For All the Days Gone By [MQ] | Chapter 2 - Alester Sarwyck Game of Thrones Guide
Last update: 11 May 2016
In this chapter you get to know Alester Sarwyck, the second hero of Game of the Thrones. During creating the character, use the same rules as in the case of Mors. Available classes: Water Dancer (light armor, one-handed weapon), Sellsword (medium armor, one-handed weapon) and Archer (light armor, bow).
For All the Days Gone By [MQ]
Riverspring
Point 1
After exiting the boat, go to the group of civilians and speak to Tyrek, the instigator. You'll meet him again, in less pleasant situation. Your main quest (For All the Days Gone By) is get to the castle on your father's funeral.
Point 2
On the way to the castle the local armor merchant will start conversation with you and (if you'd want) explain you how the particular armors work and which weapons are best with them. Use this occasion to get acknowledged with few useful information.
Point 3
When you get under the gate of castle, the guard won't let you in. Ryman Sarwyck, guards leader, also won't be friendly. During the dialogue you can pass up arguing (peaceful solution) or fight with Ryman. When the encounter gets serious, the Maester Harwyn will stop it.
Point 4
Follow Harwyn, listening about newest events. When you get under the gate leading to the Godswood search the vicinity for the loots and go to the ceremony.
Godswood
Point 1
After getting on the funeral you'll be asked by Alester's sister, Elyana. She'll won't be happy either seeing you and order you to honor your father.
During the cut-scene notice the bald man in the crowd - it's the Lord Harlton, crucial person in further chapters.
Point 2
After the ceremony, you'll be accosted by the nanny, upset about the show during the funeral. You can play if peacefully or aggressively, it's all on you. After the conversation pick up the codex from the nearest trunk and go to the Riverspring Courtyard.
Courtyard
Point 3
After entering the courtyard, you can listen the conversation between a bunch of people and the go talk with Harwyn. He'll tell you about planned, almost incestuous marriage of Elyana with your half-brother Valarr. He'll tell you also about his thought about your father's death. After a while the conversation will be interrupted, because a riot begins on the streets.
Point 4
Before you get on the street, you can visit the governor to sell him useless things you have.
Point 5
Now head to the northern gate, through which you get on the rioted streets. Prepare to battle and diplomatic solutions.
Riverspring
Point 1
Within few minutes streets of your family city changed into the battle area, luckily Ryman joins you. On the street you'll meet three fractions: guards, nobles and peasants, who began the whole riot. The way situation ends, depends on your diplomatic decisions.
At the end of this chapter you'll face Tyrek, the instigator. It can be played on three ways.
A. Bloody ending of the riot
During the disputable situations, always stay on the nobles' side and at the end of riots you'll fight Tyrek and his thugs. To do so you have to:
- Fight with rebellions on the market square [point 8]
- Be merciless for peasants
- Pay the ransom for nobles in the port [point 13]
If you stand on the nobles' side, you'll find an additional, connected with them, special merchant in the 4th chapter (in the docks).
B. Moderate ending of the riot
During the disputable situations stand mostly on the guards' side and at the end of the chapter you'll fight only Tyrek. To do so, you have to:
- Be honest during the judging the peasants [point 2]
- Scary the rebellions with crossbowmen on the market square [point 8]
- Kill the kidnapers in the port [point 13]
If you stand on the guards' side, you'll find an additional, connected with them, special merchant in the 4th chapter (in the docks).
C. Peaceful ending of the riot
During the disputable situations stand always on the peasants' side and at the end of the chapter you'll fight Tyrek only with words. To do so, you have to:
- Be merciful for rebellions (show understanding for their hard situation)
- Pacify the situation on the market square by offering food from castle [point 8]
- Force hostages to pay for themselves [point 13]
If you stand on the peasants' side, you'll find an additional, connected with them, special merchant in the 4th chapter (in the docks).
If during riots you place all rebellions in the dungeons, then in the 12th chapter you'll be able to ask them for help in fight. If you leave them free, they'll give you some small gifts.
