Need for Speed Video Game Series
NFS
One of the oldest and most popular racing game series in the history of the industry. Need for Speed is one of the most valuable brands in Electronic Arts' portfolio, with the US company's in-house development studios, such as EA Black Box, EA Gothenburg, and Criterion Games, usually responsible for its subsequent installments. The series started in 1994 with The Need for Speed, designed for fifth-generation consoles (3DO, PlayStation, Sega Saturn) and PC. The production was prepared by the team from EA Canada studio, created as a result of the acquisition of Distinctive Software (devs of Test Drive and Test Drive II).
The common element of all games in the Need for Speed series is the ability to drive various car models (among which there is generally no shortage of luxury brands - Ferrari, Porsche, Mercedes, and others). Depending on the concept behind the developers, the driving model has a more or less realistic character. As a rule, there are also a number of gameplay modes, designed for both single and multiplayer.
Games from the Need for Speed series are also distinguished by spectacular visuals and a dynamic soundtrack. The former is provided by powerful graphics engines, including those from the Chameleon Engine family and Frostbite.
In the history of Need for Speed four periods are distinguished, corresponding to changes in the brand owner's strategy. The first ended with the game Need for Speed: Hot Pursuit 2 (2002). The second, lasting from 2003, when the iconic Need for Speed: Underground, came to an end with the release of Need for Speed: Undercover (2008). The third, initiated by Need for Speed: Shift (2009), was crowned by the release of Need for Speed: The Run (2011), combining standard racing with dynamic, "cinematic" scenes.
The fourth - which continues to this day - began with Need for Speed: Most Wanted (2012). A year later, Need for Speed: Rivals launched, the first installment of the series, which was released on eighth-generation consoles - Xbox One and PlayStation 4. More computing power allowed us to raise the graphical level and introduce the All Drive system, thanks to which we could smoothly switch between single-player and online mode. However, this required a constant Internet connection, which didn't please some of the community. In 2015, it was decided to completely reboot the brand. Released at the time Need for Speed was a return to the solutions known from Need for Speed: Underground. Thus, the title included extensive car modification options and elements of authentic urban automotive culture; the whole thing was enriched with a plot full of twists and turns, taking place in an open city plunged into darkness. The year 2017 brought the release of the game Need for Speed: Payback, which introduced, among other things, the possibility of off-road driving, while in 2019 the following game hit store shelves Need for Speed: Heat, where by day we took part in official competitions, while at night we participated in illegal races. Released in 2022 Need for Speed Unbound on the other hand, brought a new aesthetic, combining realistic locations and car models with cartoonish effects and character models, kept in a style inspired by street art.
Over the course of two decades, the series has seen more than twenty installments classified as mainstream, as well as a number of spin-offs. In 2015, the game was released on iOS and Android devices Need for Speed: No Limits. Unlike other parts of the series released on mobile platforms, the title was developed from the beginning with touch controls in mind. The game was signed by professional racing driver Ken Block, who took part in the marketing campaign and appeared in the official trailer. The developers' portfolio also includes an online games - based on the free-to-play model Need for Speed: Edge. This is the first free-to-play racing game running on the Frostbite 3 graphics engine. It's based mainly on solutions taken from the Need for Speed: Rivals.
The Need for Speed series enjoys considerable popularity, which has also been incorporated into other products, including toys. The DreamWorks Studios film studio also undertook the preparation of a movie adaptation, which hit theaters in 2014. The lead role in it was played by Aaron Paul, previously known for the series Breaking Bad.
