A New Hope [MQ] - p. 1 | Chapter 8 - Alester Sarwyck Game of Thrones Guide
Last update: 11 May 2016
King's Landing
Point 1
At the beginning of this chapter meet with Lord Harlton. His residence lies nearby Chataya's.
Arwood Harlton tells you his thoughts about Gawen and orders to search city's sewers. His man, Ser Desmond joins you. His skills will be very useful.
Point 2
Desmond leads you to the closest entrance to King's Landing Sewers, by the market square. Before going there make sure, that you have everything you need.
King's Landing Sewers
Point 1
Move along the corridors until you find door leading to the arena. In this part of sewers is nothing dangerous.
Point 2
Search arena and remember it, because you'll be back here further in this chapter and during one of the secondary quests. Leave arena going on southern-west.
Point 3
On the way you meet two Reapers. Kill them ASAP.
After a while from the doors on both sides enemies will attack. Send Desmond to deal with of the group, while you're be killing the second one. After eliminating them search the bodies they were robbing. Pick up Key to the Sewer Drain, needed to open the gate on the beginning of sewers.
Point 4
After entering this room you'll hear two Reapers talking about their last task, when you approach to them the fight bursts. They're well equipped and armored so try to immobilize/prostrate them as often as possible.
One of Reapers is using the Wildfire. When you see that he is preparing to do so, interrupt it at all costs, because they fight may end up very soon. Very badly for you, of course.
After the encounter you can interrogate Porky, one of Reapers. Ask him about the medallion, which he found in the next room. After dialogue decide about his fate. If you spare him, you may profit from this in the future. Pick up keys (opens deeper sewers) from the body of second Reaper and go further.
Point 5
Follow the gang's symbols painted on the walls. In almost every corridor you meet small groups of Reapers. Try not run into them, to not alarm more groups, and eliminate them one after another. When you feel too much surrounded use Desmond's Bully, which attract enemies. He can hold opponents for a while using Retaliation. Remember to finish off those in weaker armors first.
Nearby the [point 5] you find a hidden passage which can be a useful shortcut in case of retreat.
Point 6
In northern part of sewers you find levers which opens shortcut leading on the surface.
Point 7
After cleaning up the sewers head to the main base of Reapers which can be recognized by the red-lighted doors. Go through the last corridors to the big room where you meet your old fellow, Axe.
Point 8
Defeating Axe and his band requires good cooperation between Alester and Desmond. Desmond lures and breaks enemies and Alester soften them with sword and fire.
After encounter interrogate Axe. Ask him about all he know and after that decide what to do with him. If you spare him, he'll help you in the future.
Axe tells you that you should look for more information in the Golden Cloak's quarter. Go on the surface via the closest trapdoor. Now you have to get a town's watch uniform.
King's Landing
Point 1
You can get uniform on two ways: buy or be smart. Second option is not only free but you get a new trait: Resourceful (Chance of bonus loot +1%). Listening to the Desmond you'll figure out that getting the uniform should be easy. First man, who'll give you breastplate and helmet sleeps nearby.
Point 2
Another sleepy lies next to the hidden passage to Sarwyck Manse. Unfortunately, he'll wake up and you'll have to kill him. Take boots and gloves from the body.
Point 3
The last one element of uniform, cloak, you find thanks to Chataya's kindness, who is standing outside the brothel.
Point 4
After completing all watchman's clothes put them on and go to the city watch tower. For the time of infiltration, Desmond will leave the team.