Point 2
Before you get through the main gate on the streets, go downstairs on the south. Here the court martial takes place. Help in judging on every of them, after listening to the both sides. Honesty of your words depends only on you and on what you want to achieve.
Honesty sentences should be like that:
- Alyn is guilty - he saw how the guard died, but he says he wasn't there.
- Small Leo is innocent. The knife he had in the bag is a tool, not a weapon.
- Brusco, local criminal is, theoretically, innocent, but he deserves the punishment for the previous acts.
- Mellara is innocent. What is more, the accusing guard is guilty (he raped her sister) and should get to the dungeon.
Point 3
Another crisis situation takes place little on the north from the main gate. One of the guard barricaded the angry mob behind the heavy gate. If you'd like to solve the riot peacefully, let him keep them there. If you don't want to stand on the peasants' side, you can free them but you'll have to kill them.
Point 4
Now get to the main gate leading on the streets. Angry peasants on the other side of the gate are demanding food. You can offer them castle supplies (they'll look at you more friendly), promise an additional tax on nobles (nobles won't be happy) or try to scary them with violence, what'll make them even angrier. Whatever you'd do, they won't step aside, but your choices will have different consequences.
If you offer food to peasants, you won't obtain the shield from Tytos Lannister in the 9th chapter.
Point 5
After going on the streets, you'll see a group of rebellions fighting with the guard on the right. Defeat them (piece of cake) and decide whether you should spare life of his leader or not. If you do so, the peasants will be grateful.
Point 6
On the left from the stairs an identical situation takes place - angry mob imprisoned guard and is going to kill him. Again, after defeating them, you'll decide about their leader's life.
Point 7
On the east from the bridge you'll find another situation like that.
Point 8
On the market square starts an argue between two groups of citizens. Ones stands on the rebellions side, the others think that the riot is a stupid thing. You have to pacify the situation. Depending on your goal in this chapter, you can frighten them with violence or gain their liking and offer a food from castle.
If you offer the food, the citizens will demand you to swear on gods. If you decline, the fight will start. When you choose any other option, the thing ends up peacefully. If the encounter begin, be ready to a challenging fight which will require good planning from you.
Point 9
By the platform you'll run into a robbery. Talk with Habert to pacify the situation.
Point 10
Behind the platform you find similar situation, but this time it won't be done without spilling the blood. Kill enemies, to save guard's life.
Point 11
Closer to the dock, get rid of another group of aggressive rebellions. After the encounter another dilemma: spare the life, or kill the leader?
Point 12
In the dock you run into Robin, who've lost a family in the riot. He is desperate and wants kill himself. Talk with him about R'hillor to change his mind. If you do so, you'll meet him in further chapters as a merchant in the Godswood.
Point 13
In the docks potentially bloody event is taking place. You can offer gold to rebellions for nobles' life (nobles will be grateful) or tell nobles to buy themselves out (peasants will be grateful). If none of this option satisfy you, you can fight but then one of the hostages, Rosamunda, will die.
If you decide to fight and Rosamunda dies, then in the Red Keep you'll be granted with rather a harsh welcome. Also you'll have to kill rebellions.
Point 14
Now return under the castle gate where you meet Tyrek. Depending on your actions during the riot, you'll fight or just have verbal clash. (details in point 1).
If you began the full conflict with your actions, you'll have a full of work now, because you'll fight alone against the whole group of rebellions or Tyrek only. In the first case, play smartly and eliminate foes from the weakest now. Tyrek should be the last one - use all you've got against him.
After the encounter you'll face the decision: kill Tyrek or throw him into the dungeon. He'll get to the dungeon whatsoever if you haven't fight.
Riverspring Castle
Point 1
After entering the castle, search it carefully looking for loots and Codex marked on the map.
Point 2
When you take all, talk with the Harwyn about your brothers and situation in the Riverspring.
Point 3
At the end of the chapter go to your chamber, to contact R'hlorr's temple and transform from the red priest into the true lord of this castle.