Need for Speed Series Evolution
2022
Need for Speed Unbound
2020
Need for Speed: Hot Pursuit Remastered
2019
Need for Speed: Heat
2017
Need for Speed: Payback
2015
Need for Speed
2015
Need for Speed: No Limits
2014
Need for Speed World
2013
Need for Speed Rivals
2012
Need for Speed: Most Wanted
2011
Need for Speed: The Run
2011
Shift 2: Unleashed
2010
Need For Speed: Hot Pursuit
2009
Need for Speed: Nitro
2009
Need for Speed Shift
2008
Need for Speed: Undercover
2007
Need for Speed ProStreet
2006
Need for Speed Carbon
2005
Need for Speed: Most Wanted (2005)
2005
Need for Speed: Most Wanted 5-1-0
2005
Need for Speed: Underground Rivals
2004
Need for Speed: Underground 2
2003
Need for Speed: Underground
2002
Need for Speed: Hot Pursuit 2
2000
Need for Speed: Porsche Unleashed
1999
Need for Speed 4: High Stakes
1998
Need for Speed III: Hot Pursuit
1997
Need for Speed II
1995
The Need for Speed
Need for Speed 26
Racing
TBA
The 26th installment of the Need for Speed series, released after Unbound. The new game should retain the freedom of exploring an open world, as well as advanced car tuning options. It should also rely heavily on classic NfS titles - Underground and 2005 Most Wanted.
Need for Speed Unbound
Racing
December 2, 2022
Need for Speed 2021 is the next instalment of the well-known series of racing games from Electronic Arts. Criterion Games studio is responsible for developing the game.
Need for Speed: Hot Pursuit Remastered
Racing
November 6, 2020
Need for Speed: Hot Pursuit Remastered is a revamped version of the 2010 racing game, offering improved graphics and content for the cradle and all add-ons. Remaster was developed by Stellar Entertainment studio.
Need for Speed: Heat
Racing
November 8, 2019
The twenty-first major installment in the popular Need for Speed racing series. The production was released by Electronic Arts and developed by Ghost Games, which has been responsible for the development of the series since 2011.
Need for Speed: Payback
Racing
November 10, 2017
Another installment of the popular racing game series, developed by Ghost Games in cooperation with Electronic Arts. In Need for Speed: Payback players get to follow the adventures of three characters - Tyler, Mac, and Jess – seeking revenge on their former partner who betrayed them. In order to do this, they have to face the Familia cartel – a criminal organization with influences nearly everywhere, even the police. This means that in this uneven fight, the three protagonists can count only on themselves. The action of the game is set in the city of Fortune Valley, and during the playthrough, the player participates in a series of races divided into several main categories, including police pursuit, time challenge, stunt competition, car battles and – for the first time in the series’ history – off-road races. Need for Speed: Payback offers a traditional vast selection of licensed vehicles, which can be modified as one sees fit. These cars represent five separate types: race, drift, off-road, drag, and runner. Additionally, each character has unique skills affecting the vehicle's handling characteristics.
Need for Speed
Racing
November 3, 2015
The ninth major installment in one of the most popular car racing video game series continually developed for over two decades by the Electronic Arts company. This one was created by recurring Ghost Games Studio (former EA Gotheburg) mostly consisting of ex-Criterion employees. The game's development process was also assisted by members of the Speedhunters community, including photographers, journalists, and drivers focused around broadly understood car culture. Marking the 20 year milestone of the series’ existence on the market the creators decided for a restart, naming the new game simply Need for Speed. To meet the players’ expectations the product draws from the two most popular reincarnations of the series: Need for Speed: Underground and Underground 2, featuring all the elements fans loved the franchise for – extensive car customization, authentic fell of the car culture, and a compelling story set in an open world bustling with nightlife.
Need for Speed: No Limits
Racing
September 30, 2015
A spin-off to the bestselling racing game series, Need for Speed. The game was developed by Firemonkeys - an Australian studio cooperating with Electronic Arts. It was created exclusively for mobile devices. Ken Block, a popular racing driver formerly associated mainly with the DiRT series, took part in the production of the game as well. The story pays tribute to one of the franchise's most iconic installments, Need for Speed: Underground, focusing entirely on illegal street races. The player is taken to the fictional city of Blackridge, controlled by five street-level gangs. The player's task is to defeat subsequent opponents in a series of racing challenges, which come in several variants. As usual, the players receive a massive number of licensed cars - divided into five classes here, each having their own garage, performance and visual upgrade counterparts. Although the game is free-to-play, the player's car runs out of fuel relatively fast, which is the main limitation the game brings.
