Between a Hunter and His Prey [MQ] | Chapter 3 - Mors Westford Game of Thrones Guide
Last update: 11 May 2016
Icemark
Point 1
In this chapter you control Mors again. After dialogue with companions, search all bodies nearby (Gorn's especially) and start looking for Poddy, who disappeared mysteriously from the balcony from which he should covered you.
Point 2
What's left of Poddy is a bow. Swap to the dog and use the bow to catch the scent of the fugitive. Poddy's scent is a yellow smudge you have to follow.
Point 3
Following the scent, you get on the square with the pyre. Here you'll find another scent. Blue scent means a hidden treasure which Mors wouldn't be able to find himself.
Point 4
Follow the yellow scent until you get to the broken tree on the clearing out of the Icemark's walls. Now, you're sure that the Poddy deserted, and there is only one punishment for that.
The Gift
Point 1
All loots in this forest are hidden and only Mors' dog can trace them, so sometimes is good to walk out of the pace. Paddy will wait.
Point 2
Just behind the bridge you meet Robin, who directs you to the camp of his "family" who may help you finding a deserter.
Point 3
Go to the camp and talk with Robin's father. Ondrew claims that he saw a runaway and even offer one of his son to lead you there. Follow the man, in meantime having a educational conversation about prostitutes from the nearest village.
Point 4
Robin and his family, as it turns out, are just a bunch of robbers who take you in an ambush.
You'll be surrounded by four thugs, two without any armor - kill them first. Encounter shouldn't be difficult if you use your abilities wisely and order your dog to distract stronger enemies.
After the fight listen to one of the robbers, Cley. If you let him talk, you'll receive a secondary quest: Treasure Hunt (described at the end of the chapter).
Point 5
Return to sniffing about the deserter. Mors' dog will get to the fallen tree and only he'll be able to go under it. So the rest of the way you'll make in the warg's skin.
Point 6
When you find Poddy, attack him and follow the instruction on the screen to kill him. After the brute scene, return with the dog to the [point 1] and from there go to the Castle Black.
Castle Black
Point 1
Before you go to talk with Jeor, spare few moments on searching the Common Hall (even if you did so in the 1st chapter). Using the warg's nose you'll find two additional treasures, one on the ground floor, nearby the fire-place and the second on the first floor, behind the bench.
Talk with Jeor, he'll give you a letter from the governor and send to the messenger who arrived here specially for you.
Point 2
On the ground floor you'll find the messenger, Godric. During the conversation you agree to go with him to the Mole's Town to protect some mysterious woman. At the end one very bad news, will get to you.