RTSVideo Games34
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
The Settlers 7: Paths to a Kingdom
Strategy 23 March 2010
The seventh installment in one of the most popular economy simulation strategy game series invariably developed by Blue Byte Software since 1993. The latest entry in the franchise combines well-proven gameplay mechanics with a number of completely new solutions. The story campaign offers a relatively large amount of freedom, allowing the players to choose their own path to success.
Grand Ages: Rome - Reign of Augustus
Strategy 22 January 2010
Grand Ages: Rome - Reign of Augustus is the first official addition to the Real Time Strategy (RTS) published in 2009 - Grand Ages: Rome. Developers from the Bulgarian Haemimont Games studio have prepared a new campaign, consisting of 12 missions, as well as a series of scenarios for single-player gameplay and maps for multiplayer games. There were also new buildings, patrons and decorations.
Majesty 2: Kingmaker
Strategy 28 March 2010
The first addition to Majesty 2's strategy: The Fantasy Kingdom Sim. The extension enriches the game with a new single player campaign. In it we have to face Lord Blackviper and his army of goblins. The authors have also prepared a mission and battle editor.
Kings and Castles
Strategy canceled
A real-time strategy set in the reality of fantasy, in which we play the role of a king and try to conquer the world. This is the production of Gas Powered Games studio, known among others from the Supreme Commander series. As in the case of this cycle, the authors have prepared huge maps, on which battles are fought by numerous armies.
Combat Mission: Shock Force – NATO
Strategy 21 October 2010
The third addition to the real-time strategy game, which introduces a NATO army contingent unit to the fun. The creators of the extension focused on developing new branches, improving the gameplay and preparing campaigns and scenarios (located in Syria). The package also introduces a functional editor to create your own tasks.
Hearts of Iron III: Semper Fi
Strategy 06 June 2010
The first expansion for Hearts of Iron III by Paradox Interactive. The add-on gives players more control over military and political aspects of their countries. Hearts of Iron III: Semper Fi allows us to set our own victory conditions that are hidden from our opponents. Diplomacy was expanded in terms of relations with allies, letting us convince them to attack a given target, share our technological inventions, or ask them for reinforcements.
Sins of a Solar Empire: Diplomacy
Strategy 09 February 2010
The second DLC for the space RTS game developed by Ironclad Games and released at the beginning of 2008. As the title suggests, the expansion focuses on introducing new diplomacy-related elements into the game. Above all, the player gains access to a new screen containing data on relations between particular factions, which makes it easier to judge whether to maintain good relations with one party or not.
Heroes of Newerth
Strategy 12 May 2010
S2 Games is a game focused on network battles MOBA inspired by the modem Defense of the Ancients. Two teams stand in front of each other and the task of each team is to destroy the central building in the enemy base. The action takes place in the same world as the Savage series.
Company of Heroes Online
Strategy canceled
An online version of a great real-time strategy, prepared by creators of such series as Homeworld or Dawn of War. The production resembles the original, but has been enriched with a number of network options and microtransactions. While playing, we play as one of the two armies and fight on different battlefields. Unfortunately, the title did not gain much popularity and was suspended.
Theatre of War 2: Kursk 1943
Strategy 16 October 2009
Theatre of War 2: Kursk 1943 is a real-time strategy (RTS) set in the realities of World War II, produced by Battlefront.com's development team. The plot of the game shows the struggle in the battle on the Course Arc. The creators envisaged two campaigns consisting of a total of 20 missions, in which one can play the role of the commander of German or Soviet armoured troops.
Sengoku
Strategy 13 September 2011
Sengoku is an extensive real-time strategy prepared by Paradox Interactive, a specialist in the genre. The action of the game was set in the torn-out civil war, 15th century Japan, and players have the opportunity to direct the development of their own clan. The creators made a lot of effort to remain faithful to historical realities.
Toy Soldiers
Strategy 03 March 2010
Toy Soldiers is a tower defense strategy developed by Signal's development team. The action of the game refers to military actions from the period of World War I, but the players control the actions of plastic soldiers fighting on battlefield mock-ups. The creators enriched the game with arcade elements.