Need for Speed World
Racing
October 14, 2014
The online installment of the popular Need for Speed series, focused on player-vs-player races. The game was developed by an EA in-house studio, also known for e.g. several previous installments of the franchise and the Skate series. The game takes place in a virtual city full of many attractions and divided into themed districts. The players participate in various events, racing against AI opponents or other players. When you crash into a police car, you can also compete against the police. With the reputation points gained in the races you can unlock next driver levels and special abilities, while the money you earn can be spent on mechanical and visual tuning. The game is free to play, although it utilizes microtransactions to buy various power-ups, more garage space or to rent exclusive cars. The game was shut down on 14th July 2015.
Need for Speed Rivals
Racing
November 11, 2013
An arcade racing game belonging to the long-standing and very popular Need for Speed series. The title was developed by Swedish-British studio Ghost Games (former EA Gothenburg), aided by ex-employees of Criterion Games. Players can become either drivers taking part in illegal street races or police force trying to apprehend them. As you progress in the game you unlock new cars and useful technologies. The in-built All Drive system allows for seamless coexistence of single and multiplayer modes. On the technical side, Need for Speed Rivals is powered by the advanced Frostbite 3 engine, also used in e.g. Battlefield 4.
Need for Speed: Most Wanted
Racing
October 30, 2012
A new installment in the legendary racing series. As the title suggests, the game refers to one of the most well-received parts of the series - the original 2005's Need for Speed: Most Wanted. The game was developed by Criterion Games, a company well-know for the Burnout series. The remake resembles the original game when it comes to dynamic police chases and the so-called Blacklist, where the player challenges other most wanted drivers for races and climbs up their ranks. This time the developer put emphasis on the game's open-world environment, and the opportunity to explore it freely. The player can freely roam the streets of Fairhaven and switch between the vehicles they previously managed to acquire. Participation in subsequent races unlocks upgrades and modifications for each car. In doing so, the player earns prestige points as well, which allows them to challenge subsequent Blacklist drivers. What is typical of the series, the game offers an arcade driving system that features spectacular collisions.
Need for Speed: The Run
Racing
November 15, 2011
Another installment in one of the most renowned racing game series developed by Electronic Arts since 1995. In contrast to the previous installment, the game was developed by EA Black Box - an internal studio of the American company. The story is centered around the eponymous coast-to-coast race across the United States. Winning this huge event is the only way for the protagonist to obtain money required to pay his debt to a dangerous criminal organization. In the game, the player has to complete different racing challenges, and the story campaign features quick-time events for the first time in the entire series. The relatively short story campaign is complemented by a set of separate challenges. These require the player mostly to drive on twisted mountain roads, sometimes buried under avalanches. Impressive visuals have their source in the Frostbite 2 engine, popular mainly for being used in the Battlefield series.
Shift 2: Unleashed
Racing
March 29, 2011
A sequel to 2009's Need for Speed: Shift, the more realistic spin-off of the arcade racing series. Both games were developed by Slightly Mad Studios. Shift 2: Unleashed brings few changes to the gameplay mechanics of its predecessor. The game utilizes the same driving physics, combining simulation elements with the simplicity of arcade racing. The highly-praised driver seat view is back, allowing the players to experience collisions or shaking to their fullest. Apart from a new set of tracks and licensed cars brought by the game, the player can now also race at night. The graphics, lighting and camera work were all improved. Similar to Hot Pursuit, the game features the Autolog system, containing plenty of rankings and statistics, but also allowing us to play in online multiplayer mode.
Need For Speed: Hot Pursuit
Racing
November 16, 2010
Another installment in one of the most popular racing game series, developed since 1995 by Electronic Arts. Criterion Games, a team popular mainly for the Burnout console series, was entrusted with the task of creating this installment. The title of the game refers to the two earlier installments that featured police pursuits, released in 1998 and 2002 respectively. In the game, the player can pick their side and play either as a cop or a racer. A set of gadgets was introduced into the gameplay, emphasizing the arcade nature of the series. Cops can deploy spike strips and set up road blocks, while the racers can use things like radar jammers. As usual, the game features dozens of licensed cars and a soundtrack including numerous popular songs. The Autolog system is a completely new feature, the role of which is to organize a network of players allowing them to compete against each other.
Need for Speed: Nitro
Racing
November 6, 2009
The next installment of the famous Need for Speed series, this time focusing on more arcade fun. Lots of licensed top-of-the-line cars and a unique audiovisual setting.
