RPG and strategy features – during the game the player must develop the protagonist and manage the resources of his ship. Out There: Chronicles features nice, cartoonish 2D graphics.
The Martian: Bring Him Home
Adventure
October 1, 2015
A text-based adventure game, based on the movie The Martian by Ridley Scott. The Martian: Bring Him Home was released for mobile devices as a premium game. Just like in the movie, the main task is to help the astronaut stranded on the surface of Mars. You play as a NASA specialist, who aids Mark Watney by giving him useful tips and takes care of his emotional state. The gameplay consist of conversing with the “Martian” and choosing the right dialogue options. Your answers have a huge impact on the story, which can end in several ways. The Martian: Bring Him Home is also quite educational — before helping Wantey, you often have to learn the scientific ways of solving problems, since a wrong decision may end up in the astronaut's death. Additionally, you can consult the systems monitoring the situation on Mars and Watney's health.