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Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Stronghold Warchest
Strategy 11 July 2003
Stronghold Warchest is a package of two games from the Stronghold series, i.e. an excellent strategy taking place in medieval Britain called Stronghold and its sequel, set in the realities of the Crusades - Stronghold: Crusader, extended by over 50 premiere maps and eight new computer opponents to be defeated.
Marine Park Empire
Strategy 22 September 2005
Marine Park Empire: Zoo and Oceanarium is an economic strategy developed by Enlight Software. The player plays the role of the head of a modern zoo, and his tasks include building animal enclosures, planning tourist attractions and supervision of financial matters.
Prison Tycoon
Strategy 30 June 2005
Prison Tycoon is an extensive economic strategy where players manage a virtual prison. The task of people sitting in front of computer monitors here is to create a private, carefully guarded and, above all, profitable complex for all kinds of criminals sentenced to serve.
Tabloid Tycoon
Strategy 25 April 2005
Tabloid Tycoon is a strategy and economic game, in which users have to create their own media empire. Virtual activities focus on running a typical press "cobblestone". (tabloid), gaining popularity and attracting readers mainly due to cheap sensation and sounding various scandals.
The Sims 2: Open for Business
Simulation 28 February 2006
The third expansion for the popular life simulation game series. As the name suggests, in Open for Business you start and manage your own business. You can go to the new shopping district and visit a shop or service center of your choice — you can choose from a variety of flower shops, beauty parlors, boutiques, clothing shops, Hi-Fi centers, restaurants, etc. You have to furnish your place, set the prices for your products and services, and hire the right employees.
The Movies: Stunts & Effects
Strategy 06 June 2006
Imagine that you're shooting your next film. You would very much like to bring the audience to their knees and put them in a state of euphoria during the projection. Unfortunately, your production lacks an effective ending. Wouldn't it be better for the final scenes to be full of crazy car chases that will end in a spectacular explosion?
CivCity: Rome
Strategy 24 July 2006
CivCity: Rome is an economic game, prepared jointly by Firefly Studios (producer of the Stronghold cycle) and commanded by Sida Meier Firaxis Games. The action of the programme takes the player back to the times of the greatest splendour of the Roman Empire, and the main task is to build a vibrant city.
Harvest Moon: Magical Melody
RPG 28 March 2006
Harvest Moon: Magical Melody is a production of Marvelous Interactive, released in 2006. In the game we play the role of a farmer, who not only competes with other farmers running their own farms, but also performs tasks commissioned by various creatures.
Imperialism II: The Age of Exploration
Strategy 23 March 1999
Continuation of an extensive strategy game. As the leader of one of the European powers from the 16th century, we want to achieve a dominant position in Europe. We are trying to achieve this goal by pursuing military, economic and political policies. The New World is also the arena of operations, the proper operation of which may determine our success.
SimCoaster
Strategy 03 May 2001
He is the successor to the well-known and liked Sim Theme Park, in which our goal is to acquire a majority of shares in a large international consortium and take over the position of President.
The Sims: House Party
Simulation 28 March 2001
The second expansion to the humoristic life simulator The Sims. As the title suggests, House Party offers various activities and attractions focused on parties in houses. Thanks to the new characters, actions, architecture styles, items and music, the player can organize pompous or crazy parties on which he invites Sim’s friends or neighbors. The Sims: House Party allows the player to transform the house into a Wild West ranch, an exotic island or an underground club.
Master of Orion III
Strategy 25 February 2003
Master of Orion III is the third part of the highly popular series of turn-based strategies in the climates of the opera house. The action of the game has been set in the distant future. The player takes control of one of the galactic civilizations, and his task is to develop and expand into the Universe. Developers from the Quicksilver Software studio have anticipated the possibility of solo or multiplayer gameplay via LAN or the Internet.
The Nations
Strategy 22 June 2001
Alien Nations 2 is a continuation of the real-time strategy (RTS) published in 1999, for which the Neo Software development team is responsible. The player takes control of one of the three tribes (Amazons, Pimmons or Sajikis) and tries to dominate the fantastic world in different ways. The game is also known as The Nations.
The Settlers III: Quest of the Amazons
Strategy 27 October 1999
The Settlers III: Quest of the Amazons is an extension to the third part of a series of real-time strategy developed by Blue Byte Software developers. The supplement introduces, among others, the fourth nation - Amazons, two campaigns, as well as a number of optional maps and scenarios. The creators have also enriched their game with new heroes, buildings, spells and a special unit - a thief.
The Sims
Simulation 02 February 2000
A bestselling life simulator developed by Maxis, a studio that specializes in the genre (they've created SimCity, SimTown and other titles). The Sims enables the player to take care of a virtual family of Sims. During the game the player must take care of various needs of his characters – starting with typically physiological ones (eating, toilet, hygiene etc.), through social relations, to career.
The Sims: Livin' Large
Simulation 30 August 2000
The first official expansion to the humoristic life simulator The Sims. The Livin’ Large expansion pack offers new career paths like musician, journalist, hacker and even a paranormal activity specialist. Thanks to the new traits and abilities of the Sims, the player can organize their time and develop their skills in new ways. The Sims: Livin’ Large introduces many new items, architecture and decoration styles.
Capitalism Plus
Strategy 20 April 1998
Capitalism Plus is an extensive economic strategy, which, according to the assumptions of developers from Enlight Software studio, is to be a simulation of modern business. The player starts the game with only a small company and his task is to build an industrial empire. The creators anticipated several variants of the game, including the multiplayer network mode.
Start Up 2000
Strategy 12 September 2000
Start-Up 2000 is an economic strategy produced by Monte Cristo studio, in which players direct the activity of companies from the latest technologies. The creators tried to reproduce the market rules as realistically as possible and anticipated many scenarios of events that a modern company can experience.
Pizza Syndicate
Strategy 21 July 1999
A strategy and economic game in which we play the role of the head of a restaurant serving pizza and we have to transform our small business into a large, international corporation making a fortune on the sale of this dish.
Oil Tycoon
Strategy 15 August 2001
An advanced strategy and economic game created for keen economists who want to taste the life of great power and really big money from black gold trading.
Gadget Tycoon
Strategy 19 September 2001
A strategy and economic game in which we have the opportunity to make a fortune by selling various bizarre toys (e.g. jet-powered rollers, androids to help do homework) created by a team of creative inventors.
Elite
Simulation 15 June 1987
Elite is a space aviation simulator, created in 1982 by students of Cambridge University - David Braben and Ian Bell. The player takes on the role of a star pilot through the dangerous corners of the galaxy. The PC version of the title was released in 1987 and was the first game with three-dimensional graphics on this hardware platform.
Railroad Tycoon II: The Second Century
Strategy 21 July 1999
Railroad Tycoon II: Second Century is an addition to the famous Railroad Tycoon II strategy and economic game, thanks to which we can feel like the great 20th and 21st century railway magnates.
Stable Masters 2001
Simulation 23 June 2001
A realistic strategic-economic simulation of horse racing allowing players to play the role of a professional trainer of the best racing horses in the world.