Need for Speed Shift
Racing
September 15, 2009
Another installment in the Need for Speed racing game series. This time, the game brings an unexpected twist, for a typically arcade series turns towards realism. The new developer, by the name of Slightly Mad Studios, created new driving physics that focus on simulation rather than arcade gameplay. Similar to 2007's ProStreet, races take place on closed racing circuits. The player can participate in the entire season of races, taking place both on fictional and real circuits. The game offers a wide set of licensed cars, bringing the interior view back to the series. As a result, the experience is intensified and the realism is felt. The visuals were improved as usual, but apart from that, new collision and damages models were implemented and the AI algorithms were improved. Opponents behave more aggressively behind the wheel - they experiment with different methods of passing other drivers.
Need for Speed: Undercover
Racing
November 18, 2008
After the slightly more realistic ProStreet, in which the players raced on professional racing circuits, the popular Need for Speed series returns to city streets with a traditional, arcade installment. Developed by a Canadian EA branch, Undercover puts a special emphasis on the storyline. As an undercover cop, the player has to infiltrate the ranks of a racing gang. To do so, they have to prove their worth in a series of driving challenges, including regular races, time trials, highway battles and outruns. As usual, the players receive a massive number of licensed cars which can be modified both visually, and in terms of their performance. The game's improved visuals and excitable soundtrack are complemented by cinematic cutscenes featuring mainly Maggie Q (Mission: Impossible III) and Christina Milian - a singer.
Need for Speed ProStreet
Racing
November 13, 2007
The 11th installment in the popular racing game series developed by Electronic Arts. In contrast to the previous parts of the game, this title completely abandons the idea of illegal races and transfers the action to professional racing circuits. Players take part in a number of challenges divided into four race variations: Drag, Grip, Drift, and Speed Challenge, in the latter the driver who reaches top speed wins. Successive victories unlock new challenges and cars. The game offers 26 licensed car models that can be customized with the Autosculpt system. The authors emphasize the recreation of crashes and the realistic damage model that influences the car’s performance. Fans of realism were given the option of turning off all the driving assistance, like power steering and ABS, which makes driving much more simulator-like.
Need for Speed Carbon
Racing
November 1, 2006
The tenth installment in the bestselling racing game series originally launched back in 1995. The game lets you play as the main protagonist of the previous game. He returns to his home city only to find his domestic street racing scene taken over by rivaling gangs. As you take on new racing challenges, you take back your home town one district at a time. The game’s mechanics employ the well-proven solutions introduced by its predecessors, while introducing several new elements at the same time. Those include, first and foremost, canyon duels, which require much attention, as it is possible to run through the traffic barriers and roll down the slope. The other novelty is the team; you can assemble your own crew, and its members can aid you during races, e.g. by blocking your rivals. Additionally, the game features cut-scenes with real actors, several dozen licensed car models, as well as vast car customization options. Regarding the latter, Autosculpt module lets you modify almost any element of the car body.
Need for Speed: Most Wanted (2005)
Racing
November 15, 2005
The ninth installment in a legendary racing game franchise created by Electronic Arts company. After two Underground games, featuring illegal night street races, the franchise went back to its roots, combining ideas from the two most recent titles with classic elements. The player’s goal is to climb to the top of a black list of the most wanted drivers. Again you get to explore a huge virtual city, taking on different racing challenges. These include circuit, sprint, drag, elimination, time trial, speed challenge, and police pursuit. After completing enough of these you can challenge subsequent drivers from the black list. Apart from elements typical for the series, such as licensed cars and diverse soundtrack, the game features complex car customization, both in terms of appearance and performance.
Need for Speed: Most Wanted 5-1-0
Racing
November 15, 2005
Need for Speed: The Wanted Bridge is another part of a series that has been developed since the mid-1990s. After the night escapades from both sides of the Need for Speed: Underground, the time has come for a sporty car to move in completely different conditions.
Need for Speed: Underground Rivals
Racing
March 15, 2005
Underground Rivals is the debut of the world-famous Need for Speed racing series on the pocket-sized PlayStation Portable console. As the title of this production indicates, virtual struggles focus here on illegal street races, where we fight for fame and big money.
