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Released PS3 Strategy Video Games

Video Games Encyclopedia by Gamepressure.com

A list of Released Strategy video games for PS3 sorted by popularity among gamers.

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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Command & Conquer: Red Alert 3 - Ultimate Edition
Command & Conquer: Red Alert 3 - Ultimate Edition

Strategy 24 March 2009

After the success achieved by the third installment in the Command & Conquer series, EA Los Angeles began to work on a sequel to the Red Alert subseries developed in parallel with the franchise's main installments. Again, the players are thrown into an alternative reality, where the leaders of the Soviet Union decided to travel back in time in order to make Russia great again.

Might & Magic: Clash of Heroes
Might & Magic: Clash of Heroes

Strategy 14 April 2011

A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies.

Divinity: Dragon Commander
Divinity: Dragon Commander

Strategy canceled

Set in fantasy reality strategy with action game and cRPG elements, being a spin-off of the Divinity series. The story of Divinity: Dragon Commander presents the fate of a young heir to the throne, who as a dragon knight fights for the survival of the kingdom of Rivellon after the death of his father. The game focuses on three elements: managing the country, giving strategic orders (such as moving subordinate troops on the map) and commanding during battles.

XCOM: Enemy Unknown
XCOM: Enemy Unknown

Strategy 09 October 2012

A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race.

Plants vs Zombies
Plants vs Zombies

Strategy 09 February 2011

A game belonging to the popular tower defense genre. It's theme, however, is rather unusual, for the players' task is to protect their household against the attacking hordes of zombies. The game was developed by PopCap Games - a company popular for successful arcade-logic games, such as Peggle Deluxe or Bejeweled. In Plants vs Zombies, the levels are made of paths along which the zombies are coming. The player's task is to secure each of those paths.

Bladestorm: The Hundred Years' War
Bladestorm: The Hundred Years' War

Strategy 02 November 2007

Bladestorm: Hundred Years' War is a strategy game created by the fathers of the series Dynasty Warriors, Kessen and Samurai Warriors. However, unlike these popular brands, developers have placed the action of their new work not in Asian reality, but in medieval Europe.

Constructor
Constructor

Strategy 14 January 2010

A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.

Populous: The Beginning
Populous: The Beginning

Strategy 20 December 2007

The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.

Aegis of Earth: Protonovus Assault
Aegis of Earth: Protonovus Assault

Strategy 02 July 2015

An economic strategy game taking place in a post-apocalyptic world, where humanity has locked itself in fortified cities - the only way of surviving the attacks of alien monsters. The game was developed by Acquire, a Japanese studio known from Way of the Samurai, Tenchu, and Shinobido. In Aegis of Earth: Protonovus Assault, the player takes control of his own city, and fights against continuous waves of huge monsters. The cities are composed of a few districts that can be rotated 360 degrees.

History: Great Battles Medieval
History: Great Battles Medieval

Strategy 19 February 2010

The next installment of realistic strategy games. This time we move on to the fourteenth and fifteenth centuries and take part in the battles between France and England, playing the role of historical leaders.

Swords & Soldiers
Swords & Soldiers

Strategy 29 September 2010

Swords & Soldiers is a humorous and cartoon style real-time strategy created by Ronimo Games studio. Players control the actions of one of the three factions - the Vikings, Aztecs or cosmic marines, trying to conquer the opponent's castle and at the same time defend their own. The game consists mainly in efficient production of units, gaining raw materials and casting spells.

Guns Up!
Guns Up!

Strategy canceled

A free-to-play strategy with tower defense elements taking place in an asynchronous turn-based system. In the game we take command over our own military base and army of soldiers, and our task is to find and destroy the enemy base in order to occupy new areas. During combat we can support our soldiers with mines, bombardments, mortars, smokescreens and combat gases.

Bladestorm: Nightmare
Bladestorm: Nightmare

Strategy 29 January 2015

An enhanced remake of the console strategy game titled Bladestorm: The Hundred Years’ War, initially released in 2007 on 7th generation consoles. The game, once again developed by Omega Force, takes the players to the period of the Hundred Years’ War that was waged in medieval Europe between England and France. The player gets to assume the role of a mercenary fighting for one of the aforementioned countries.

R.U.S.E.
R.U.S.E.

