Released PS2 Strategy Video Games
Video Games Encyclopedia by Gamepressure.com
A list of Released Strategy video games for PS2 sorted by release date.
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Nobunaga's Ambition: Iron Triangle
Strategy 06 March 2008
Nobunaga's Ambition: Iron Triangle is a turn-based strategy whose action was set in the reality of 16th century Japan. The player takes on the role of Nobunagi's Ode and takes over the leadership of one of the principalities. Its task is to create an economic and military power that will be able to unite the Country of the Cherry Blossom. Developers from Koei prepared 9 historical and fictional scenarios, available in three game modes.
Poison Pink
Strategy 14 February 2008
A combination of a complex turn-based strategy and a classic RPG. We participate in large-scale battles, commanding the armies we have created and defeating various demons.
Nobunaga's Ambition: Rise to Power
Strategy 05 February 2008
A complex real-time strategy set in feudal Japan. We command armies, also dealing with diplomacy and urban development.
Star Trek: Conquest
Strategy 20 November 2007
A combination of a simple action game and turn-based strategy, played in the Star Trek universe. We take control of one of the six different races, striving for total domination of the galaxy.
Thrillville: Off the Rails
Strategy 09 October 2007
The second part of the popular economic strategy. Again we are creating our own amusement park. It is worth mentioning the presence of more than twenty extended mountain railways.
MetropolisMania 2
Strategy 14 August 2007
Quite a complex real-time strategy, in which we deal with the development of the title metropolis. To this end, we build new buildings and listen attentively to the wishes of the residents.
The History Channel: Great Battles of Rome
Strategy 08 June 2007
The History Channel: Great Battles of Rome is the next installment of a well-known series of strategy games, created in cooperation with Black Bean and a popular historical TV channel. This time the user receives a unique opportunity to closely follow the course of the greatest wars of the Roman Empire from the period from the 4th to the 1st century BC.
GRiMgRiMoiRe
Strategy 12 April 2007
GRiMgRiMoiRe is a real-time strategy designed exclusively for PlayStation 2 owners. The user gets a chance to play the role of a character called Lillet Blan, who starts learning in a prestigious magic school. Unfortunately, on the fifth day at the Tower of Silver Star, both students and teachers disappear in unexplained circumstances.
The Adventures of Darwin
Strategy 23 March 2007
A simple real-time strategy in which we play the role of a tribe leader. We must give appropriate instructions to our subordinates, observing their gradual evolution.
Romance of the Three Kingdoms XI
Strategy 06 February 2007
Romance of the Three Kingdoms XI is a turn-based strategy produced by the development studio Koei, which is the eleventh edition of the series developed since the 1980s. The plot of the game is based on the 14th-century novel "The history of three kingdoms". The player takes part in a rivalry between the leaders of Wei, Shu and Wu countries seeking to seize power over China.
Thrillville
Strategy 21 November 2006
Thrillville is an economic game created by Frontier Developments studio. Like previous products of this company (e.g. RollerCoaster Tycoon 3), this product also takes up the subject of creating an amusement park.
Frankie Dettori Racing
Strategy 26 October 2006
Frankie Dettori Racing is a game about equestrianism, named after one of the most popular and best jockeys in the world, Frankie Dettori.
Carwash Tycoon
Strategy 29 September 2006
Very untypical production, in which we deal with the management of a professional car wash. This is an economic strategy, so you should set prices, take care of the company's finances and advertise your services accordingly.
Full Spectrum Warrior: Ten Hammers
Strategy 27 March 2006
Full Spectrum Warrior: This Hammers is a continuation of the famous tactical action game created by the team responsible for Star Wars: Battlefront and Battlezone. Again, we control a well-trained unit of brave American soldiers, armed with authentic weapons and behaving extremely realistically.
The Plan (2006)
Strategy 17 March 2006
What is so appealing about being a world-class thief? Why do we like Ocean's Eleven films? These are good questions for the narrated psychologist. The most important thing for players is that this phenomenon has been noticed by Monte Cristo and released Th3 Plan. This is a combination of real-time strategy, action play and even high-flying adventure. What a lot is not healthy? Not in this case.
Worms 4: Mayhem
Strategy 29 July 2005
Worms 4: Mayhem is the next installment of the popular series dealing with clashes armed to the teeth, intelligent, talkative and at the same time extremely funny title worms. It is worth noting that the premiere of Worms 4: Mayhem is to a large extent linked to the celebrations of the decade of the whole series.
Romance of the Three Kingdoms X
Strategy 21 June 2005
Romance of the Three Kingdoms X is a turn-based strategy played in China (the historic era of the Three Kingdoms). We plan the development of the kingdom, build cities, create armies, participate in debates and conquer new territories.
Sakura Wars: So Long, My Love
Strategy 07 June 2005
Sakura Wars: So Long, My Love is an anime style jRPG game by RED Entertainment studio. The plot takes players to New York from the 1920s, where as a young man named Shinjiro Taiga they have to face an army of demons. The game focuses mainly on tactical fights in turn-based system.
Kessen III
Strategy 22 February 2005
The third part of a very complex strategy game, the action of which was set in feudal Japan. We command the armies by issuing orders on both the global map and the battlefield.
Playboy: The Mansion
Strategy 25 January 2005
The first large-scale game was commissioned by Playboy Enterprises, Inc., the publisher of probably the most famous men's magazine, which decided to expand its offer and enter the video games market with it as well.
The Urbz: Sims in the City
Strategy 09 November 2004
The Urbz: Sims in the City is a so-called "urban" variety of popular Sims. Instead of cosy single-family houses and a peaceful existence on the outskirts, players direct their charges here, who lead a virtual life in a huge city.
Worms Forts Under Siege
Strategy 15 October 2004
Another, after Worms 3D, part of a very popular worldwide series dealing with the struggles of virtual worms. In addition to the specific atmosphere and sense of humour known from previous editions, Worms Forts Under Siege offers players a complete novelty in the game - title fortifications.
Ghost Master
Strategy 27 August 2004
A unique real-time strategy game by studio Sick Puppies. You play as the eponymous Ghost Master, who arrives in the town of Gravenville to terrorize and scare its citizens. The game features 23 kinds of wraiths, ghosts, and other spectral beings. Each of them has psychokinetic energy, unique powers and skills to use against humans, who can be affected by four kinds of stimuli: optical, auditory, olfactory, and thermal.
Front Mission 4
Strategy 15 June 2004
Front Mission 4 is a strategic turn-based game in which the most important role is played by great walking machines called mosses. The action takes place in many countries around the world, at some point even in Poland.