Need for Speed: Underground 2
Racing
November 12, 2004
A sequel to Need for Speed: Underground, a best-selling 2003 game from Electronic Arts, which changed the shape of one of the most popular car racing franchises. The game takes you to a virtual metropolis that thrives after dark. For the first time in the history of the franchise, the city is completely open for exploration. As you ride around its streets you can challenge the drivers you meet on the way or learn more about the favorite locations of the street racing community. The gameplay mechanics did not change much; rather, the developers focused on an even more detailed recreations of licensed cars and car parts used for tuning. The game’s graphics were noticeably improved, featuring all sorts of new visual effects. The soundtrack keeps equally high level, as usually featuring songs by famous artists across a wide spectrum of genres.
Need for Speed: Underground
Racing
November 17, 2003
The seventh installment in the legendary racing series developed since 1995. Created once again by EA Black Box, the game brings revolutionary changes to the series, focusing on illegal street racing, popularized mainly by The Fast and the Furious movie. This time, apart from usual races, the player can take part in several racing events, such as drifting competitions or drag races. The game offers a wide set of licensed cars popular among the illegal racing aficionados. The game stands out with a wide array of car customization options it delivers - the player can buy licensed car parts produced by the most popular real-life manufacturers. Money is an important aspect of the game, because the player spends the cash they earned in races to buy new cars and parts. Need for Speed: Underground features a diverse soundtrack as well. The player can listen to a variety of genres, such as rap, techno, or metal.
Need for Speed: Hot Pursuit 2
Racing
October 1, 2002
The sixth installment in the popular racing game series from Electronic Arts, expanding on the ideas of the 1998’s Need for Speed III: Hot Pursuit. Similarly to its predecessor, the action is focused on police chases. The players have several game modes at their disposal, allowing them to become either road hogs or law enforcers and compete against the AI or their friends online. The game's highlight is the eponymous Hot Pursuit mode, in which we race against opponents with police hot on our heels. The title offers more than 20 varied tracks located in urban, coastal, and woodland areas. In our garage we will find a considerable collection of licensed vehicles that have to be progressively unlocked with the points gained in races. The production features detailed three-dimensional graphics and a soundtrack with tracks from numerous famous artists.
Need for Speed: Porsche Unleashed
Racing
February 29, 2000
Another installment in the Need for Speed franchise. As the title suggests, the game focuses around Porsche, offering eighty licensed car models belonging to the German brand. The game includes such classics as the first 356 from 1950 or 911 Turbo from 2000. The player races in locations such as crowded urban areas, winding mountain roads, or never-ending highways. When playing the Evolution Mode, the player will observe the evolution of the famous car brand over nearly half a century. Cinematics, slides shows, and statistics prepared by the creators contribute to the experience. In the Factory Driver Mode, the player becomes a member of a group of drivers in order to learn about this profession. Additionally, the game offers Quick Race and Multiplayer Mode. When driving on European roads, the player has to avoid different dangers, such as collisions, traffic, or the police. Thanks to the new engine utilized by the game, Need for Speed: Porsche Unleashed offers better physics and more accurately designed car models.
Need for Speed 4: High Stakes
Racing
March 1, 1999
The fourth installment in the famous series of racing games started in 1995 by Electronic Arts. Need for Speed: Road Challenge (also known as Need for Speed: High Stakes) expands the best ideas of its predecessors. It offers 18 licensed vehicles from the world's most famous brands and 20 varied tracks that contain traffic, jams and police patrols. The game features several different race modes, including the Hot Pursuit Mode introduced in the third game, in which the player can act as a cop and drive a police car. In comparison to the previous installments in the series, the game features improved visuals and AI of the drivers. Changing weather conditions and realistic destruction model were added. The latter is reflected both in visual damage of cars and in reduced performance of vehicles. For the first time in the series a simple economy was added that allows the player to repair and upgrade the vehicles.
Need for Speed III: Hot Pursuit
Racing
March 25, 1998
The third installment in the bestselling racing game series created by EA. The game allows us to drive the fastest cars in the world. This time it contains eight brand new racing tracks and eleven licensed vehicles among which one can find cars such as Aston Martin DB7, Ferrari 550 Maranello, and Lamborghini Diablo SV. The included editor lets us create hundreds of individual vehicles as well. The biggest novelty in Need for Speed III: Hot Pursuit is the option to play on both sides of the law. During the game one can be either a classic roadhog, that breaks all possible rules and escapes the cops while listening to loud music, or a policeman who uses radars, road blocks, and caltrops in order to stop the fugitive. The game features improved graphics with realistic visual and weather effects, and even such details as falling leaves and the smoke coming from under the wheels.