Sanctum
Strategy 15 April 2011
Debut production of Swedish Coffee Stain studio, which is an original hybrid of FPS shooter and tower defense strategy. In the game we play as a woman named Skye whose only task is to fend off alien attacks on the city of Elysium One. The gameplay is built on the foundations of a typical tower defense, so during the game we focus on building various defense structures, which are to protect the energy nucleus located in the given location.
Amoebattle
Strategy 04 April 2012
Real-time strategy on microbial battles. In the game we lead an army consisting of microscopic amoebae, placed in a certain organism. During combat, we use nine units with different properties. The gameplay is extremely intuitive thanks to the use of a touch screen.
Victoria II: A House Divided
Strategy 24 January 2012
The first addition to the extended Victoria II strategy. The extension expands the political layer and introduces many improvements to the interface. An additional attraction is the new scenario focusing on the civil war and the situation in the United States after the conflict.
Nexus 2: The Gods Awaken
Strategy canceled
Nexus 2: The Gods Awaken is a cosmic real-time strategy that follows on from Nexus: The Jupiter Incident. The action takes place 25 years after the events known from the first part. Once again we play the role of Marcus Cromwell and fight against the alien race that discourages the existence of our civilization.
Dungeons: The Dark Lord
Strategy 23 September 2011
Real-time strategy in fantasy reality as a continuation of the Dungeons title. In the game we play the role of the Lord of the Underground, who manages, develops and defends his dungeons. The game of climate refers to the production of Dungeon Keeper. The most important advantage of the game is the multiplayer mode, for which special scenarios and skills have been prepared.
Men of War: Condemned Heroes
Strategy 12 April 2012
A new installment in the series of real time strategies developed by an dedicated studio of 1C – SoftClub. Men of War: Condemned Heroes tells the story based on one of the more infamous episodes of World War II – the Soviet penal battalions. Such units were formed from convicts and “politically incorrect” soldiers, and were sent to perform the most futile and hopeless tasks. The game offers four campaigns (in all, 15 scenarios) spanning across 3 years, from 1942 to 1945.
Oil Rush
Strategy 25 January 2012
Oil Rush is a real-time strategy taking place in a postapocalyptic world covered mostly by seas and oceans. Only oil, which is currently the most precious resource and object of desire of the remaining people, can ensure survival.
Avalon Heroes
Strategy 07 August 2009
Avalon Heroes is a free online game combining two genres - RPG and RTS. It is based on the extremely popular fashion for Warcraft III called Defense of the Ancients.
Defenders of Ardania
Strategy 13 March 2012
Defenders of Ardania is a strategy game in the reality of fantasy, set in a world known from the series Majesty. Choosing one of the three races, our task is to defend the base using defensive means and structures. The game offers the possibility of playing on the offensive side and has an interesting system of spells. We can also play a multiplayer game for four players.
AI War: Light of the Spire
Strategy 27 January 2011
The third extension of AI War's ambitious space strategy, created by Arcen Games studio. Patch introduces new faction to the game - Spire - an ancient race of aliens who are on the verge of extinction. In total, we receive about 180 new ships and the previously unavailable Defender mode, which is a free campaign for those looking for shorter tournaments.
Elements of War
Strategy 23 December 2010
An action-packed real-time strategy taking place in the near future. After an unsuccessful experiment with weather control on Earth there is an armed conflict. The game is disturbed not only by enemies, but also by dangerous atmospheric phenomena in the form of storms, hurricanes and tornadoes. The game has a multiplayer mode, and the audio-visual setting is quite impressive.
The Settlers 7: Paths to a Kingdom - DLC 3
Strategy 07 December 2010
The Settlers 7: Paths to a Kingdom - DLC 3 is a supplement to The Settlers 7: Paths to a Kingdom strategy published in 2010 by Blue Byte. The one-player mode extension adds 2 new campaigns and 7 maps to your gameplay, giving you about 20 hours of fun. Add-on developers decided to introduce a few modifications to the game, including new trading and technological development options.