Strategy Video Games86
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Carwash Tycoon
Strategy 29 September 2006
Very untypical production, in which we deal with the management of a professional car wash. This is an economic strategy, so you should set prices, take care of the company's finances and advertise your services accordingly.
Wildlife Park 2: Crazy Zoo
Strategy 30 March 2007
Wildlife Park 2: Crazy Zoo is an add-on to the zoo simulator created by B-Alive, a development company. Enlargement has introduced some new species of animals and plants, as well as enriched the number of tourist attractions.
Ring of Red
Strategy 12 March 2001
A strategy game combining turn-based and RTS elements. We are moving to an alternative version of reality, trying to take full control of Japan. For this purpose we use huge mosses.
Rival Realms
Strategy 15 June 1997
A real-time strategy taking place in the medieval fantasy world, where three races, people, elves and skinned skins fight for the rule over the others.
Emergency Services Sim
Strategy 05 January 2004
A real-time strategy in which the player's task is to take over the post of mayor of one of the big cities and direct the police, fire brigade and ambulance services.
Earth 2140
Strategy 15 June 1998
Earth 2140 is a real-time strategy (RTS) that is set in the distant future. Earth's market conflict between factions of UCS (United Civilized States) or ED (Eurasian Dynasty). The player takes control of one side and tries to tip the scales of victory. Developers from TopWare Programs (currently Reality Pump) have prepared more than 50 missions in single player mode and more than 30 maps for multiplayer battles.
Knights & Merchants: The Shattered Kingdom
Strategy 15 October 1998
A real-time strategy that takes place in pseudo-medieval times. Allows you to play the key role of the royal crown hetman. The whole thing is focused on the economic side of the management of the kingdom. In addition to the extensive solo campaign, there is also a multiplayer mode.
Ascension to the Throne
Strategy 26 January 2007
Ascension to the Throne is a strategy with cRPG elements, embedded in the fantasy world, created in a DVS development studio. The action tells the story of the struggle and sacrifices of the last legitimate heir to the throne of the kingdom of Eden, leading to the defeat of the banalities illegally seated on the throne of his country.
SpellForce: The Breath of Winter
Strategy 25 June 2004
The first official expansion for SpellForce: The Order of Dawn. The plot of The Breath of Winter centers on the demonic prince responsible for the awakening of Aryn the ice dragon, who can destroy the world. The expansion features new environment, equipment and abilities for the protagonist, as well as dozens of main quest missions and side quests. The main story campaign takes about 40 hours to complete.
UFO: Extraterrestrials
Strategy 01 May 2007
UFO: Extraterrestrials is a turn-based strategy with elements of tactical TPP shooting, produced by Chaos Concept development studio. The action of the game has been set in the distant future. The aliens who attacked Earth won and their next target is the planet called Esperanza. The player directs the actions of its defenders, standing for an uneven fight against cosmic invaders.
Domination
Strategy 02 March 2005
Sequel Massive Assault turn-based strategy published in 2003. Initially this product was called Massive Assault: Phantom Renaissance and was to be an addition to Massive Assault, but during the development work it was decided to make it a fully fledged game.
RollerCoaster Tycoon 3: Wild!
Strategy 25 October 2005
Second, after RCT3: Soaked!, the official extension of the third part of the program, allowing players to play as the director of a huge amusement park. Thanks to the addition of Wild!, our amusement park expands with more attractions, this time associated with wild animals.
Europe in Flames
Strategy 28 April 2000
All World War II campaigns from Talonsoft's famous series of strategic games, including East Front and West Front.
East Front II
Strategy 02 April 1999
Another part of the turn-based strategy game about World War II, by TalonSoft Inc. The game includes the eastern fronts of the title in 1941-1945. The game has improved graphics and interface, as well as improved multiplayer mode for 16 players.
Transport Giant: Down Under
Strategy 03 September 2004
An expansion for Transport Giant, created by the developers of the original game – JoWooD Entertainment AG. This time we play in Australia where the rules for developing our company are a bit different. During the game we must cooperate with not only car factories and mines but also with owners of crocodile and ostrich farms.
Darwinia
Strategy 04 March 2005
Darwinia is a unique strategy game (RTS), prepared by the Introversion Software team. The main characters of the program are Darwinians, two-dimensional sprites from video games, which have to protect themselves against attacks from various viruses and worms.
Horde: The Northern Wind
Strategy 03 November 1999
Horde: The Northern Wind is a real-time strategy with a plot referring to Russian folk tales. The player plays the role of a hero who, together with a group of faithful warriors, begins to build a settlement and during its development, must defend himself against the temptations of bloodthirsty neighbors.
SunAge
Strategy 30 November 2007
A futuristic real-time strategy that in many ways refers to the cult Starcraft. We take control of the units of one of the three available factions and conduct large-scale warfare.
Mall Tycoon 3
Strategy 17 October 2005
Another, third part of the Mall Tycoon series of economic strategies, in which players design and then manage their own huge shopping centre. As in previous versions of this cycle, computer sitting in front of computers has to take care of virtually every element involved in running a comprehensive department store.
911: Paramedic
Strategy 22 January 2002
911: Paramedic combines the medical aspects of the Emergency Room series with the dramatic decisions to be made by an emergency nurse who is called upon to make an emergency.
Risk II
Strategy 18 March 2000
Risk II is the second part of the strategy game which is an adaptation of the popular board game. As in the cardboard original, the action was set in the imperial period, i.e. in the eighteenth and nineteenth centuries. The players' task is to gain dominance over the world through military expansion. MicroProse developers have implemented two gameplay modes in their work - classic and "Same Time Risk", as well as the option of tournament play.
Starship Troopers: Terran Ascendancy
Strategy 24 October 2000
Starship Troopers: Terran Ascendancy is a real-time strategy developed by Blue Tongue Software. The plot of the game is based on the threads of Robert A. Heinley's novel. The player directs the actions of the title space soldiers who are sent to the mother planet of the Arachnids to destroy the aliens that threaten the Earth. The creators envisaged 20 missions to be carried out using various types of weapons.
SimFarm
Strategy 13 June 1993
SimFarm is another creation of Maxis company, created on the wave of great popularity of SimCity. This time, however, the player will not play the role of the mayor of the city, but will become the real farmer, who by breeding plants and animals must create a real farm.
Polanie
Strategy 21 March 1996
One of the first Polish real-time strategy games, developed by MDF studio under the lead of Miroslaw Dymka. We take the role of Mirko, the leader of a village belonging to the eponymous tribe of Polans, who returns after a war expedition only to find his home plundered and his subjects slaughtered. The young duke vows revenge on the hostile tribes responsible for the massacre.