Strategy 07 September 2010

Real-time strategy taking place in the realities of the Second World War. The product focuses primarily on large-scale battles and the use of various insidious techniques.

PixelJunk Monsters Encore
PixelJunk Monsters Encore

Strategy 08 May 2008

Full-fledged supplement to the game "PixelJunk Monsters" published in January 2008. The expansion adds one new island with 15 levels waiting for the player. In addition, minor changes have been made to gameplay and graphics.

World in Conflict: Soviet Assault
World in Conflict: Soviet Assault

Strategy canceled

World in Conflict: Soviet Assault is an addition to the 2007 World in Conflict real-time strategy. Enlargement makes it possible to look at fictitious events from the Cold War period from the other side. Developers from Massive Entertainment studio have prepared a campaign in which the player plays as a Soviet soldier. Plugin also introduces some new units and maps to multiplayer game.

Command & Conquer: Red Alert 3 - Commander's Challenge
Command & Conquer: Red Alert 3 - Commander's Challenge

Strategy 17 September 2009

Command & Conquer: Red Alert 3 - Commander's Challenge is a spin-off to the popular strategy game series C&C: Red Alert, developed for console players exclusively. Created by Electronic Arts, the game is actually a slightly cut version of the Uprising expansion, available to the owners of PCs some couple of months earlier. There is no regular story campaign in this game, instead, the main focus is the eponymous Challenge Mode.

XCOM: Enemy Within
XCOM: Enemy Within

Strategy 12 November 2013

First huge add-on to the tactical strategy game, XCOM: Enemy Unknown, released in 2012. Created by the developer team at Firaxis Games, the expansion introduces many new features to basic game. One of the most important among them is a new resource – meld, a type of microscopic, robotic organisms that can modify human genotype. This allows humans to improve their body and even integrate mechanical parts into themselves.

History: Legends of War - Patton
History: Legends of War - Patton

Strategy 18 December 2012

A turn-based strategy set in the realities of World War II with elements of cRPG. Players have the opportunity to command units of General Patton's 3rd Army and take part in military operations in France, Belgium and Germany. Developers from Slitherine studio have made sure that History: Legends of War - Patton combines entertainment with elements of historical education.

Romance of the Three Kingdoms XIII
Romance of the Three Kingdoms XIII

Strategy 28 January 2016

The thirteenth installment in the popular series of turn-based strategy games with RPG elements, developed continuously since 1985 by Koei. The story is set in the 2nd century B.C. in China, during the reign of the Han Dynasty and the Three Kingdoms era that began afterwards. The story combines historical events with those presented in the 14th century novel called “Romance of the Three Kingdoms”, making the game a mix of actual places and characters as well as fictional plot events.

Nobunaga's Ambition: Sphere of Influence - Ascension
Nobunaga's Ambition: Sphere of Influence - Ascension

Strategy 24 March 2016

A turn-based strategy game developed by Koei Tecmo. The action of the title takes place in Japan during the Sengoku era (years 1467-1573). Similarly as in the previous installments of the series, the main part of the game are the story campaigns in which the players can learn about the history of various actual people such as Yukimura Sanada, Masamune Date or Ieyasu Tokugawa. More than two thousand of playable characters appear in Nobunaga's Ambition: Sphere of Influence – Ascension.

Eufloria
Eufloria

Strategy 04 October 2011

Eufloria is a strategy game for which Dyson, an independent development studio, is responsible. The game consists in colonizing asteroids drifting in space. The player directs small flakes of plants and biological organisms, trying to overcome the hostile environment and develop life. The title is distinguished by an unusual visual setting by Rudolf Kremers and Aleks May.

Greed Corp
Greed Corp

Strategy 25 February 2010

Greed Corp is a turn-based strategy maintained in the atmosphere of science fiction, created by the development team of the W!Games studio. The action of the game was set in a fictional world of the future, in which four corporations are struggling for very limited resources of raw materials. The advantage of the title is, among other things, the multiplayer mode allowing up to four players to have fun together.

Kings and Castles
Kings and Castles

Strategy canceled

A real-time strategy set in the reality of fantasy, in which we play the role of a king and try to conquer the world. This is the production of Gas Powered Games studio, known among others from the Supreme Commander series. As in the case of this cycle, the authors have prepared huge maps, on which battles are fought by numerous armies.