Need for Speed II
Racing
March 31, 1997
Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world. In comparison to the original game, which was released two years earlier, there are many new features and improvements in Need for Speed II. Among them there is the possibility to change such parameters of the cars like gearbox position, brakes sensitivity etc. The game features improved, fully three-dimensional graphics engine that has better physics and is able to generate more details. The game also allows us to play with other people through the network.
The Need for Speed
Racing
August 31, 1995
A racing game developed by the Pioneer Productions studio in cooperation with Electronic Arts. The game offers eight licensed racing cars, including Dodge Viper, Porsche 911, Chevrolet Corvette, Mazda RX-7, Toyota Supra, Honda NSX, Lamborghini Diablo, and Ferrari Testarossa. The game features seven racing tracks - both traffic and police can be encountered when racing. Once the police spots the player breaking the law, they begin a pursuit. Although the driving physics are realistic (the differences between front and rear wheel drive were implemented for example), the cars the player drives cannot be damaged. The game offers several different camera perspectives, including interior view, with faithfully represented car dashboards. One of the game's strong points is the multiplicity of photos and videos depicting the cars' real life counterparts in action.
Need for Speed Series News
Fan-made „remake” of iconic Need for Speed Underground 2 received playable demo
The first demo of the fan-made „remake” of Need for Speed: Underground 2 has been released, which ported this classic racing game to Unreal Engine 5.
Files and Mods
Adrian Werner
January 7, 2025
New Need for Speed Already in the Pipeline
The next installment in the Need for Speed series remains an unknown, but a job announcement posted by Criterion Games leads us to believe that a new game is already in development.
video games
Adam Celarek
July 24, 2023
New Need for Speed Already in the Pipeline
The next installment in the Need for Speed series remains an unknown, but a job announcement posted by Criterion Games leads us to believe that a new game is already in development.
video games
Adam Celarek
July 24, 2023
Need for Speed: Most Wanted Remake (Leak)
According to the actress, who has had the opportunity to lend her voice to one of the characters appearing in the Need for Speed series in the past, a remake of the iconic Most Wanted is in development.
video games
Marcin Przała
July 12, 2023
NFS Unbound Coming to Xbox Game Pass; That Was Awfully Fast
Xbox Game Pass will soon add seven games. The main course will be Need for Speed Unbound.
video games
Hubert Sledziewski
June 20, 2023
NFS Underground 2 Gets Latest Technology 19 Years After Release
One fan of the Need for Speed series has breathed new life into the iconic Underground 2. This was helped by a new tool developed by Nvidia. The results are impressive.
video games
Kamil Kleszyk
May 23, 2023
NFS Payback Ultimate Patch - Fan Project Got New Version and Parts
Version 1.3 of the Ultimate Patch mod has been released, improving the Need for Speed Payback racing game and expanding it with new elements.
Files and Mods
Adrian Werner
March 12, 2023
For Need for Speed to Work Again, It Needs to Go Back to the Past
It's quite obvious that NFS lost its way somehow. It had to concede to Forza Horizon as the kind of arcade racing, but all is not lost for the venerable franchise. Here's my idea for the perfect Need for Speed.
Opinions
Hubert Sosnowski
February 10, 2023
For Need for Speed to Work Again, It Needs to Go Back to the Past
It's quite obvious that NFS lost its way somehow. It had to concede to Forza Horizon as the kind of arcade racing, but all is not lost for the venerable franchise. Here's my idea for the perfect Need for Speed.
Opinions
Hubert Sosnowski
February 10, 2023
NFS Unbound Patched; New Free Content on the Way
A new patch numbered 1.1.4 has arrived to Need For Speed Unbound, introducing a number of minor improvements. On the occasion of the update's debut, we learned that the new content will hit the game in March at the earliest.
video games
Marcin Przała
January 24, 2023