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Age of Wonders: Planetfall
Strategy
August 6, 2019
A spin-off of the Age of Wonders series that takes us to a science-fiction setting. We take control of a fallen empire and try to raise it from the dark ages of a galaxy to a better future. Age of Wonders: Planetfall lets us play by ourselves or in multiplayer mode.

Order of Battle: World War II
Strategy
April 30, 2015
Order of Battle: World War II is a classic turn-based strategy set during WWII, and a debut game by a studio from Luxemburg, called The Aristocrats. The game was initially supposed to be released as a standalone title called Order of Battle: Pacific, but around a year into the production it was decided that it should become a free-to-play game – on the same occasion, the title has been changed. The title combines old-school mechanics, based on games such as Panzer General, with modern 3D graphics. The gameplay is conducted in a turn-based system on typical hexagons. The game, along with its expansions, provides hundreds of units with unique specialties, realistic yet approachable support system and a plethora of legendary commanders providing different bonuses for their armies. In the base version of the game, there is one training camp, serving as a tutorial, and one scenario from each available DLC.

War in the Pacific: Admiral's Edition
Strategy
July 27, 2009
A stand-alone expansion pack for War in the Pacific - a 2004's strategy game developed by 2BY3 Games. Admiral's Edition was created by Henderson Field Designs and takes the player back to the World War II period. The player takes part in the conflict between the US and Japan, which took place in the Pacific theater. In terms of mechanics, Admiral's Edition is an improved version of the original game, which offers many novelties and changes. Hexes have become smaller (one represents 40 miles here instead of 60), a system of waypoints was added, and both the processes of upgrading and managing the ships were modified. Apart from that, the expansion brings more types of terrain and delivers even authentic experience when it comes to battle damage and repairs of different units. Admiral's Edition introduces a completely new campaign, as well as 5 scenarios which differ in the size of the warfare theater.

Sid Meier's Civilization: Beyond Earth
Strategy
October 24, 2014
Sid Meier's Civilization: Beyond Earth is a turn-based strategy game released as a spin-off to the Civilization series. The game was produced by Firaxis Games studio, led by Sid Meier. The game is set on the surface of a distant planet, where the player has to build a self-sufficient colony. Gameplay mechanics follows the standards set by Sid Meier's Civilization V. Therefore, the game has you manage resources, develop new technologies, and constantly expand your settlement. The job is made more difficult by the rivaling nations that have their own plans to take over the planet. Apart from competing against AI, Sid Meier's Civilization: Beyond Earth offers multiplayer mode for up to 8 players.

Panzer Command: Ostfront
Strategy
May 12, 2011
The third part of the series of tactical war games, the action of which takes place in the realities of World War II. Players play the role of commander of a company belonging to the Soviet or German army. The authors prepared 10 campaigns (including those from the previous parts) and more than 70 independent scripts.

Panzer Corps
Strategy
July 11, 2011
Turn-based strategy game set during World War II being the spiritual heir to the cult Panzer General. Among the available playable nations we will find Poland, Italy, France, Norway, Belgium, USA, Soviet Union, Great Britain and Germany. The gameplay mechanism bets on fast battles, but at the same time offers a high level of realism and depth.

Battleground 1: Bulge - Ardennes Deluxe
Strategy
January 1, 1996
Refreshed and heavily tuned version of TalonSoft's popular turn-based strategy from 1995. The game has been enriched with two completely new maps and 14 additional scenarios. A number of improvements have also been made to the Battleview engine, thanks to which the production not only looks better, but also has a much higher playability.

John Tiller's Battleground Napoleonic Wars
RPG
November 8, 2007
John Tiller's Battleground Napoleonic Wars is a set of turn-based war strategies, treating the 18th and 19th century conquests of Napoleon Bonaparte. The package consists of a battle-oriented Age of Sail game and a compilation of three land-based titles - Battleground 3: Waterloo, Battleground 6: Napoleon in Russia and Battleground 8: Prelude to Waterloo.

Battleground 2: Gettysburg
Strategy
December 31, 1995
Continuation of the turn-based war strategy created by John Tiller and TalonSoft studio. In this episode the authors reach back to the history of the United States, taking players until 1863, when one of the bloodiest and most important battles of the American Civil War took place.

Wars of Napoleon
Strategy
December 3, 2015
A turn-based strategy game set during the Napoleonic Wars. The game was developed by AGEOD, a developer considered to be an able strategy game maker. The game offers four different scenarios set within different periods of Napoleon's rule. These include the so-called Grand Campaign (1805-1815) and a few smaller ones: Austerlitz (1805), Battle of Jena (1806), and Waterloo (1815). The battles are fought on the strategical level, so the player controls entire armies instead of individual soldiers. Apart form being able to control French forces, the player also has access to the British, Spanish, Russian, Austrian, Prussian, and Ottoman armies. The gameplay requires the player mainly to effectively lead their military forces, but also take manage supply lines, military improvements, and diplomacy. Similar to most of the previous games from AGEOD, this one also focuses on faithful recreation of historical events. However, the creators also allow the players to create alternative versions of history, providing the option to manipulate the outcomes of certain events.

Commander: the Great War
Strategy
July 15, 2011
A strategy on the theme of the First World War. The game faithfully reflects all historical events concerning one of the greatest armed conflicts in human history. In addition to the main tasks, we can carry out side scenarios that bring financial and technological benefits to our army, among other things.

Panzer Corps: Allied Corps
Strategy
June 6, 2013
Self-contained add-on to Panzer Corps turn-based strategy game. This time we are in charge of the 8th British Army, which fights on the fronts of North Africa, Italy and Germany. The title, in relation to the "stand", introduced new units and scripts into the game.

Star General
Strategy
November 30, 1996
The fourth part of the strategic cycle, initiated by the famous Panzer General. In the new part of the game we move into space to conquer unknown worlds and fight on the surface of different planets. We have at our disposal 7 playable races and the possibility of fighting both in space and on land.

East Front
Strategy
November 15, 1997
Extended turn-based strategy, continuing the traditions of the excellent Battleground military series. The action takes us back in the years 1941-45 and allows us to take part in one of eight campaigns recreating skirmishes on the eastern front of the Second World War. For keen strategists there is also an option to play online in one of the wide range of game modes and a scenario generator.

Battles In Normandy
Strategy
September 13, 2004
Another position in a series of strategies based on the groundbreaking battles of World War II (The Ardennes Offensive, Korsun Pocket and Across the Dnepr) prepared by Matrix Games and Strategic Studies Group. As the name suggests, the game shows the struggles of the Allies and Germans during the landing in Normandy.

Empires in Arms
Strategy
December 5, 2007
Empires in Arms is an official computer conversion of a classic 1982 grand strategy board strategy game by Australian Design Group. Thus, we are dealing with a serious, extensive, turn-based strategy, located in the period of the Napoleonic Wars (1805-1815).