How to defeat The Chain boss in Furi?
Last update: 25 July 2016
Phase 1
1. The first attack is a sequence of three weapon swings, all with a little delay. When you see a white flash, wait for half a second and then parry the attack.
2. When the enemy shines pink it means that he will launch a shockwave. Avoid it by performing a quick dodge in the direction of the enemy.
3. The two remaining attacks are very similar to each other. If the enemy shoots blue projectiles, stand as far away as you can and destroy them with your ranged attacks. If he shoots colored projectiles, do the same but focus on hitting the green ones. After hitting green balls a healing item will fall from them. When the enemy is shooting the blue balls, a single green one can also appear, so be mindful of that.
Phase 1.5
When you stun the enemy, the second part of the first phase will begin. The enemy will attack you with melee attacks only. Those will be single strikes, or combinations of two attacks that are a little delay. Parry them and attack the enemy when he’s exposed.
Phase 2
During this phase the enemy will perform the same attacks as before, but with a number of additions.
1. The boss can suddenly stop his movement and the hole arena will be filled with a red pulsing hologram. This shows the range of the enemy attack that you must immediately leave. The area will be safe after two enemy attacks. You can now attack the enemy.
2. When the boss starts shining pink, he will throw his spinning weapon soon afterwards. To dodge it, run away from the boss. The enemy can teleport – if that happens, run away from him with your dodges. If the enemy is far away from you when he throws his weapon, it will travel in a circular motion. To dodge it you must get close to the enemy.
3. During the second phase the boss will change his melee attacks. Instead of three slow ones he will now perform a sequence of a single slow and three quick ones.
Phase 2.5
1. Just like during the start of the phase, red holograms that you must dodge will appear on the ground. Sometimes they will remain still, but they can also trail your movements. In the latter case you must perform quick dodges to avoid getting hit by the enemy. After two of those attacks you will be able to attack the enemy.
2. Melee attacks of the enemy will be similar. One or two, both a little delayed.
Phase 3
During the third phase the enemy will repeat all of the previous attacks and add new ones.
1. In this case the enemy will perform his weapon throw two times in a row. First in the typical manner, and the second one to hit a distant target. To dodge the projectile you must get closer to the enemy.
2. Melee attacks will become more unpredictable. The enemy can perform two sequences:
a) three delayed attacks
b) four very fast attacks.
Phase 3.5
The only difference to the previous one is the amount of attacks creating red danger zones on the ground. In this case attack the enemy after dodging three of those.
Phase 4
During this phase the enemy will summon blue projectiles all the time – you must destroy them by shooting them. Additionally, from time to time pink waves of energy and indestructible projectiles will appear. Both of those attacks must be avoided by performing a dodge to the front.
To avoid the second one (indestructible balls), hold the dodge button for half a second. Your character will jump a little further. Remember to not jump too far ahead – you will bump into another wave of projectiles.
Phase 4.5
The enemy will start shining yellow and perform attacks with his weapon. Dodge the danger zones until the yellow tint on the enemy disappear. Now you must finish the enemy off.