Beauty and the Beast [MQ] | Chapter 5 - Mors Westford Game of Thrones Guide
Last update: 11 May 2016
Castle Black
Point 1
In the introduction you have nothing to do besides listening all dialogues and collecting all information about what you'll have to do. Your task is to find a mysterious girl in the Mole's Town and transport her to the safe place with Godrick. After the conversation you can search up the Castle Black using your warg to find two hidden treasures. When you're ready, go to the Mole's Town.
Mole's Town
Point 1
In the forest, which leads to the Mole's Town, you can find few loots using the warg's nose. Do it at once, mark goals for Mors and pick them up on the way to the city.
Point 2
In the Godric's people camp talk with Robart who'll introduce you in the current situation.
Point 3
When you get the Mole's Town itself, just after the gate you'll see the Godric's people harming one of the citizen. After the struggle with Jared, Godric will scold him and you can continue the quest.
Point 4
Entrance to the Mole's Town Tunnels is in the nearby brothel. It's lighted specifically, so you'll surely find it.
Mole's Town Tunnels
Point 1
After entering the brothel talk with Sybelle and get an information about location of the Jeyne, girl you're looking for.
By the way you can talk with the citizen you've saved before harming, Lommy. A merchant is standing nearby - you can sell your items and buy a useful precious thing: Silver Ring (health regeneration +10%). You'll find there also few other nice things, but you won't be able to afford them.
Point 2
Going to the Jeyne's room talk to one of the Night Watch ranger, Patrek. Listen to the story he exchanges with his friend and you get another post in Codex.
Point 3
In the room where Jeyne should be, you find no one. There is a statue of Mother on which you can scent fresh smell of the girl, which your dog can catch.
What is more, the statue is one of the seven you have to find to complete a secondary quest The Faith of Our Ancestors. Remember to give it to the Walder in the Common Hall at the end of this chapter.
Point 4
Scent of the girl will lead you on the highest floor of the brothel.
In the kitchen, through which the trace leads, you find an angry cook who doesn't like dogs. There is a red circle of aggression and if your warg goes inside it, the cook will kick him out. Wait until the chef goes away from door to follow the trace or switch on Mors and talk with him.
Point 5
After using the stairs behind the kitchen, you find a manhole leading to deeper tunnels.
Point 6
Part of the tunnels will be unavailable for you, so switch on dog and follow the yellow scent.
Point 7
Finally, warg run into a group of citizens, who doesn't like animals. Switch on Mors and travel few following rooms.
Point 8
On the way listen the citizens' conversations and don't forget about looting.
Point 9
After exiting flats, control the dog again. At the end you get on the crossroads, both corridors and scents. An additional scent leads to the precious item, Neck Ring of the First Men (Luck +1).
Yellow scent takes you through the next house and, at last, to the proper corridor.
Point 10
At the end of this corridor are doors, behind which you find the girl you need.
During the conversation with Jeyne she'll tell that your companion isn't a man he says he is. Godric is not a Godric.
After a short dialogue, the encounter with false messenger begins. It shouldn't be too difficult use your abilities and use warg. When health of false Godric descent below half, he'll run away.
Point 10
But it's not over. Three more man will appear. Two have medium and one heavy armor, so adjust your tactic and weapon. Mors won't regenerate between those fights. After the encounter leave Mole's Town Tunnels via nearby door.
Mole's Town
Point 1
After exiting the tunnel, Patrek, who killed few of "Godric's" men joins you. From now on he is a team member who you can control. After a short talk you'll be attacked by the big group of enemies. Remember to use abilities of your new companion, especially those dealing area damage. Use also the warg.
After this encounter you face a decision: fight with the remaining Godric's fellows personally or use the dog. Depending on difficulty level, the frontal attack can end up very badly - you may be easily surrounded. Using the dog is easier and bloodier.
Points 2-4
Killing all, spread soldiers is easy. If you've played Metal Gear series, you'll finish them in few minutes. If not, just be careful about the red cone which is a line of enemies sight. As long as you don't step into it, the dog won't be noticed. So attack opponent from the back and tear apart his throat.
Nearby the [point 4] enemies will be a bit closer to each other, so be more careful. When they notice and kick you, you can begin stealth from the place where you left Mors.
Point 5
Finally you get to the fireplace at which you'd spoken with Robart earlier. Sniff out the hidden items, mark them for Mors and continue the hunt.
Point 6
When there'll be zero soldiers in the vicinity (besides one, look at the point 7) move north and as a warg go under the fallen trees.
On the other side you listen to the conversation between few Crows and false Godric's men. This time they're gonna make an ambush - luckily now you're aware of it. Now you can leave the warg's body and reach the fire with Mors. On the way pick up all loots after defeated enemies.
Point 7
The last one soldier couldn't be killed by the dog, because he couldn't attack him from the back. But two rangers slash him easily. After that go through the gate he was guarding.
Point 8
On the nearest platform you meet Night's Watch men who try to get you into the ambush. Make them aware that you know everything and kill quickly.
Point 9
At the end you have to kill two soldiers waiting at the exit of the forest. Surprised by no support of others, will die quickly. After that leave this place and head to the Castle Black.
Castle Black
Point 1
In the Castle Black Jeor Mormont is waiting for the report. But before you talk with him, sell loots in the Common Hall.
In the meanwhile you can visit Walder and give him the statue, you've found in the brothel.
Return to Mormont and tell him what happened in Mole's Town. Godric's soldiers will be brought in front of you: you can attach them to the Night Watch or kill for treachery. If you choose the second option, you obtain additional XP and a trait: Unimpeachable Morals (Damage Resistance +1%).