Strategy Video Games85
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Grand Ages: Rome - Reign of Augustus
Strategy 22 January 2010
Grand Ages: Rome - Reign of Augustus is the first official addition to the Real Time Strategy (RTS) published in 2009 - Grand Ages: Rome. Developers from the Bulgarian Haemimont Games studio have prepared a new campaign, consisting of 12 missions, as well as a series of scenarios for single-player gameplay and maps for multiplayer games. There were also new buildings, patrons and decorations.
Airlines 2
Strategy 02 October 2002
Another representative of the increasingly popular economic strategies concerning airlines. The player naturally becomes the owner of a small company dealing with air transport and is to create large, international airlines on its own.
Delenda
Strategy canceled
Real-time strategy developed by the Ukrainian company Frogwares. This title tells the story of wars of ancient times, when brave Celts, Spartans and Romans struggled on the battlefields.
Elements of War (2010)
Strategy 22 April 2010
Real-time strategy based on tower defense by Orange Cutain Games. In the game we play the role of a defender of the kingdom, whose task is to develop defensive structures to protect against sinister enemies. The game is based on the truncated Unreal Engine 3, which provides a good graphics.
Hinterland: Orc Lords
Strategy 30 September 2008
Hinterland is a hybrid of two genres: strategy and RPG, written by an independent studio Tilted Mill Entertainment. These creators have a lot of experience in the field of strategy games, among other productions prepared by them are such titles as Immortal Cities: Children of the Nile, Caesar IV, or SimCity Societies.
Imperium Romanum: Emperor Expansion
Strategy 14 August 2008
Emperor Expansion is the third extension of the real time economic strategy, the Roman Empire. The addition includes previously published The Conquest of Britannia and Wilds of Germania, as well as completely new missions, testing our skills and tactical and strategic skills.
World War One: La Grande Guerre 14-18
Strategy 11 November 2008
World War One is a turn-based strategy prepared by AGEOD studio, known from several other similar titles. A characteristic feature of the works of these artists is a faithful representation of the historical realities prevailing in the era to which the production refers. We were able to see this in both parts of Birth of America and Napoleon's Campaigns.
F1 Manager
Strategy 10 July 2000
A sports game in which we become the manager of teams participating in Formula 1 competitions. We have to organize our racing stables on the model of the best teams and fight for the victory in the 2000 season. We deal with, among other things, training, construction of new cars and we take care of the financial side of the project.
Aztec Empire (1999)
Strategy 15 April 1999
The Aztec Empire is a real-time strategy (RTS), whose plot presents an alternative vision of world history. The civilisation of the Aztecs has flourished to the other side of the Atlantic. The player has the opportunity to take part in a fictitious conflict between the title Aztec Empire, China and Russia. Developers from the New Media Generation studio have prepared an extensive single-player campaign and a network multiplayer mode for up to 7 participants.
Imperium Romanum: Wilds of Germania
Strategy 18 June 2008
Wilds of Germania is the second extension of the real time strategy, the Roman Empire, by the Bulgarian Haemimont Games studio. However, the title discussed here is not the only production of these artists touching on the subject of the Roman Empire - Glory of the Roman Empire was published in 2006.
Takeda 3
Strategy 27 February 2009
Continuation of the saga of strategy games taking us to the turbulent times of feudal Japan. We take on the role of commander of one of the great clans and fight for domination.
Might & Magic: Heroes Kingdoms
Strategy 11 August 2010
The first web-based MMO strategy game set in the popular Heroes of Might and Magic universe. You start the game by creating a hero belonging to one of the four factions: Haven, Inferno, Necropolis and Academy. The gameplay is divided into seasons, and during each of them your task is to gather 13 artifacts known as the Tears of Asha.
Poseidon: Zeus Official Expansion
Strategy 01 July 2001
Poseidon: The God of Atlantis is the official extension to the highly popular economic strategy of Zeus: Mr. Olympus. Just like in the base game, the action of the add-on was set in antiquity. This time, however, players take control over the development of mythical Atlantis. Developers from Impressions Games studio have also decided to add a functional editor, allowing you to create your own play scenarios.
Anomaly: Warzone Earth
Strategy 08 April 2011
The debut production from the Polish 11bit Studios, comprised of former members of Metropolis Software House. Anomaly: Warzone Earth is a combination of a dynamic action game with elements of a tactical real-time strategy - attempting an unusual approach to the popular tower defense genre. The story is set in 2018, when strange anomalies begin to occur on the surface of our planet. What also makes its appearance in the game are great war machines that exterminate civilians.
Final Fantasy Tactics: The War of the Lions
Strategy 05 October 2007
Improved version of the classic turn-based strategy (with elements of a typical RPG). The changes included both the quality of the audiovisual setting and the addition of two completely new character classes (onion knight and dark knight).
Theatre of War 2: Centauro
Strategy 28 August 2009
Expansion to the RTS Theatre of War 2, focusing on war operations involving the Italian 131st Centauro Armoured Division.
John Tiller's Battleground Civil War
Strategy 08 November 2007
John Tiller's Battleground Civil War is a compilation of five programs from the classic Battleground series of classic war games by TalonSoft.
Future Force Company Commander
Strategy 30 October 2006
Future Force Comany Commander (F2C2 for short) is a strategy game created by Zombie studio for the American company SAIC. The product available free of charge is intended mainly to present the technical capabilities of the U.S. Army.
Populous DS
Strategy 11 November 2008
Populous, DS is a refurbished version of the product with the same name, created by Bullfrog in 1989. The console version was produced by a well-known British artist Peter Molyneux (co-founder of Black & White or Dungeon Keeper, among others). The console version is produced by EA Japan, a Japanese branch of Electronic Arts.
Strategic Command: WWII Pacific Theater
Strategy 07 December 2008
Strategic Command: WWII Pacific Theater is a realistic turn-based strategy set in the realities of World War II. The game focuses on events taking place in Asia and the Pacific.
Culdcept
Strategy canceled
Culdcept is a strategy game, already the fifth in the series and the first to be released outside Japan (the previous four titles were released on PlayStation, Dreamcast and Sega Saturn consoles, only in the Cherry Blossoming Country). Culdcept is an intriguing mix of games, popularly known as cards, as well as the world-famous board hit - Monopoly.
Sudden Strike 3: Arms for Victory - Ardennes Offensive
Strategy 03 July 2008
Free expansion to Sudden Strike 3: Arms of Victory, developed by Fireglow - the creators of the base game. The add-on offers five missions, three of which were designed for single player mode. Two first missions take place in year 1942 and let us play as commanders of Wehrmacht trying to flank and surround defending Russian units. The third scenario focuses on the Ardennes Offensive – we take control of Allied forces defending from a German counterattack.
Heroes of Might and Magic: Complete Edition
Strategy 04 January 2008
A massive collectors set prepared by the Ubisoft company, which contains all five games from the renowned Heroes of Might and Magic series, that have been released between 1995 and 2007, together with all of their official expansions (a grand total of 12 products).
John Deere: Harvest in the Heartland
Strategy 12 November 2007
Economic strategy in which we deal with the management of our own agricultural holding. We perform many activities using the touch screen of the DS console.